Player Matchup

Chang'e
Chang'e
TheAmazingCorn
Chang'e
Level 68
God Stats
1W - 0L
1,201 SR
Queue Stats
9W - 9L
1,814 Elo+
Party 2
Horus
Horus
Yepelks
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
radfurby
Danzaburou
Level 65
God Stats
1W - 0L
1,647 SR
Queue Stats
12W - 8L
1,512 Elo+
Party 2
Team Averages
Level 53
1,450 SR
1,609 Elo+

VS

Team Averages
Level 31
1,604 SR
1,305 Elo+
Izanami
Izanami
Pablo a god
Izanami
Level 37
God Stats
0W - 2L
1,738 SR
Queue Stats
10W - 24L
1,219 Elo+
Party 1
Anubis
Anubis
SlizzymM
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,219 Elo+
Party 1
Cthulhu
Cthulhu
Sozasuromee
Cthulhu
Level 39
God Stats
6W - 11L
1,574 SR
Queue Stats
83W - 74L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 6
12,421
828
15,298
14,659
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Yepelks
Horus
17
1 / 4 / 10
10,718
715
4,764
17,944
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
radfurby
Danzaburou
17
5 / 2 / 6
11,928
795
13,424
12,959
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pablo a god
Izanami
16
2 / 5 / 3
10,157
677
10,120
15,900
7,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
SlizzymM
Anubis
18
3 / 6 / 3
11,230
749
19,127
16,872
9,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Sozasuromee
Cthulhu
7
0 / 1 / 0
8,080
539
2,753
3,167
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
5
6
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Pablo a god
Izanami
2
5
3
0.7
L
Anubis
SlizzymM
Anubis
3
6
3
0.75
L
Cthulhu
Sozasuromee
Cthulhu
0
1
0
0
W
6
0
6
9
W
Horus
Yepelks
Horus
1
4
10
1.5
W
Danzaburou
radfurby
Danzaburou
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
32,000
45,562
Taken
35,939
19,508
Mitigated
18,525
21,549
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Pablo a god
Izanami
10,120
7,840
79
2,604
15,900
7,448
0
8,554
7,346
0
35,493
L
Anubis
SlizzymM
Anubis
19,127
730
260
6,725
16,872
9,405
0
5,335
11,537
61,183
0
L
Cthulhu
Sozasuromee
Cthulhu
2,753
177
110
890
3,167
1,672
0
1,416
1,751
7,647
0
W
15,298
1,782
2,382
8,572
14,659
5,980
1,134
6,394
8,265
76,102
0
W
Horus
Yepelks
Horus
4,764
2,563
1,865
6,861
17,944
8,849
684
8,376
9,568
0
21,323
W
Danzaburou
radfurby
Danzaburou
13,424
6,738
0
1,869
12,959
4,679
1,619
7,402
5,557
0
71,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
29,467
241
Minions Killed
162
0
Camps Cleared
0
882,861
Distance Traveled
549,145
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,157
677
69
5
0
221,729
0
L
Anubis
11,230
749
85
6
0
237,003
0
L
Cthulhu
8,080
539
8
1
0
90,413
0
W
Chang'e
12,421
828
118
8
0
312,002
2
W
Horus
10,718
715
36
2
0
295,668
0
W
Danzaburou
11,928
795
87
6
0
275,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role