Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
TheDoctor066
Freya
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,427 Elo+
Solo
Medusa
Medusa
TioNoe
Medusa
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,326 Elo+
Party 2
Thoth
Thoth
TyperRabbit
Thoth
Level 89
God Stats
3W - 0L
1,743 SR
Queue Stats
6W - 5L
1,544 Elo+
Party 2
Hercules
Hercules
europeanian9
Hercules
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 124L
1,583 Elo+
Solo
Team Averages
Level 101
1,549 SR
1,476 Elo+

VS

Team Averages
Level 120
1,420 SR
1,460 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AletsBeifong
Da Ji
Level 105
God Stats
1W - 2L
1,524 SR
Queue Stats
40W - 52L
1,416 Elo+
Solo
Hercules
Hercules
Kevnasty23
Hercules
Level 87
God Stats
3W - 11L
1,201 SR
Queue Stats
46W - 61L
1,388 Elo+
Party 1
Thoth
Thoth
MuscleRussell60
Thoth
Level 142
God Stats
12W - 25L
1,373 SR
Queue Stats
141W - 117L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
xEktorPRx
Jing Wei
Level 146
God Stats
9W - 12L
1,500 SR
Queue Stats
624W - 631L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 1 / 6
6,728
1,346
7,594
4,091
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 2 / 8
6,743
1,349
9,024
6,299
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
TioNoe
Medusa
12
2 / 0 / 7
6,745
1,349
4,154
1,620
620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 5
6,917
1,383
5,242
911
231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
europeanian9
Hercules
12
2 / 1 / 7
6,516
1,303
6,470
6,549
5,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

396

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 0
5,306
1,061
0
0
0
10
2 / 2 / 0
6,157
1,231
1,502
4,704
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Kevnasty23
Hercules
11
0 / 4 / 1
6,293
1,259
1,462
15,193
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 3
6,252
1,250
5,514
5,450
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
xEktorPRx
Jing Wei
11
2 / 2 / 2
6,839
1,368
6,518
10,026
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
11
Kills
4
4
Deaths
11
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
6
5
L
Merlin
 
Merlin
0
0
0
0
L
2
2
0
1
L
Hercules
Kevnasty23
Hercules
0
4
1
0.13
L
0
3
3
0.5
W
2
2
8
3
W
Medusa
TioNoe
Medusa
2
0
7
5.5
W
3
0
5
5.5
W
Hercules
europeanian9
Hercules
2
1
7
5.5
L
Jing Wei
xEktorPRx
Jing Wei
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
14,996
19,470
Taken
35,373
10,708
Mitigated
18,527
6,810
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,594
734
0
3,133
4,091
1,874
0
651
3,400
0
10,715
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
1,502
135
0
0
4,704
1,712
0
1,790
2,852
0
3,921
L
Hercules
Kevnasty23
Hercules
1,462
388
0
3,861
15,193
12,047
0
6,628
8,235
0
4,070
L
5,514
243
0
180
5,450
1,589
0
2,063
3,351
19,713
0
W
9,024
2,357
0
1,372
6,299
2,365
0
1,215
4,289
16,361
0
W
Medusa
TioNoe
Medusa
4,154
1,947
0
331
1,620
620
0
784
744
0
13,712
W
5,242
317
0
0
911
231
0
60
829
20,402
0
W
Hercules
europeanian9
Hercules
6,470
2,441
0
1,974
6,549
5,618
0
2,340
3,405
3
11,799
L
Jing Wei
xEktorPRx
Jing Wei
6,518
5,058
0
1,686
10,026
3,179
0
3,277
6,669
0
19,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
30,847
99
Minions Killed
84
3
Camps Cleared
6
565,353
Distance Traveled
412,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,728
1,346
7
1
1
106,159
0
L
Merlin
5,306
1,061
0
0
0
0
0
L
Da Ji
6,157
1,231
10
2
2
91,421
0
L
Hercules
6,293
1,259
6
1
1
100,632
0
L
Thoth
6,252
1,250
37
7
0
103,980
0
W
Freya
6,743
1,349
16
3
1
101,578
0
W
Medusa
6,745
1,349
23
5
0
118,511
0
W
Thoth
6,917
1,383
40
8
1
124,133
0
W
Hercules
6,516
1,303
13
3
0
114,972
0
L
Jing Wei
6,839
1,368
31
6
3
116,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role