Player Matchup

Shiva
Shiva
GioTheUgly
Shiva
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 214L
1,451 Elo+
Solo
Nu Wa
Nu Wa
GrantSweatshirt
Nu Wa
Level 136
God Stats
5W - 2L
1,887 SR
Queue Stats
388W - 366L
1,604 Elo+
Party 1
Hun Batz
Hun Batz
OsoDangerous_
Hun Batz
Level 115
God Stats
2W - 3L
1,390 SR
Queue Stats
71W - 73L
1,591 Elo+
Party 1
Neith
Neith
ThunderChild83
Neith
Level 120
God Stats
56W - 73L
1,604 SR
Queue Stats
248W - 191L
1,596 Elo+
Solo
Olorun
Olorun
Xenopyre
Olorun
Level 129
God Stats
11W - 7L
1,881 SR
Queue Stats
289W - 256L
1,564 Elo+
Solo
Team Averages
Level 112
1,652 SR
1,561 Elo+

VS

Team Averages
Level 99
1,524 SR
1,443 Elo+
Horus
Horus
Chefchefra68
Horus
Level 61
God Stats
5W - 6L
1,424 SR
Queue Stats
162W - 157L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
DrLuv007
Xbalanque
Level 117
God Stats
2W - 3L
1,476 SR
Queue Stats
92W - 69L
1,505 Elo+
Party 2
Ymir
Ymir
Ryuk7
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,318 Elo+
Party 2
Raijin
Raijin
mganum
Raijin
Level 162
God Stats
1W - 1L
1,722 SR
Queue Stats
13W - 12L
1,492 Elo+
Party 2
Fenrir
Fenrir
peligrosodog
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 104L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
1 / 4 / 12
7,599
760
9,350
13,296
12,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 10
8,530
853
14,833
7,936
3,074
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
OsoDangerous_
Hun Batz
14
2 / 1 / 11
8,086
809
8,927
8,623
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 10
7,953
795
10,730
6,260
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Xenopyre
Olorun
17
14 / 0 / 4
9,979
998
15,560
11,232
5,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
6,900
690
4,704
13,296
8,743
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Xbalanque
DrLuv007
Xbalanque
14
3 / 4 / 1
7,691
769
14,044
14,992
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Ryuk7
Ymir
13
0 / 3 / 2
7,170
717
2,114
13,473
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
mganum
Raijin
12
2 / 5 / 2
7,205
721
6,531
12,026
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
2 / 3 / 2
7,423
742
7,168
13,538
5,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
21
Kills
7
7
Deaths
21
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Xbalanque
DrLuv007
Xbalanque
3
4
1
0.88
W
Shiva
1
4
12
1.75
W
2
2
10
3.5
W
Hun Batz
OsoDangerous_
Hun Batz
2
1
11
7.5
L
Ymir
Ryuk7
Ymir
0
3
2
0.33
W
2
0
10
7
W
Olorun
Xenopyre
Olorun
14
0
4
16
L
Raijin
mganum
Raijin
2
5
2
0.6
L
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,400
Damage
34,561
47,347
Taken
67,325
28,798
Mitigated
35,501
13,562
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,704
1,630
962
1,452
13,296
8,743
0
5,250
7,528
0
10,787
L
Xbalanque
DrLuv007
Xbalanque
14,044
8,856
0
4,006
14,992
6,061
0
6,872
7,728
0
34,446
W
Shiva
9,350
994
398
1,933
13,296
12,719
0
2,345
10,951
0
18,516
W
14,833
6,082
0
1,639
7,936
3,074
1,071
848
7,088
44,545
0
W
Hun Batz
OsoDangerous_
Hun Batz
8,927
1,112
0
1,675
8,623
4,111
0
1,095
6,328
0
21,699
L
Ymir
Ryuk7
Ymir
2,114
233
0
588
13,473
10,535
0
6,004
7,171
16,409
0
W
10,730
4,644
0
2,524
6,260
2,971
446
948
5,312
0
23,903
W
Olorun
Xenopyre
Olorun
15,560
9,643
808
4,585
11,232
5,923
1,092
3,409
7,823
47,775
0
L
Raijin
mganum
Raijin
6,531
902
0
357
12,026
4,344
0
7,243
4,471
18,721
0
L
Fenrir
7,168
1,982
0
1,830
13,538
5,818
0
4,976
8,267
0
22,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
36,389
229
Minions Killed
151
0
Camps Cleared
0
1,065,485
Distance Traveled
1,035,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,900
690
3
0
0
212,405
0
L
Xbalanque
7,691
769
50
5
0
203,063
0
W
Shiva
7,599
760
28
3
0
212,544
0
W
Nu Wa
8,530
853
63
6
0
201,023
0
W
Hun Batz
8,086
809
23
2
0
243,648
0
L
Ymir
7,170
717
26
3
0
210,191
0
W
Neith
7,953
795
35
4
0
190,745
0
W
Olorun
9,979
998
80
8
0
217,525
0
L
Raijin
7,205
721
33
3
0
171,018
0
L
Fenrir
7,423
742
39
4
0
238,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role