Player Matchup

Danzaburou
Danzaburou
LilPrsnWithAngr
Danzaburou
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,534 Elo+
Party 1
Bakasura
Bakasura
RagingPandaEh
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,523 Elo+
Party 1
Janus
Janus
cornbredmafia2
Janus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
395W - 402L
1,492 Elo+
Party 3
Ullr
Ullr
ozmial
Ullr
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
319W - 311L
1,531 Elo+
Party 3
Sobek
Sobek
waholic1
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,456 Elo+
Party 3
Team Averages
Level 112
1,500 SR
1,507 Elo+

VS

Team Averages
Level 105
1,535 SR
1,447 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CAKEBOSSONE
Xbalanque
Level 65
God Stats
3W - 2L
1,702 SR
Queue Stats
310W - 306L
1,424 Elo+
Party 2
Agni
Agni
DarcKnyt
Agni
Level 156
God Stats
5W - 5L
1,523 SR
Queue Stats
423W - 419L
1,484 Elo+
Solo
Eset
Eset
GiantSquiddim
Eset
Level 45
God Stats
3W - 0L
1,703 SR
Queue Stats
94W - 103L
1,398 Elo+
Party 2
Thanatos
Thanatos
YungPaulBunyan
Thanatos
Level 128
God Stats
9W - 8L
1,248 SR
Queue Stats
259W - 249L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilPrsnWithAngr
Danzaburou
16
3 / 4 / 6
10,021
716
10,530
14,018
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
RagingPandaEh
Bakasura
15
4 / 6 / 5
9,441
674
12,997
17,416
14,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 4 / 7
10,050
718
24,638
9,566
3,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
ozmial
Ullr
14
1 / 7 / 5
8,618
616
5,138
13,870
4,900
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
waholic1
Sobek
16
0 / 6 / 10
9,518
680
14,237
20,773
27,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 4 / 8
9,107
651
7,205
22,001
20,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
CAKEBOSSONE
Xbalanque
17
3 / 3 / 17
10,568
755
15,294
16,007
7,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
19
9 / 2 / 13
11,909
851
18,654
15,546
7,445
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 3 / 12
10,773
770
11,742
15,008
7,308
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
19
10 / 1 / 15
11,627
831
17,672
17,211
16,100
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
12
Kills
27
27
Deaths
13
33
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
4
8
1
W
Xbalanque
CAKEBOSSONE
Xbalanque
3
3
17
3.83
W
Agni
9
2
13
7.75
W
5
3
12
3.67
L
Danzaburou
LilPrsnWithAngr
Danzaburou
3
4
6
1.5
L
Bakasura
RagingPandaEh
Bakasura
4
6
5
1.08
W
Thanatos
10
1
15
17.5
L
4
4
7
1.88
L
Ullr
ozmial
Ullr
1
7
5
0.5
L
Sobek
waholic1
Sobek
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,540
Damage
70,567
75,643
Taken
85,773
55,488
Mitigated
59,425
18,369
Healing
38,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,205
1,369
1,367
1,558
22,001
20,957
138
10,536
10,797
18,784
0
W
Xbalanque
CAKEBOSSONE
Xbalanque
15,294
6,270
4,918
4,041
16,007
7,615
2,824
5,002
9,725
0
32,666
W
Agni
18,654
1,827
2,548
4,100
15,546
7,445
1,368
7,343
7,743
40,152
1,752
W
11,742
1,465
5,090
2,452
15,008
7,308
976
7,859
6,995
27,419
0
L
Danzaburou
LilPrsnWithAngr
Danzaburou
10,530
3,762
975
5,222
14,018
5,385
326
5,615
8,403
0
29,599
L
Bakasura
RagingPandaEh
Bakasura
12,997
7,126
1,208
1,254
17,416
14,229
0
8,809
8,607
0
12,056
W
Thanatos
17,672
2,291
2,117
10,324
17,211
16,100
2,131
6,619
10,130
0
26,280
L
24,638
1,032
271
804
9,566
3,823
590
5,110
4,456
35,857
1,604
L
Ullr
ozmial
Ullr
5,138
3,773
1,033
1,198
13,870
4,900
439
6,878
6,992
0
13,601
L
Sobek
waholic1
Sobek
14,237
168
1,222
5,182
20,773
27,151
500
10,419
10,354
27,281
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,648
Gold Earned
53,984
135
Minions Killed
150
0
Camps Cleared
0
1,094,364
Distance Traveled
1,377,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,107
651
20
1
0
244,276
0
W
Xbalanque
10,568
755
40
3
0
258,362
0
W
Agni
11,909
851
49
4
0
287,528
0
W
Eset
10,773
770
32
2
0
260,219
0
L
Danzaburou
10,021
716
51
4
0
228,347
0
L
Bakasura
9,441
674
12
1
0
242,670
0
W
Thanatos
11,627
831
9
1
0
326,801
0
L
Janus
10,050
718
33
2
0
248,128
0
L
Ullr
8,618
616
17
1
0
171,656
0
L
Sobek
9,518
680
22
2
0
203,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role