Player Matchup

Baron Samedi
Baron Samedi
D3ath101
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,523 Elo+
Party 2
Artio
Artio
The1TrueBackpack
Artio
Level 93
God Stats
1W - 1L
1,693 SR
Queue Stats
78W - 72L
1,476 Elo+
Party 2
Ganesha
Ganesha
The1TrueBodyBag
Ganesha
Level 49
God Stats
4W - 1L
1,834 SR
Queue Stats
53W - 46L
1,490 Elo+
Party 2
Neith
Neith
The1TrueHandBag
Neith
Level 104
God Stats
1W - 3L
1,270 SR
Queue Stats
69W - 65L
1,492 Elo+
Party 2
Thanatos
Thanatos
The_Panda_Reaper
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Team Averages
Level 83
1,559 SR
1,496 Elo+

VS

Team Averages
Level 120
1,564 SR
1,488 Elo+
Thoth
Thoth
BarbeeBabe
Thoth
Level 133
God Stats
5W - 2L
1,715 SR
Queue Stats
108W - 113L
1,456 Elo+
Solo
Shiva
Shiva
Dycer05
Shiva
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
395W - 387L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OutpatSteakhaus
Ah Muzen Cab
Level 108
God Stats
18W - 20L
1,604 SR
Queue Stats
541W - 577L
1,440 Elo+
Party 1
Arachne
Arachne
Twocan1
Arachne
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 101L
1,576 Elo+
Solo
Hachiman
Hachiman
fromance
Hachiman
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
507W - 518L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3ath101
Baron Samedi
18
9 / 4 / 6
10,527
957
21,072
14,728
8,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 4 / 8
8,267
752
7,472
22,481
22,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 6 / 10
7,704
700
6,999
21,406
17,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 14
8,547
777
11,409
10,354
4,904
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 11
8,168
743
6,250
12,555
7,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
3 / 1 / 13
10,238
931
16,767
7,680
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Dycer05
Shiva
16
3 / 4 / 13
9,951
905
9,592
16,659
17,261
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
OutpatSteakhaus
Ah Muzen Cab
16
5 / 3 / 10
9,773
888
17,200
8,916
4,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
Twocan1
Arachne
19
12 / 4 / 6
11,533
1,048
17,576
15,360
12,696
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
fromance
Hachiman
13
0 / 4 / 13
8,126
739
11,511
11,521
4,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
78
15
Kills
23
23
Deaths
16
49
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
1
13
9.5
L
Baron Samedi
D3ath101
Baron Samedi
9
4
6
3
W
Shiva
Dycer05
Shiva
3
4
13
2.38
W
Ah Muzen Cab
OutpatSteakhaus
Ah Muzen Cab
5
3
10
3.33
L
3
4
8
1.75
L
0
6
10
0.83
L
1
3
14
2.67
L
2
6
11
1.25
W
Arachne
Twocan1
Arachne
12
4
6
3.75
W
Hachiman
fromance
Hachiman
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,202
Damage
72,646
81,524
Taken
60,136
60,119
Mitigated
42,598
32,720
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
16,767
1,546
582
2,698
7,680
3,542
0
6,407
1,273
40,158
0
L
Baron Samedi
D3ath101
Baron Samedi
21,072
1,326
3,664
5,191
14,728
8,518
315
3,491
10,875
46,101
0
W
Shiva
Dycer05
Shiva
9,592
1,879
3,473
3,328
16,659
17,261
386
8,104
8,555
0
18,832
W
Ah Muzen Cab
OutpatSteakhaus
Ah Muzen Cab
17,200
7,989
1,626
2,237
8,916
4,339
2,000
6,412
2,504
0
25,474
L
7,472
1,065
3,176
7,555
22,481
22,124
136
4,350
17,831
14,364
0
L
6,999
745
560
4,957
21,406
17,466
76
3,587
17,502
13,338
0
L
11,409
4,682
671
2,574
10,354
4,904
714
1,687
8,460
0
28,500
L
6,250
2,063
563
3,809
12,555
7,107
593
2,258
10,089
88
11,363
W
Arachne
Twocan1
Arachne
17,576
11,742
568
4,058
15,360
12,696
1,011
8,501
6,859
0
22,475
W
Hachiman
fromance
Hachiman
11,511
6,646
1,406
2,583
11,521
4,760
603
6,119
5,402
0
17,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
49,621
167
Minions Killed
134
0
Camps Cleared
0
958,492
Distance Traveled
1,008,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,238
931
69
6
0
208,463
0
L
Baron Samedi
10,527
957
73
7
0
184,186
0
W
Shiva
9,951
905
20
2
0
206,898
0
W
Ah Muzen Cab
9,773
888
22
2
0
213,526
0
L
Artio
8,267
752
25
2
0
228,360
0
L
Ganesha
7,704
700
2
0
0
164,173
0
L
Neith
8,547
777
48
4
0
182,533
0
L
Thanatos
8,168
743
19
2
0
199,240
0
W
Arachne
11,533
1,048
14
1
0
187,042
0
W
Hachiman
8,126
739
9
1
0
192,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role