Player Matchup

Sobek
Sobek
AkimHedeon
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,496 Elo+
Party 1
Tyr
Tyr
ELITE_SWAGGER09
Tyr
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
213W - 212L
1,441 Elo+
Solo
Pele
Pele
ElPio
Pele
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,517 Elo+
Party 1
Yemoja
Yemoja
JhonProton
Yemoja
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 1
Chernobog
Chernobog
blacklight351
Chernobog
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 22L
1,455 Elo+
Solo
Team Averages
Level 125
1,457 SR
1,538 Elo+

VS

Team Averages
Level 136
1,501 SR
1,454 Elo+
Freya
Freya
ItsBB141
Freya
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,422 Elo+
Solo
Loki
Loki
KreepingRed
Loki
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,569 Elo+
Solo
Aphrodite
Aphrodite
RhaegarTRG
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,409 Elo+
Solo
Cerberus
Cerberus
YobuPro
Cerberus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,376 Elo+
Solo
Artio
Artio
xikd
Artio
Level 114
God Stats
3W - 1L
1,505 SR
Queue Stats
152W - 162L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 6 / 8
9,783
652
12,956
26,141
39,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 3 / 9
8,917
594
12,260
16,178
19,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
ElPio
Pele
18
3 / 5 / 6
9,956
664
27,241
23,423
13,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
JhonProton
Yemoja
17
2 / 5 / 6
9,974
665
20,857
16,484
9,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
blacklight351
Chernobog
14
4 / 5 / 8
9,223
615
17,535
15,252
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ItsBB141
Freya
20
13 / 2 / 8
12,480
832
29,865
19,677
11,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 5 / 13
10,753
717
16,467
14,618
6,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
RhaegarTRG
Aphrodite
20
3 / 1 / 19
11,412
761
17,335
17,193
12,449
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
YobuPro
Cerberus
17
2 / 4 / 19
11,402
760
16,254
30,611
34,007
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
xikd
Artio
18
1 / 3 / 20
10,450
697
10,680
32,191
35,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
103
13
Kills
24
24
Deaths
15
37
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
6
8
1.17
L
1
3
9
1.83
L
Pele
ElPio
Pele
3
5
6
1.2
W
Freya
ItsBB141
Freya
13
2
8
8.5
L
Yemoja
JhonProton
Yemoja
2
5
6
1
W
5
5
13
2.3
W
Aphrodite
RhaegarTRG
Aphrodite
3
1
19
12.5
W
Cerberus
YobuPro
Cerberus
2
4
19
2.88
L
Chernobog
blacklight351
Chernobog
4
5
8
1.6
W
Artio
xikd
Artio
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,849
Damage
90,601
97,478
Taken
114,290
90,122
Mitigated
100,903
36,478
Healing
61,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
12,956
901
0
3,445
26,141
39,536
0
18,184
7,212
18,829
0
L
12,260
459
2,111
4,287
16,178
19,527
0
12,795
3,252
0
15,173
L
Pele
ElPio
Pele
27,241
3,932
922
6,695
23,423
13,727
0
17,984
5,225
0
48,072
W
Freya
ItsBB141
Freya
29,865
8,486
1,231
8,842
19,677
11,660
1,619
5,053
14,123
48,927
0
L
Yemoja
JhonProton
Yemoja
20,857
3,473
9,473
4,532
16,484
9,448
0
12,012
4,412
29,722
2,129
W
16,467
1,307
411
663
14,618
6,857
2,580
4,158
10,334
0
31,709
W
Aphrodite
RhaegarTRG
Aphrodite
17,335
3,785
14,137
9,027
17,193
12,449
1,302
5,315
11,434
43,185
0
W
Cerberus
YobuPro
Cerberus
16,254
1,580
1,341
10,834
30,611
34,007
755
6,715
23,160
27,691
0
L
Chernobog
blacklight351
Chernobog
17,535
8,400
3,212
1,801
15,252
7,884
0
10,242
4,928
0
29,599
W
Artio
xikd
Artio
10,680
1,095
7,176
7,384
32,191
35,930
664
9,965
21,657
14,677
1,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,853
Gold Earned
56,497
143
Minions Killed
164
0
Camps Cleared
0
1,288,487
Distance Traveled
1,393,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,783
652
7
0
0
252,645
0
L
Tyr
8,917
594
13
1
0
295,340
0
L
Pele
9,956
664
58
4
0
284,974
0
W
Freya
12,480
832
40
3
0
281,406
0
L
Yemoja
9,974
665
36
2
0
248,071
0
W
Loki
10,753
717
24
2
0
258,212
0
W
Aphrodite
11,412
761
60
4
0
277,201
0
W
Cerberus
11,402
760
30
2
0
264,997
0
L
Chernobog
9,223
615
29
2
0
207,457
0
W
Artio
10,450
697
10
1
0
311,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role