Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BarneyStinson222
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,359 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrCacahuetete
Cu Chulainn
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,690 Elo+
Party 1
The Morrigan
The Morrigan
Thiefvd
The Morrigan
Level 155
God Stats
6W - 5L
1,487 SR
Queue Stats
378W - 354L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
VodkovýDémon
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,377 Elo+
Party 2
Team Averages
Level 75
1,497 SR
1,494 Elo+

VS

Team Averages
Level 133
1,621 SR
1,597 Elo+
Hel
Hel
Goujian13
Hel
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
142W - 162L
1,474 Elo+
Solo
Bacchus
Bacchus
HannibaLxL
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,867 Elo+
Party 3
Bastet
Bastet
MuffinMan824
Bastet
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 81L
1,534 Elo+
Solo
Neith
Neith
SalvatioNTR
Neith
Level 122
God Stats
1W - 0L
1,867 SR
Queue Stats
14W - 18L
1,540 Elo+
Party 3
Cabrakan
Cabrakan
SpankMan
Cabrakan
Level 125
God Stats
3W - 3L
1,736 SR
Queue Stats
616W - 585L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 3 / 4
8,208
746
8,539
9,880
5,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
1 / 1 / 8
8,022
729
6,413
8,621
9,519
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
MrCacahuetete
Cu Chulainn
14
4 / 5 / 5
8,908
810
21,381
12,988
16,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Thiefvd
The Morrigan
12
0 / 5 / 4
6,730
612
10,061
7,623
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
VodkovýDémon
Tsukuyomi
12
1 / 6 / 6
7,208
655
8,114
11,452
5,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
8,720
793
5,791
10,977
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
HannibaLxL
Bacchus
14
2 / 2 / 13
7,956
723
8,112
15,238
11,819
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
15
7 / 3 / 11
9,162
833
10,997
13,408
6,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 15
9,488
863
15,355
12,775
7,215
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
SpankMan
Cabrakan
15
2 / 3 / 17
8,721
793
6,218
13,109
16,560
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
10
Kills
20
20
Deaths
10
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
4
2
L
1
1
8
5
W
5
1
11
10.5
W
Bacchus
HannibaLxL
Bacchus
2
2
13
4.25
L
Cu Chulainn
MrCacahuetete
Cu Chulainn
4
5
5
1.3
W
Bastet
7
3
11
4.17
W
4
1
15
11.5
W
Cabrakan
SpankMan
Cabrakan
2
3
17
3.5
L
The Morrigan
Thiefvd
The Morrigan
0
5
4
0.4
L
Tsukuyomi
VodkovýDémon
Tsukuyomi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,508
Damage
46,473
50,564
Taken
65,507
40,527
Mitigated
47,991
18,430
Healing
40,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,539
844
0
4,754
9,880
5,478
0
3,438
6,442
0
13,718
L
6,413
1,071
4,761
3,952
8,621
9,519
0
4,229
4,392
11,747
0
W
5,791
1,114
15,397
6,892
10,977
5,617
58
4,020
6,648
14,485
0
W
Bacchus
HannibaLxL
Bacchus
8,112
705
1,398
4,028
15,238
11,819
320
4,190
10,750
18,521
735
L
Cu Chulainn
MrCacahuetete
Cu Chulainn
21,381
1,795
0
1,145
12,988
16,106
0
5,012
7,976
8,793
24,321
W
Bastet
10,997
2,938
1,129
1,809
13,408
6,780
136
4,408
8,675
0
20,070
W
15,355
6,006
1,260
4,111
12,775
7,215
460
3,695
9,001
0
40,251
W
Cabrakan
SpankMan
Cabrakan
6,218
577
1,578
3,015
13,109
16,560
56
2,848
9,993
16,386
0
L
The Morrigan
Thiefvd
The Morrigan
10,061
1,831
1,908
1,472
7,623
3,592
0
2,495
5,098
15,749
5,199
L
Tsukuyomi
VodkovýDémon
Tsukuyomi
8,114
2,243
188
250
11,452
5,832
0
4,543
6,909
0
17,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
44,047
105
Minions Killed
131
0
Camps Cleared
0
920,344
Distance Traveled
971,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,208
746
19
2
0
175,834
0
L
Yemoja
8,022
729
18
2
0
189,685
0
W
Hel
8,720
793
18
2
0
188,724
0
W
Bacchus
7,956
723
17
2
0
205,889
0
L
Cu Chulainn
8,908
810
26
2
0
188,860
0
W
Bastet
9,162
833
21
2
0
221,110
0
W
Neith
9,488
863
60
5
0
169,611
0
W
Cabrakan
8,721
793
15
1
0
186,452
0
L
The Morrigan
6,730
612
18
2
0
172,527
0
L
Tsukuyomi
7,208
655
24
2
0
193,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role