Player Matchup

Mercury
Mercury
Platinum IV
FlashBug
Mercury
Platinum IV
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 57L
1,875 MMR
Party 1
Hercules
Hercules
Platinum II
PastyWhiteKnight
Hercules
Platinum II
Level 124
God Stats
2W - 2L
1,542 SR
Queue Stats
55W - 42L
1,924 MMR
Party 1
Yu Huang
Yu Huang
Platinum III
SeinenWicked
Yu Huang
Platinum III
Level 217
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,876 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
ZapLikesSeamen
Sylvanus
Platinum III
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 210L
1,971 MMR
Party 2
Hachiman
Hachiman
Platinum II
xYOOx
Hachiman
Platinum II
Level 57
God Stats
4W - 3L
1,850 SR
Queue Stats
113W - 92L
1,890 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,578 SR
1,907 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,490 SR
1,826 MMR
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum II
KingWann
Rama
Platinum II
Level 158
God Stats
5W - 7L
1,559 SR
Queue Stats
226W - 212L
1,873 MMR
Solo
Janus
Janus
Platinum II
Spd Buff
Janus
Platinum II
Level 124
God Stats
7W - 12L
1,393 SR
Queue Stats
320W - 310L
1,929 MMR
Party 3
Guan Yu
Guan Yu
Platinum II
StDk
Guan Yu
Platinum II
Level 219
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 285L
1,921 MMR
Solo
Freya
Freya
Platinum III
TyXanz
Freya
Platinum III
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 117L
1,906 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlashBug
Mercury
18
7 / 0 / 6
11,229
661
14,335
17,740
8,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 0 / 2
10,448
615
7,171
13,173
17,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
SeinenWicked
Yu Huang
17
6 / 0 / 6
11,070
651
12,300
6,056
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
13
2 / 0 / 8
8,860
521
7,276
15,030
10,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
xYOOx
Hachiman
16
2 / 0 / 6
10,016
589
13,477
12,739
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangAwilixNe ZhaRavana

VS

Bans
FenrirThorLancelotHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 5 / 0
6,487
382
6,007
16,061
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
13
0 / 3 / 0
8,050
474
8,057
15,378
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Spd Buff
Janus
15
0 / 4 / 0
8,376
493
4,203
10,492
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
StDk
Guan Yu
14
0 / 2 / 0
8,474
498
7,903
16,792
21,276
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
TyXanz
Freya
12
0 / 3 / 0
7,277
428
4,077
13,553
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
17
Kills
0
0
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
0
0
W
Mercury
FlashBug
Mercury
7
0
6
10
L
Rama
0
3
0
0
W
0
0
2
1
W
Yu Huang
SeinenWicked
Yu Huang
6
0
6
9
L
Janus
Spd Buff
Janus
0
4
0
0
L
Guan Yu
StDk
Guan Yu
0
2
0
0
L
Freya
TyXanz
Freya
0
3
0
0
W
Sylvanus
2
0
8
6
W
Hachiman
xYOOx
Hachiman
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,559
Damage
30,247
64,738
Taken
72,276
44,828
Mitigated
50,865
31,228
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,007
669
0
2,660
16,061
13,810
0
5,487
10,422
16,595
0
W
Mercury
FlashBug
Mercury
14,335
9,279
0
3,403
17,740
8,313
1,044
5,699
12,041
0
127,814
L
Rama
8,057
6,905
0
7,867
15,378
6,853
0
2,608
12,671
0
78,861
W
7,171
3,278
0
5,592
13,173
17,122
11
0
13,173
113
98,209
W
Yu Huang
SeinenWicked
Yu Huang
12,300
1,719
345
1,604
6,056
3,308
17
3,170
2,886
96,892
927
L
Janus
Spd Buff
Janus
4,203
283
0
878
10,492
3,563
0
5,533
4,508
73,428
0
L
Guan Yu
StDk
Guan Yu
7,903
1,282
0
5,233
16,792
21,276
0
1,729
14,957
0
72,519
L
Freya
TyXanz
Freya
4,077
1,385
0
3,694
13,553
5,363
0
3,231
10,140
52,660
0
W
Sylvanus
7,276
2,426
6,177
5,884
15,030
10,713
20
3,786
11,244
20,556
0
W
Hachiman
xYOOx
Hachiman
13,477
8,313
0
8,223
12,739
5,372
46
2,605
10,134
0
89,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,623
Gold Earned
38,664
651
Minions Killed
533
0
Camps Cleared
0
1,793,988
Distance Traveled
1,609,097
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,487
382
20
1
0
262,601
4
W
Mercury
11,229
661
146
9
0
453,015
1
L
Rama
8,050
474
145
9
0
292,955
3
W
Hercules
10,448
615
172
10
0
366,578
0
W
Yu Huang
11,070
651
172
10
0
350,931
5
L
Janus
8,376
493
138
8
0
356,053
3
L
Guan Yu
8,474
498
142
8
0
339,751
0
L
Freya
7,277
428
88
5
0
357,737
2
W
Sylvanus
8,860
521
20
1
0
319,228
3
W
Hachiman
10,016
589
141
8
0
304,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role