Player Matchup

Tyr
Tyr
 
Tyr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Fire_Bag04
Mercury
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
Lavzy48
Ao Kuang
Level 43
God Stats
8W - 9L
1,592 SR
Queue Stats
14W - 30L
1,312 Elo+
Party 1
Cernunnos
Cernunnos
XxAlexis34YTxX
Cernunnos
Level 48
God Stats
35W - 29L
1,492 SR
Queue Stats
278W - 318L
1,383 Elo+
Party 2
Hades
Hades
baboblei
Hades
Level 44
God Stats
10W - 22L
1,491 SR
Queue Stats
164W - 203L
1,360 Elo+
Party 2
Team Averages
Level 40
1,515 SR
1,414 Elo+

VS

Team Averages
Level 38
1,441 SR
1,364 Elo+
Chaac
Chaac
EMP Spark
Chaac
Level 34
God Stats
7W - 3L
1,717 SR
Queue Stats
328W - 329L
1,313 Elo+
Party 3
Apollo
Apollo
Imanolhlt
Apollo
Level 62
God Stats
0W - 4L
1,241 SR
Queue Stats
160W - 169L
1,281 Elo+
Party 3
Baron Samedi
Baron Samedi
ItzBigDaddyBrad
Baron Samedi
Level 39
God Stats
4W - 6L
1,357 SR
Queue Stats
42W - 48L
1,389 Elo+
Solo
Da Ji
Da Ji
Rakjaar
Da Ji
Level 41
God Stats
9W - 10L
1,391 SR
Queue Stats
647W - 619L
1,340 Elo+
Solo
Ares
Ares
rlgmx
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 1 / 4
10,179
463
5,989
20,859
22,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Fire_Bag04
Mercury
17
3 / 5 / 4
10,635
483
7,980
17,960
7,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Lavzy48
Ao Kuang
17
6 / 4 / 4
10,984
499
12,003
23,885
11,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
XxAlexis34YTxX
Cernunnos
19
6 / 1 / 12
11,562
526
19,824
18,470
8,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
baboblei
Hades
19
8 / 1 / 6
12,112
551
24,778
20,928
11,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EMP Spark
Chaac
17
3 / 2 / 3
10,841
493
21,245
20,673
25,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Imanolhlt
Apollo
16
3 / 6 / 4
9,974
453
10,520
20,104
8,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ItzBigDaddyBrad
Baron Samedi
16
2 / 6 / 4
9,997
454
16,653
19,727
10,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Rakjaar
Da Ji
17
3 / 8 / 2
10,920
496
9,506
20,680
11,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
rlgmx
Ares
12
1 / 5 / 0
8,806
400
6,052
20,377
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
25
Kills
12
12
Deaths
27
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
4
4
L
Chaac
EMP Spark
Chaac
3
2
3
2.25
W
Mercury
Fire_Bag04
Mercury
3
5
4
1
L
Apollo
Imanolhlt
Apollo
3
6
4
0.83
L
Baron Samedi
ItzBigDaddyBrad
Baron Samedi
2
6
4
0.67
W
Ao Kuang
Lavzy48
Ao Kuang
6
4
4
2
L
Da Ji
Rakjaar
Da Ji
3
8
2
0.5
W
Cernunnos
XxAlexis34YTxX
Cernunnos
6
1
12
12
W
Hades
baboblei
Hades
8
1
6
11
L
Ares
rlgmx
Ares
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,574
Damage
63,976
102,102
Taken
101,561
61,388
Mitigated
77,722
41,386
Healing
27,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,989
2,730
0
6,366
20,859
22,163
232
3,602
17,257
0
56,792
L
Chaac
EMP Spark
Chaac
21,245
2,440
0
7,394
20,673
25,658
531
7,936
12,737
0
82,715
W
Mercury
Fire_Bag04
Mercury
7,980
4,204
0
275
17,960
7,549
299
2,752
14,823
0
71,017
L
Apollo
Imanolhlt
Apollo
10,520
6,748
0
7,483
20,104
8,799
974
5,489
14,615
0
59,866
L
Baron Samedi
ItzBigDaddyBrad
Baron Samedi
16,653
1,223
1,286
6,489
19,727
10,478
982
11,442
8,285
72,180
0
W
Ao Kuang
Lavzy48
Ao Kuang
12,003
3,444
0
9,733
23,885
11,224
756
3,547
19,346
75,417
0
L
Da Ji
Rakjaar
Da Ji
9,506
2,185
0
2,536
20,680
11,529
0
4,057
16,623
0
93,660
W
Cernunnos
XxAlexis34YTxX
Cernunnos
19,824
8,845
0
11,847
18,470
8,944
2,083
3,273
14,986
0
105,394
W
Hades
baboblei
Hades
24,778
1,260
865
12,300
20,928
11,508
1,543
10,126
10,748
104,916
0
L
Ares
rlgmx
Ares
6,052
728
0
2,079
20,377
21,258
79
7,857
12,520
25,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,472
Gold Earned
50,538
519
Minions Killed
494
0
Camps Cleared
0
2,089,842
Distance Traveled
1,967,641
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,179
463
74
3
0
389,762
1
L
Chaac
10,841
493
137
6
0
443,239
3
W
Mercury
10,635
483
97
4
0
445,647
0
L
Apollo
9,974
453
97
4
0
335,796
0
L
Baron Samedi
9,997
454
97
4
0
342,616
0
W
Ao Kuang
10,984
499
96
4
0
436,243
0
L
Da Ji
10,920
496
129
6
0
463,028
0
W
Cernunnos
11,562
526
101
5
0
396,882
4
W
Hades
12,112
551
151
7
0
421,308
0
L
Ares
8,806
400
34
2
0
382,962
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role