Player Matchup

Cabrakan
Cabrakan
Adefttt
Cabrakan
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
173W - 188L
1,520 Elo+
Solo
Janus
Janus
BigFrickenAl
Janus
Level 89
God Stats
1W - 0L
1,262 SR
Queue Stats
23W - 25L
1,460 Elo+
Party 1
Ymir
Ymir
FakBoiTrent
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
TyEatAPeanut
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,414 Elo+
Party 1
Hachiman
Hachiman
White7Mamba7
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,479 Elo+
Party 1
Team Averages
Level 93
1,452 SR
1,467 Elo+

VS

Team Averages
Level 100
1,458 SR
1,492 Elo+
Freya
Freya
 
Freya
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
KingKush42O
Awilix
Level 109
God Stats
3W - 6L
1,483 SR
Queue Stats
53W - 60L
1,536 Elo+
Solo
Odin
Odin
Level666satan
Odin
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 46L
1,489 Elo+
Solo
Arachne
Arachne
MegaManGamerBoy
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Noland95
Cerberus
Level 125
God Stats
0W - 2L
1,308 SR
Queue Stats
24W - 37L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Adefttt
Cabrakan
12
2 / 1 / 10
7,226
803
4,174
6,210
6,770
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 1 / 8
8,755
973
15,843
6,934
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 13
7,997
889
4,882
11,009
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
TyEatAPeanut
Jing Wei
14
1 / 1 / 15
7,776
864
7,013
7,933
4,604
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
White7Mamba7
Hachiman
15
6 / 2 / 6
8,407
934
10,073
8,031
4,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 4 / 2
7,375
819
7,543
8,717
4,180
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
12
1 / 5 / 4
7,070
786
5,951
10,797
4,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 1 / 4
7,485
832
5,946
10,851
6,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 3 / 0
7,034
782
5,606
9,454
7,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Noland95
Cerberus
10
2 / 4 / 1
6,919
769
7,284
8,457
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
17
Kills
7
7
Deaths
17
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
2
0.5
W
Cabrakan
Adefttt
Cabrakan
2
1
10
7
W
7
1
8
11
W
1
2
13
3.75
L
Awilix
1
5
4
0.6
L
1
1
4
3
L
2
3
0
0.67
L
Cerberus
Noland95
Cerberus
2
4
1
0.63
W
Jing Wei
TyEatAPeanut
Jing Wei
1
1
15
8.5
W
Hachiman
White7Mamba7
Hachiman
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,985
Damage
32,330
40,117
Taken
48,276
30,438
Mitigated
31,107
13,658
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,543
2,052
0
1,836
8,717
4,180
0
4,764
3,953
20,167
0
W
Cabrakan
Adefttt
Cabrakan
4,174
614
3,113
1,061
6,210
6,770
0
1,790
4,420
6,554
0
W
15,843
998
484
1,423
6,934
4,196
600
2,220
4,714
32,580
0
W
4,882
1,219
567
2,525
11,009
10,611
246
5,602
5,407
7,948
0
L
Awilix
5,951
1,440
796
1,326
10,797
4,826
0
6,930
3,867
0
11,708
L
5,946
270
1,831
5,106
10,851
6,491
0
4,415
6,436
0
12,663
L
5,606
4,327
315
1,654
9,454
7,154
0
5,345
4,109
0
7,798
L
Cerberus
Noland95
Cerberus
7,284
339
0
1,155
8,457
8,456
0
3,445
5,012
13,687
0
W
Jing Wei
TyEatAPeanut
Jing Wei
7,013
5,451
1,724
1,880
7,933
4,604
1,342
2,741
5,192
0
22,111
W
Hachiman
White7Mamba7
Hachiman
10,073
4,736
0
881
8,031
4,257
893
2,474
5,557
0
22,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,161
Gold Earned
35,883
132
Minions Killed
86
0
Camps Cleared
0
856,627
Distance Traveled
824,080
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,375
819
34
4
0
149,627
1
W
Cabrakan
7,226
803
2
0
0
151,027
0
W
Janus
8,755
973
55
6
0
193,126
0
W
Ymir
7,997
889
10
1
0
160,193
0
L
Awilix
7,070
786
14
2
0
178,859
0
L
Odin
7,485
832
16
2
0
206,569
0
L
Arachne
7,034
782
7
1
0
171,990
0
L
Cerberus
6,919
769
15
2
0
117,035
0
W
Jing Wei
7,776
864
42
5
0
180,686
0
W
Hachiman
8,407
934
23
3
0
171,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role