Player Matchup

Bacchus
Bacchus
Platinum V
BATMAN__GITANO
Bacchus
Platinum V
Level 193
God Stats
23W - 14L
1,500 SR
Queue Stats
530W - 493L
1,511 MMR
Party 2
Horus
Horus
Platinum II
JerePaz99
Horus
Platinum II
Level 161
God Stats
12W - 5L
1,650 SR
Queue Stats
274W - 250L
1,945 MMR
Party 2
Ah Puch
Ah Puch
Gold V
minarro27
Ah Puch
Gold V
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 25L
1,395 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 170
1,550 SR
1,617 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,388 SR
1,518 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
TyRoGER
Zhong Kui
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 MMR
Party 1
Discordia
Discordia
Bronze III
ZzumK
Discordia
Bronze III
Level 123
God Stats
0W - 1L
1,163 SR
Queue Stats
3W - 2L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
11,748
783
10,970
21,224
33,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
JerePaz99
Horus
16
6 / 2 / 8
11,164
744
14,448
21,831
27,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
minarro27
Ah Puch
17
4 / 2 / 7
11,200
747
16,332
9,655
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAo KuangFenrirAtlasNe Zha

VS

Bans
MauiAresKukulkanSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 5 / 6
9,998
667
11,025
15,999
6,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
TyRoGER
Zhong Kui
15
4 / 4 / 3
10,897
726
14,592
19,799
12,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ZzumK
Discordia
16
2 / 5 / 4
10,753
717
11,559
11,815
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
7
7
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
6
0.8
W
4
3
10
3
W
Horus
JerePaz99
Horus
6
2
8
5
L
Zhong Kui
TyRoGER
Zhong Kui
4
4
3
1.38
L
Discordia
ZzumK
Discordia
2
5
4
0.8
W
Ah Puch
minarro27
Ah Puch
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,750
Damage
37,176
52,710
Taken
47,613
65,302
Mitigated
23,265
18,883
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,025
5,742
0
3,018
15,999
6,198
234
9,892
6,107
0
31,181
W
10,970
1,352
0
6,315
21,224
33,295
788
11,226
9,998
22,001
0
W
Horus
JerePaz99
Horus
14,448
4,121
1,048
8,536
21,831
27,095
517
9,691
12,140
0
34,559
L
Zhong Kui
TyRoGER
Zhong Kui
14,592
1,381
0
4,636
19,799
12,668
0
11,663
8,136
39,660
0
L
Discordia
ZzumK
Discordia
11,559
1,275
0
829
11,815
4,399
0
6,029
5,786
62,559
724
W
Ah Puch
minarro27
Ah Puch
16,332
167
140
2,844
9,655
4,912
1,335
5,167
4,488
70,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
31,648
157
Minions Killed
192
0
Camps Cleared
0
767,503
Distance Traveled
739,210
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,998
667
39
3
0
242,352
0
W
Bacchus
11,748
783
15
1
0
259,997
0
W
Horus
11,164
744
26
2
0
256,548
2
L
Zhong Kui
10,897
726
55
4
0
235,157
0
L
Discordia
10,753
717
98
7
0
261,701
7
W
Ah Puch
11,200
747
116
8
0
250,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role