Player Matchup

Achilles
Achilles
DMrifa
Achilles
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 54L
1,275 Elo+
Solo
Nu Wa
Nu Wa
JustSaiyanXGirl
Nu Wa
Level 62
God Stats
9W - 8L
1,328 SR
Queue Stats
177W - 168L
1,461 Elo+
Solo
Izanami
Izanami
Khaleesi_125
Izanami
Level 62
God Stats
6W - 3L
1,539 SR
Queue Stats
131W - 114L
1,641 Elo+
Party 2
Bacchus
Bacchus
Shockcore1559
Bacchus
Level 69
God Stats
39W - 32L
1,500 SR
Queue Stats
146W - 128L
1,641 Elo+
Party 2
Pele
Pele
trapgodtone99
Pele
Level 82
God Stats
16W - 18L
1,650 SR
Queue Stats
240W - 223L
1,422 Elo+
Solo
Team Averages
Level 72
1,503 SR
1,488 Elo+

VS

Team Averages
Level 82
1,460 SR
1,317 Elo+
Medusa
Medusa
Bananner201188
Medusa
Level 125
God Stats
0W - 1L
1,166 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 1
Fenrir
Fenrir
Can U Not Try
Fenrir
Level 128
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 1
Chaac
Chaac
NoZiah16
Chaac
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 1
Anubis
Anubis
WildGhoull
Anubis
Level 81
God Stats
14W - 20L
1,220 SR
Queue Stats
192W - 166L
1,409 Elo+
Solo
Maui
Maui
xI Rolled Ix
Maui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DMrifa
Achilles
11
6 / 0 / 0
6,710
746
6,463
7,724
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 3
5,612
624
3,864
5,624
1,198
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Khaleesi_125
Izanami
8
0 / 2 / 1
4,769
530
2,539
5,758
1,827
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
7
0 / 2 / 2
4,803
534
3,820
7,338
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 2
5,774
642
1,600
6,186
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 1
4,908
545
5,874
6,661
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 2 / 1
5,215
579
6,186
7,421
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
NoZiah16
Chaac
7
0 / 5 / 0
4,416
491
2,578
8,486
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
WildGhoull
Anubis
1
0 / 0 / 0
3,294
366
0
358
113
7
0 / 0 / 1
4,736
526
1,700
5,466
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
7
7
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
4
2
1
2.25
W
Achilles
DMrifa
Achilles
6
0
0
6
W
1
3
3
0.83
W
Izanami
Khaleesi_125
Izanami
0
2
1
0.25
L
Chaac
NoZiah16
Chaac
0
5
0
0
W
Bacchus
0
2
2
0.5
L
Anubis
WildGhoull
Anubis
0
0
0
0
W
2
0
2
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,286
Damage
16,338
32,630
Taken
28,392
14,217
Mitigated
12,028
8,604
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,874
2,430
0
1,603
6,661
2,488
0
2,705
3,956
0
34,367
L
6,186
2,353
0
1,852
7,421
3,037
0
2,391
5,030
0
24,098
W
Achilles
DMrifa
Achilles
6,463
2,252
0
2,758
7,724
4,358
0
0
7,724
0
37,469
W
3,864
855
0
510
5,624
1,198
0
0
5,624
30,426
0
W
Izanami
Khaleesi_125
Izanami
2,539
1,972
0
1,569
5,758
1,827
0
876
4,882
0
23,659
L
Chaac
NoZiah16
Chaac
2,578
1,278
0
778
8,486
3,380
0
457
8,029
0
20,472
W
Bacchus
3,820
707
0
2,109
7,338
4,875
0
368
6,970
13,716
0
L
Anubis
WildGhoull
Anubis
0
0
0
0
358
113
0
358
0
0
0
W
1,600
401
0
1,658
6,186
1,959
0
456
5,730
0
34,437
L
1,700
124
0
2,227
5,466
3,010
0
1,773
3,693
9,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
22,569
229
Minions Killed
131
0
Camps Cleared
0
925,396
Distance Traveled
777,534
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,908
545
42
5
0
186,351
0
L
Fenrir
5,215
579
33
4
0
208,703
0
W
Achilles
6,710
746
70
8
0
182,052
3
W
Nu Wa
5,612
624
42
5
0
175,448
0
W
Izanami
4,769
530
45
5
0
166,542
0
L
Chaac
4,416
491
33
4
0
196,571
0
W
Bacchus
4,803
534
11
1
0
180,856
1
L
Anubis
3,294
366
0
0
0
0
0
W
Pele
5,774
642
61
7
0
220,498
2
L
Maui
4,736
526
23
3
0
185,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role