Player Matchup

Artemis
Artemis
Belodrin
Artemis
Level 66
God Stats
11W - 6L
1,677 SR
Queue Stats
20W - 20L
1,461 Elo+
Party 2
Hercules
Hercules
GuktarTheGallant
Hercules
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 24L
1,351 Elo+
Party 2
Kali
Kali
Pottle
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
SirSnufaluf
Baron Samedi
Level 88
God Stats
9W - 4L
1,664 SR
Queue Stats
37W - 29L
1,492 Elo+
Party 2
Ares
Ares
TheGingaShamrok
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,467 Elo+
Party 2
Team Averages
Level 55
1,568 SR
1,429 Elo+

VS

Team Averages
Level 64
1,387 SR
1,365 Elo+
Sol
Sol
Armaa007
Sol
Level 29
God Stats
15W - 18L
1,329 SR
Queue Stats
21W - 34L
1,349 Elo+
Solo
Guan Yu
Guan Yu
DaftDuck
Guan Yu
Level 100
God Stats
5W - 3L
1,483 SR
Queue Stats
76W - 76L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Fraz1708
Baron Samedi
Level 61
God Stats
12W - 19L
1,394 SR
Queue Stats
27W - 31L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
McBIG Wood
Cthulhu
Level 65
God Stats
5W - 7L
1,396 SR
Queue Stats
22W - 29L
1,415 Elo+
Solo
Medusa
Medusa
nug420showers
Medusa
Level 65
God Stats
3W - 4L
1,334 SR
Queue Stats
27W - 23L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Belodrin
Artemis
15
0 / 4 / 3
8,853
632
16,080
16,841
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 2
8,666
619
6,642
20,389
16,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
Pottle
Kali
14
1 / 2 / 1
8,549
611
3,929
9,050
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SirSnufaluf
Baron Samedi
17
2 / 2 / 1
9,841
703
23,484
17,348
8,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 2
10,065
719
9,031
22,921
28,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
10,521
752
14,877
14,900
7,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
DaftDuck
Guan Yu
18
5 / 2 / 7
10,673
762
10,051
22,089
22,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Fraz1708
Baron Samedi
18
2 / 1 / 8
10,848
775
13,459
11,783
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
McBIG Wood
Cthulhu
16
1 / 0 / 13
10,683
763
17,586
18,282
23,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 1 / 6
11,356
811
17,887
13,754
6,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
16
16
Deaths
6
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Artemis
Belodrin
Artemis
0
4
3
0.38
W
Guan Yu
DaftDuck
Guan Yu
5
2
7
4.25
W
Baron Samedi
Fraz1708
Baron Samedi
2
1
8
6
L
1
3
2
0.67
W
Cthulhu
McBIG Wood
Cthulhu
1
0
13
7.5
L
Kali
Pottle
Kali
1
2
1
0.75
L
Baron Samedi
SirSnufaluf
Baron Samedi
2
2
1
1.25
L
2
5
2
0.6
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,166
Damage
73,860
86,549
Taken
80,808
67,064
Mitigated
66,661
29,376
Healing
38,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,877
6,076
0
4,567
14,900
7,507
2,274
5,460
9,440
46,993
0
L
Artemis
Belodrin
Artemis
16,080
8,718
0
5,015
16,841
8,549
0
6,713
9,932
0
32,837
W
Guan Yu
DaftDuck
Guan Yu
10,051
1,036
7,295
11,125
22,089
22,438
1,008
7,655
14,434
0
20,750
W
Baron Samedi
Fraz1708
Baron Samedi
13,459
412
4,880
4,132
11,783
6,553
1,932
7,106
4,677
42,062
1,461
L
6,642
939
0
5,032
20,389
16,361
0
13,238
6,878
0
13,481
W
Cthulhu
McBIG Wood
Cthulhu
17,586
638
1,161
2,926
18,282
23,219
217
7,812
9,630
26,841
1,213
L
Kali
Pottle
Kali
3,929
1,441
0
1,209
9,050
4,810
0
3,578
5,433
0
11,312
L
Baron Samedi
SirSnufaluf
Baron Samedi
23,484
836
3,629
10,743
17,348
8,943
0
8,602
8,356
57,779
0
L
9,031
234
0
3,748
22,921
28,401
0
11,779
10,826
25,168
0
W
17,887
9,789
0
2,601
13,754
6,944
3,223
4,482
9,272
0
66,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
54,081
176
Minions Killed
271
0
Camps Cleared
0
1,197,300
Distance Traveled
1,497,169
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,521
752
64
5
0
270,172
0
L
Artemis
8,853
632
47
3
0
231,090
0
W
Guan Yu
10,673
762
35
3
0
331,258
2
W
Baron Samedi
10,848
775
81
6
0
278,476
3
L
Hercules
8,666
619
10
1
0
260,712
0
W
Cthulhu
10,683
763
25
2
0
317,638
0
L
Kali
8,549
611
24
2
0
172,079
0
L
Baron Samedi
9,841
703
71
5
0
270,625
0
L
Ares
10,065
719
24
2
0
262,794
0
W
Medusa
11,356
811
66
5
0
299,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role