Player Matchup

Tiamat
Tiamat
Drazzilb
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,472 Elo+
Party 1
Xbalanque
Xbalanque
McChubbyBunny
Xbalanque
Level 46
God Stats
7W - 5L
1,645 SR
Queue Stats
36W - 34L
1,510 Elo+
Party 1
Fafnir
Fafnir
ntailedfoxx
Fafnir
Level 27
God Stats
9W - 12L
1,451 SR
Queue Stats
64W - 63L
1,475 Elo+
Party 1
Team Averages
Level 47
1,532 SR
1,486 Elo+

VS

Team Averages
Level 92
1,561 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
JacontheBacon
Kumbhakarna
Level 86
God Stats
4W - 2L
1,595 SR
Queue Stats
14W - 20L
1,517 Elo+
Party 2
Sol
Sol
Mass1147
Sol
Level 104
God Stats
12W - 13L
1,696 SR
Queue Stats
44W - 66L
1,476 Elo+
Party 2
Odin
Odin
TheCoilzz
Odin
Level 87
God Stats
4W - 1L
1,392 SR
Queue Stats
9W - 11L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drazzilb
Tiamat
11
1 / 5 / 1
6,834
683
5,821
7,156
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
McChubbyBunny
Xbalanque
10
0 / 4 / 1
6,108
611
7,147
9,071
3,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
1 / 3 / 0
6,911
691
3,725
10,909
9,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JacontheBacon
Kumbhakarna
13
4 / 1 / 8
8,467
847
5,159
10,496
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 7
7,823
782
11,024
8,202
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
12
4 / 0 / 7
7,898
790
4,588
6,548
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Drazzilb
Tiamat
1
5
1
0.3
W
Kumbhakarna
JacontheBacon
Kumbhakarna
4
1
8
8
W
4
1
7
7.5
L
Xbalanque
McChubbyBunny
Xbalanque
0
4
1
0.13
W
Odin
4
0
7
7.5
L
Fafnir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,693
Damage
20,771
27,136
Taken
25,246
16,902
Mitigated
19,768
7,250
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Drazzilb
Tiamat
5,821
154
0
688
7,156
4,001
0
4,441
2,715
19,384
0
W
Kumbhakarna
JacontheBacon
Kumbhakarna
5,159
582
491
1,775
10,496
10,410
312
3,496
7,000
13,725
0
W
11,024
4,181
0
4,590
8,202
4,382
1,261
4,010
4,192
36,154
2,870
L
Xbalanque
McChubbyBunny
Xbalanque
7,147
4,478
0
2,622
9,071
3,639
0
4,970
4,101
0
26,993
W
Odin
4,588
773
0
1,131
6,548
4,976
341
2,078
4,470
0
23,217
L
Fafnir
3,725
2,094
1,565
2,375
10,909
9,262
0
6,391
4,518
11,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,853
Gold Earned
24,188
93
Minions Killed
118
0
Camps Cleared
0
478,273
Distance Traveled
540,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,834
683
30
3
0
169,087
0
W
Kumbhakarna
8,467
847
16
2
0
178,951
0
W
Sol
7,823
782
68
7
0
168,321
0
L
Xbalanque
6,108
611
47
5
0
156,528
0
W
Odin
7,898
790
34
3
0
193,600
0
L
Fafnir
6,911
691
16
2
0
152,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role