Player Matchup

Ares
Ares
AcEOfDrEaDPoOl9
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,323 Elo+
Party 3
Hades
Hades
DeadRabbits94
Hades
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 446L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
Lady Roselyn
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 3
Skadi
Skadi
Lord_Kami_Guru01
Skadi
Level 146
God Stats
6W - 5L
1,525 SR
Queue Stats
150W - 154L
1,231 Elo+
Party 1
Guan Yu
Guan Yu
SPdaKing90
Guan Yu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,170 Elo+
Party 1
Team Averages
Level 59
1,505 SR
1,323 Elo+

VS

Team Averages
Level 46
1,517 SR
1,427 Elo+
Surtr
Surtr
B_Shadowz1
Surtr
Level 45
God Stats
32W - 32L
1,503 SR
Queue Stats
243W - 256L
1,434 Elo+
Solo
Mercury
Mercury
BuTucAxD
Mercury
Level 47
God Stats
3W - 0L
1,746 SR
Queue Stats
24W - 23L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
IX CHR1SS XI
Baron Samedi
Level 44
God Stats
9W - 3L
1,681 SR
Queue Stats
62W - 52L
1,513 Elo+
Solo
Skadi
Skadi
MaGriNhE
Skadi
Level 48
God Stats
6W - 5L
1,514 SR
Queue Stats
52W - 46L
1,390 Elo+
Party 2
Merlin
Merlin
Ou Est Mimi
Merlin
Level 47
God Stats
12W - 5L
1,142 SR
Queue Stats
154W - 148L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,821
982
2,894
17,830
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 0
8,862
886
2,486
4,094
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lady Roselyn
Cthulhu
15
0 / 8 / 3
9,891
989
8,315
24,534
26,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 6 / 1
10,506
1,051
13,067
20,336
9,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
SPdaKing90
Guan Yu
16
1 / 12 / 1
10,252
1,025
4,710
29,587
36,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
18
3 / 0 / 20
10,935
1,094
10,356
8,909
9,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
BuTucAxD
Mercury
18
7 / 2 / 18
11,251
1,125
21,860
12,858
6,762
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
IX CHR1SS XI
Baron Samedi
18
7 / 0 / 20
11,667
1,167
14,291
3,213
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
MaGriNhE
Skadi
17
7 / 2 / 16
12,104
1,210
18,628
7,263
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
18
9 / 0 / 18
13,109
1,311
23,530
7,158
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
125
4
Kills
33
33
Deaths
4
6
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Surtr
3
0
20
13
W
Mercury
BuTucAxD
Mercury
7
2
18
8
L
0
1
0
0
W
Baron Samedi
IX CHR1SS XI
Baron Samedi
7
0
20
17
L
Cthulhu
Lady Roselyn
Cthulhu
0
8
3
0.19
L
2
6
1
0.42
W
Skadi
MaGriNhE
Skadi
7
2
16
7.5
W
Merlin
9
0
18
18
L
Guan Yu
SPdaKing90
Guan Yu
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
88,665
96,381
Taken
39,401
91,739
Mitigated
26,505
6,262
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,894
736
0
765
17,830
17,504
0
6,932
10,634
7,817
0
W
Surtr
10,356
6,294
0
2,185
8,909
9,225
0
3,935
4,736
384
21,014
W
Mercury
BuTucAxD
Mercury
21,860
16,644
0
1,620
12,858
6,762
0
3,471
8,983
0
26,924
L
2,486
366
0
671
4,094
1,839
0
1,710
2,245
7,391
0
W
Baron Samedi
IX CHR1SS XI
Baron Samedi
14,291
825
3,613
1,855
3,213
2,497
0
1,276
1,862
33,633
0
L
Cthulhu
Lady Roselyn
Cthulhu
8,315
1,210
0
780
24,534
26,371
0
6,836
17,389
20,541
0
L
13,067
4,728
0
866
20,336
9,861
0
11,697
8,343
0
39,025
W
Skadi
MaGriNhE
Skadi
18,628
8,865
0
0
7,263
4,007
0
1,801
5,366
0
41,964
W
Merlin
23,530
1,816
0
2,578
7,158
4,014
0
2,213
4,759
50,615
0
L
Guan Yu
SPdaKing90
Guan Yu
4,710
1,000
1,272
1,908
29,587
36,164
0
9,670
19,675
0
17,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,332
Gold Earned
59,066
144
Minions Killed
203
3
Camps Cleared
11
643,706
Distance Traveled
989,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,821
982
9
1
0
122,445
0
W
Surtr
10,935
1,094
33
3
0
192,449
0
W
Mercury
11,251
1,125
11
1
1
223,608
0
L
Hades
8,862
886
14
1
0
61,818
0
W
Baron Samedi
11,667
1,167
52
5
1
204,204
0
L
Cthulhu
9,891
989
33
3
0
159,010
0
L
Skadi
10,506
1,051
52
5
3
162,495
0
W
Skadi
12,104
1,210
40
4
5
173,366
0
W
Merlin
13,109
1,311
67
7
4
196,302
0
L
Guan Yu
10,252
1,025
36
4
0
137,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role