Player Matchup

Jing Wei
Jing Wei
LilShrek____
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nox
Nox
Mister_JP
Nox
Level 138
God Stats
0W - 1L
1,686 SR
Queue Stats
17W - 22L
1,304 Elo+
Party 3
Susano
Susano
Xx_CamiloPro_xX-
Susano
Level 33
God Stats
2W - 6L
1,366 SR
Queue Stats
65W - 62L
1,434 Elo+
Party 2
Geb
Geb
juan_animus07
Geb
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 287L
1,378 Elo+
Party 2
Thoth
Thoth
robertogs75
Thoth
Level 101
God Stats
29W - 33L
1,457 SR
Queue Stats
576W - 535L
1,468 Elo+
Party 2
Team Averages
Level 70
1,502 SR
1,417 Elo+

VS

Team Averages
Level 65
1,611 SR
1,473 Elo+
Bellona
Bellona
CagyBooch49919
Bellona
Level 41
God Stats
5W - 0L
1,779 SR
Queue Stats
179W - 154L
1,467 Elo+
Party 4
Pele
Pele
VibeSlayyer
Pele
Level 65
God Stats
10W - 10L
1,508 SR
Queue Stats
262W - 247L
1,453 Elo+
Party 4
Charybdis
Charybdis
jnfamy
Charybdis
Level 99
God Stats
7W - 6L
1,582 SR
Queue Stats
112W - 107L
1,515 Elo+
Party 1
Persephone
Persephone
slayer2264
Persephone
Level 101
God Stats
12W - 8L
1,684 SR
Queue Stats
240W - 219L
1,470 Elo+
Party 4
Baron Samedi
Baron Samedi
xStugatz
Baron Samedi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 22L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LilShrek____
Jing Wei
6
0 / 3 / 0
4,091
409
2,664
8,111
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 0
5,253
525
4,250
7,675
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
5,072
507
913
7,980
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,789
479
2,300
8,634
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 1
5,977
598
4,801
3,465
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,173
617
5,435
9,241
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 0 / 3
6,064
606
3,520
7,221
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
jnfamy
Charybdis
9
3 / 0 / 0
5,768
577
3,666
3,754
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
slayer2264
Persephone
10
0 / 1 / 2
5,857
586
3,270
5,102
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
xStugatz
Baron Samedi
8
0 / 0 / 5
5,007
501
2,820
4,200
2,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Jing Wei
LilShrek____
Jing Wei
0
3
0
0
L
0
1
0
0
W
4
0
3
5.5
L
1
1
0
1
W
Charybdis
jnfamy
Charybdis
3
0
0
3
L
0
3
0
0
L
0
0
1
0.5
W
Persephone
slayer2264
Persephone
0
1
2
1
W
Baron Samedi
xStugatz
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,928
Damage
18,711
35,865
Taken
29,518
18,115
Mitigated
13,395
9,651
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,435
2,308
0
4,646
9,241
5,155
0
2,599
5,747
0
41,816
L
Jing Wei
LilShrek____
Jing Wei
2,664
2,525
0
1,350
8,111
2,182
0
1,136
6,975
0
14,611
L
4,250
1,169
0
2,502
7,675
6,454
0
0
7,675
29,232
201
W
3,520
901
0
1,182
7,221
2,596
0
2,465
4,711
0
39,310
L
913
320
0
3,982
7,980
2,634
0
432
7,548
0
23,422
W
Charybdis
jnfamy
Charybdis
3,666
1,629
0
1,365
3,754
1,175
90
621
3,133
0
38,098
L
2,300
99
0
960
8,634
5,605
0
2,509
6,125
16,891
0
L
4,801
0
0
857
3,465
1,240
0
2,013
1,452
51,012
0
W
Persephone
slayer2264
Persephone
3,270
283
0
1,622
5,102
1,580
0
2,847
2,254
38,750
0
W
Baron Samedi
xStugatz
Baron Samedi
2,820
777
153
962
4,200
2,889
154
1,678
2,522
16,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
28,869
216
Minions Killed
282
0
Camps Cleared
0
1,041,090
Distance Traveled
1,049,101
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,173
617
74
7
0
222,525
0
L
Jing Wei
4,091
409
26
3
0
228,132
0
L
Nox
5,253
525
46
5
0
158,235
0
W
Pele
6,064
606
55
6
0
252,477
0
L
Susano
5,072
507
40
4
0
230,026
0
W
Charybdis
5,768
577
51
5
0
185,244
0
L
Geb
4,789
479
12
1
0
219,449
3
L
Thoth
5,977
598
92
9
0
205,248
0
W
Persephone
5,857
586
69
7
0
200,086
0
W
Baron Samedi
5,007
501
33
3
0
188,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role