Player Matchup

Kuzenbo
Kuzenbo
ExcuseMeM8
Kuzenbo
Level 105
God Stats
1W - 2L
1,499 SR
Queue Stats
6W - 10L
1,341 Elo+
Party 1
Merlin
Merlin
Koriandr2967
Merlin
Level 126
God Stats
1W - 3L
1,716 SR
Queue Stats
7W - 10L
1,471 Elo+
Party 1
Set
Set
OsirisBlack
Set
Level 169
God Stats
3W - 3L
1,225 SR
Queue Stats
354W - 327L
1,569 Elo+
Solo
Mercury
Mercury
Oxoren
Mercury
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,423 Elo+
Party 1
Ishtar
Ishtar
kavantay
Ishtar
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,341 Elo+
Party 1
Team Averages
Level 129
1,488 SR
1,429 Elo+

VS

Team Averages
Level 116
1,602 SR
1,510 Elo+
Surtr
Surtr
KingRamaXI
Surtr
Level 89
God Stats
6W - 3L
1,777 SR
Queue Stats
133W - 97L
1,618 Elo+
Solo
Thanatos
Thanatos
MFdareal
Thanatos
Level 57
God Stats
6W - 3L
1,565 SR
Queue Stats
33W - 25L
1,609 Elo+
Solo
Hou Yi
Hou Yi
SynesterGx
Hou Yi
Level 178
God Stats
3W - 4L
1,492 SR
Queue Stats
31W - 46L
1,217 Elo+
Solo
Hercules
Hercules
WiGeTtA777xX
Hercules
Level 138
God Stats
27W - 20L
1,285 SR
Queue Stats
233W - 193L
1,616 Elo+
Party 2
Persephone
Persephone
xXSoulGremoryXx
Persephone
Level 119
God Stats
3W - 2L
1,892 SR
Queue Stats
83W - 81L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ExcuseMeM8
Kuzenbo
8
0 / 3 / 3
5,170
517
3,507
6,594
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
11
3 / 4 / 0
6,107
611
1,969
7,623
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,024
502
1,189
6,497
4,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Oxoren
Mercury
10
2 / 0 / 1
5,616
562
1,661
6,055
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
kavantay
Ishtar
8
1 / 2 / 2
4,958
496
5,549
5,014
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 2 / 0
6,336
634
4,330
8,004
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MFdareal
Thanatos
10
4 / 1 / 3
6,309
631
4,145
8,035
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
SynesterGx
Hou Yi
9
1 / 2 / 4
5,555
556
3,360
7,702
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
WiGeTtA777xX
Hercules
9
1 / 1 / 4
6,085
609
2,385
9,461
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
xXSoulGremoryXx
Persephone
12
2 / 0 / 2
7,564
756
3,956
3,214
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
9
10
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ExcuseMeM8
Kuzenbo
0
3
3
0.5
W
Surtr
1
2
0
0.5
L
Merlin
3
4
0
0.75
W
Thanatos
MFdareal
Thanatos
4
1
3
5.5
L
0
1
1
0.5
L
Mercury
Oxoren
Mercury
2
0
1
2.5
W
Hou Yi
SynesterGx
Hou Yi
1
2
4
1.5
W
Hercules
WiGeTtA777xX
Hercules
1
1
4
3
L
Ishtar
kavantay
Ishtar
1
2
2
1
W
Persephone
xXSoulGremoryXx
Persephone
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,875
Damage
18,176
31,783
Taken
36,416
18,514
Mitigated
17,566
8,004
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ExcuseMeM8
Kuzenbo
3,507
1,091
0
749
6,594
7,395
0
931
5,663
12,068
0
W
Surtr
4,330
1,106
0
1,993
8,004
5,913
197
1,206
6,798
303
39,967
L
Merlin
1,969
134
68
1,269
7,623
2,245
0
2,804
4,819
33,671
0
W
Thanatos
MFdareal
Thanatos
4,145
941
0
5,813
8,035
2,792
0
734
7,301
0
37,225
L
1,189
512
0
2,448
6,497
4,550
0
83
6,414
0
24,756
L
Mercury
Oxoren
Mercury
1,661
485
0
1,693
6,055
2,622
676
269
5,786
0
30,555
W
Hou Yi
SynesterGx
Hou Yi
3,360
1,814
0
3,533
7,702
2,471
0
1,202
6,500
0
33,850
W
Hercules
WiGeTtA777xX
Hercules
2,385
983
0
4,562
9,461
5,437
0
1,975
7,486
0
17,252
L
Ishtar
kavantay
Ishtar
5,549
3,124
0
1,777
5,014
1,702
126
0
5,014
0
30,023
W
Persephone
xXSoulGremoryXx
Persephone
3,956
236
0
1,199
3,214
953
498
803
2,411
57,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,875
Gold Earned
31,849
230
Minions Killed
318
0
Camps Cleared
0
969,699
Distance Traveled
1,022,397
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,170
517
8
1
0
202,785
6
W
Surtr
6,336
634
67
7
0
199,312
0
L
Merlin
6,107
611
62
6
0
197,156
0
W
Thanatos
6,309
631
54
5
0
219,267
1
L
Set
5,024
502
51
5
0
173,908
0
L
Mercury
5,616
562
62
6
0
232,434
0
W
Hou Yi
5,555
556
56
6
0
171,809
0
W
Hercules
6,085
609
33
3
0
216,267
1
L
Ishtar
4,958
496
47
5
0
163,416
0
W
Persephone
7,564
756
108
11
0
215,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role