Player Matchup

Surtr
Surtr
Rams3d
Surtr
Level 150
God Stats
5W - 5L
1,292 SR
Queue Stats
332W - 314L
1,535 Elo+
Solo
He Bo
He Bo
Rhenz N Friends
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
iLLuSiioNz V
Ne Zha
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 158L
1,596 Elo+
Party 2
Kuzenbo
Kuzenbo
temp-140494
Kuzenbo
Level 169
God Stats
63W - 46L
1,699 SR
Queue Stats
852W - 804L
1,542 Elo+
Solo
Ishtar
Ishtar
truehornet
Ishtar
Level 180
God Stats
11W - 11L
1,725 SR
Queue Stats
52W - 66L
1,574 Elo+
Solo
Team Averages
Level 146
1,543 SR
1,559 Elo+

VS

Team Averages
Level 133
1,400 SR
1,474 Elo+
Charybdis
Charybdis
 
Charybdis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Brazenly
Bakasura
Level 131
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 45L
1,575 Elo+
Solo
Sol
Sol
Queencdp5
Sol
Level 115
God Stats
1W - 6L
1,263 SR
Queue Stats
12W - 23L
1,316 Elo+
Solo
Chaac
Chaac
SRX TitanMenace
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
Tanwater101
Jormungandr
Level 152
God Stats
5W - 8L
1,239 SR
Queue Stats
176W - 174L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Rams3d
Surtr
14
1 / 0 / 6
7,507
751
8,598
12,577
10,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 0
8,166
817
7,006
7,120
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
2 / 1 / 4
7,710
771
12,645
11,029
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
temp-140494
Kuzenbo
13
0 / 1 / 7
7,875
788
5,042
11,874
14,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
truehornet
Ishtar
15
0 / 0 / 4
7,462
746
6,205
8,470
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 0 / 0
6,057
606
0
0
0
Bakasura
Brazenly
Bakasura
14
2 / 2 / 1
7,501
750
8,135
11,592
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 1
7,730
773
9,319
12,562
4,708
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 5 / 1
7,112
711
10,485
14,070
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Tanwater101
Jormungandr
15
1 / 0 / 2
7,881
788
9,641
11,237
9,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
7
Kills
4
4
Deaths
7
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
L
Bakasura
Brazenly
Bakasura
2
2
1
1.25
L
1
0
1
1.5
W
Surtr
Rams3d
Surtr
1
0
6
4
W
4
2
0
2
L
0
5
1
0.1
L
Jormungandr
Tanwater101
Jormungandr
1
0
2
2
W
Ne Zha
2
1
4
4
W
Kuzenbo
temp-140494
Kuzenbo
0
1
7
3.5
W
Ishtar
truehornet
Ishtar
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,496
Damage
37,580
51,070
Taken
49,461
36,586
Mitigated
31,598
14,341
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Brazenly
Bakasura
8,135
4,448
0
1,794
11,592
6,666
360
2,514
9,078
0
23,639
L
9,319
3,591
0
5,869
12,562
4,708
538
3,277
9,285
38,849
0
W
Surtr
Rams3d
Surtr
8,598
2,919
0
3,563
12,577
10,541
54
4,402
7,542
531
20,607
W
7,006
22
0
91
7,120
2,616
0
1,827
4,877
25,050
395
L
10,485
1,566
0
4,840
14,070
10,453
0
4,736
9,334
0
25,170
L
Jormungandr
Tanwater101
Jormungandr
9,641
2,668
0
1,183
11,237
9,771
780
1,909
9,328
38,502
0
W
Ne Zha
12,645
4,345
0
2,152
11,029
5,055
1,328
4,593
5,859
0
38,093
W
Kuzenbo
temp-140494
Kuzenbo
5,042
2,452
2,338
3,025
11,874
14,695
28
5,592
6,093
12,609
0
W
Ishtar
truehornet
Ishtar
6,205
2,606
0
3,172
8,470
3,679
835
2,546
5,400
0
37,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
36,281
208
Minions Killed
240
0
Camps Cleared
0
1,072,626
Distance Traveled
819,234
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,057
606
0
0
0
0
0
L
Bakasura
7,501
750
51
5
0
224,809
0
L
Sol
7,730
773
75
8
0
185,463
0
W
Surtr
7,507
751
36
4
0
211,411
0
W
He Bo
8,166
817
49
5
0
226,080
0
L
Chaac
7,112
711
49
5
0
200,786
0
L
Jormungandr
7,881
788
65
7
0
208,176
0
W
Ne Zha
7,710
771
53
5
0
235,976
1
W
Kuzenbo
7,875
788
14
1
0
207,983
0
W
Ishtar
7,462
746
56
6
0
191,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role