Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BuddhaliciousAF
Chronos
Level 157
God Stats
2W - 3L
1,325 SR
Queue Stats
48W - 42L
1,462 Elo+
Solo
Skadi
Skadi
COMICPHOENIX311
Skadi
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 46L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
FYC-OniDaGreat
Sun Wukong
Level 117
God Stats
2W - 1L
1,430 SR
Queue Stats
11W - 14L
1,385 Elo+
Solo
Team Averages
Level 131
1,451 SR
1,474 Elo+

VS

Team Averages
Level 102
1,641 SR
1,552 Elo+
Agni
Agni
DJ TEPA
Agni
Level 114
God Stats
6W - 3L
1,352 SR
Queue Stats
180W - 154L
1,613 Elo+
Party 3
King Arthur
King Arthur
Lolumybutt
King Arthur
Level 88
God Stats
22W - 16L
1,632 SR
Queue Stats
122W - 93L
1,556 Elo+
Party 3
Bakasura
Bakasura
MrBagginsssss
Bakasura
Level 90
God Stats
35W - 23L
1,873 SR
Queue Stats
112W - 92L
1,613 Elo+
Party 3
Izanami
Izanami
spookypandalol
Izanami
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 124L
1,487 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xxSaucy_Pandax
Kumbhakarna
Level 99
God Stats
8W - 8L
1,850 SR
Queue Stats
97W - 96L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 2 / 0
6,569
597
5,481
9,903
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
 
Kukulkan
11
0 / 2 / 0
6,034
549
4,698
6,061
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
5,031
457
5,327
6,569
1,957
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 4 / 0
4,729
430
7,161
8,087
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
FYC-OniDaGreat
Sun Wukong
8
0 / 1 / 0
4,562
415
1,327
4,934
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DJ TEPA
Agni
11
0 / 0 / 2
6,541
595
4,482
5,143
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Lolumybutt
King Arthur
11
1 / 1 / 0
6,386
581
5,459
5,863
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
MrBagginsssss
Bakasura
13
7 / 0 / 0
7,362
669
4,612
8,939
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 1
5,763
524
4,956
8,744
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
xxSaucy_Pandax
Kumbhakarna
10
0 / 0 / 6
5,784
526
2,398
8,749
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
0
1
L
Kukulkan
 
Kukulkan
0
2
0
0
L
0
3
1
0.17
L
0
4
0
0
W
Agni
DJ TEPA
Agni
0
0
2
1
L
Sun Wukong
FYC-OniDaGreat
Sun Wukong
0
1
0
0
W
King Arthur
Lolumybutt
King Arthur
1
1
0
1
W
Bakasura
MrBagginsssss
Bakasura
7
0
0
7
W
3
1
1
3.5
W
Kumbhakarna
xxSaucy_Pandax
Kumbhakarna
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
21,907
35,554
Taken
37,438
15,206
Mitigated
19,563
5,896
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,481
1,620
0
2,041
9,903
3,552
0
597
9,186
0
50,447
L
Kukulkan
 
Kukulkan
4,698
664
0
660
6,061
2,437
0
4,164
1,897
51,449
0
L
5,327
1,008
0
937
6,569
1,957
69
1,104
5,325
31,674
2,996
L
7,161
2,190
0
720
8,087
2,315
0
1,015
6,702
0
34,759
W
Agni
DJ TEPA
Agni
4,482
424
0
2,335
5,143
2,045
450
3,686
1,457
47,056
0
L
Sun Wukong
FYC-OniDaGreat
Sun Wukong
1,327
169
0
1,538
4,934
4,945
0
115
4,819
1,239
18,595
W
King Arthur
Lolumybutt
King Arthur
5,459
531
0
1,333
5,863
3,900
0
315
5,289
790
52,554
W
Bakasura
MrBagginsssss
Bakasura
4,612
3,321
0
2,885
8,939
3,709
6
1,237
7,702
0
57,266
W
4,956
3,749
0
4,416
8,744
2,653
0
2,021
6,723
0
46,919
W
Kumbhakarna
xxSaucy_Pandax
Kumbhakarna
2,398
66
320
1,924
8,749
7,256
0
2,464
6,285
10,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
31,836
318
Minions Killed
382
0
Camps Cleared
0
927,266
Distance Traveled
1,083,774
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,569
597
91
8
0
227,146
0
L
Kukulkan
6,034
549
89
8
0
211,361
0
L
Chronos
5,031
457
50
5
0
176,965
0
L
Skadi
4,729
430
54
5
0
185,567
0
W
Agni
6,541
595
83
8
0
206,586
0
L
Sun Wukong
4,562
415
34
3
0
126,227
0
W
King Arthur
6,386
581
83
8
0
200,567
0
W
Bakasura
7,362
669
122
11
0
289,720
3
W
Izanami
5,763
524
83
8
0
188,909
5
W
Kumbhakarna
5,784
526
11
1
0
197,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role