Player Matchup

Osiris
Osiris
Jeffinh0 SK8
Osiris
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,135 Elo+
Solo
Thor
Thor
MaxDavidgamer
Thor
Level 83
God Stats
5W - 8L
1,510 SR
Queue Stats
313W - 272L
1,494 Elo+
Solo
Athena
Athena
Thanatos9925
Athena
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 92L
1,535 Elo+
Solo
Yu Huang
Yu Huang
TyShawon
Yu Huang
Level 65
God Stats
4W - 9L
1,258 SR
Queue Stats
82W - 94L
1,371 Elo+
Solo
Jing Wei
Jing Wei
xxL4MBORGHINIxx
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,505 Elo+
Solo
Team Averages
Level 80
1,454 SR
1,408 Elo+

VS

Team Averages
Level 119
1,498 SR
1,503 Elo+
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KermitTheDog1
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,501 Elo+
Solo
Ganesha
Ganesha
Tanklesstooth
Ganesha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheDMan1981
Nu Wa
Level 109
God Stats
9W - 15L
1,535 SR
Queue Stats
11W - 18L
1,463 Elo+
Solo
Surtr
Surtr
bofo 02
Surtr
Level 159
God Stats
1W - 2L
1,456 SR
Queue Stats
35W - 36L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 2 / 0
4,848
539
3,072
10,822
8,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 2 / 1
4,779
531
4,319
8,628
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
8
0 / 0 / 2
5,011
557
2,376
6,068
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
TyShawon
Yu Huang
9
2 / 2 / 1
5,442
605
3,715
5,027
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
9
2 / 0 / 0
5,150
572
4,321
6,253
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 2 / 0
4,256
473
2,533
5,045
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Thanatos
KermitTheDog1
Thanatos
6
2 / 2 / 0
4,661
518
4,546
5,657
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
8
0 / 0 / 0
4,837
537
2,624
5,085
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,389
488
4,445
6,233
1,784
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
bofo 02
Surtr
11
3 / 0 / 0
6,298
700
7,799
8,339
5,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
5
6
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
Osiris
0
2
0
0
L
Thanatos
KermitTheDog1
Thanatos
2
2
0
1
W
2
2
1
1.25
L
Ganesha
0
0
0
0
W
Athena
0
0
2
1
L
0
2
0
0
W
Yu Huang
TyShawon
Yu Huang
2
2
1
1.25
L
Surtr
bofo 02
Surtr
3
0
0
3
W
Jing Wei
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
21,947
36,798
Taken
30,359
18,197
Mitigated
14,939
14,278
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,533
1,079
0
533
5,045
1,795
0
1,113
3,932
0
21,845
W
Osiris
3,072
1,449
0
5,037
10,822
8,820
0
620
10,202
0
33,613
L
Thanatos
KermitTheDog1
Thanatos
4,546
1,363
0
4,288
5,657
2,220
0
700
4,957
0
18,072
W
4,319
2,043
0
2,130
8,628
2,556
0
1,836
6,792
0
20,232
L
Ganesha
2,624
431
0
1,752
5,085
3,708
0
1,146
3,939
18,348
0
W
Athena
2,376
930
0
1,435
6,068
3,596
0
1,823
4,245
14,371
0
L
4,445
2,098
0
2,907
6,233
1,784
0
3,132
3,101
28,071
0
W
Yu Huang
TyShawon
Yu Huang
3,715
0
0
1,724
5,027
1,384
0
1,917
3,110
42,770
0
L
Surtr
bofo 02
Surtr
7,799
3,601
0
2,860
8,339
5,432
14
0
8,339
732
49,207
W
Jing Wei
4,321
2,930
0
3,952
6,253
1,841
0
1,293
4,960
0
42,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
24,441
238
Minions Killed
203
0
Camps Cleared
0
897,479
Distance Traveled
846,000
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,256
473
51
6
0
185,723
0
W
Osiris
4,848
539
58
6
0
170,807
0
L
Thanatos
4,661
518
32
4
0
132,555
0
W
Thor
4,779
531
28
3
0
187,819
0
L
Ganesha
4,837
537
7
1
0
204,958
2
W
Athena
5,011
557
22
2
0
204,256
0
L
Nu Wa
4,389
488
32
4
0
155,276
0
W
Yu Huang
5,442
605
59
7
0
162,528
0
L
Surtr
6,298
700
81
9
0
167,488
1
W
Jing Wei
5,150
572
71
8
0
172,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role