Player Matchup

Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jehoffen
Yemoja
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
39W - 62L
1,303 Elo+
Party 1
Chiron
Chiron
KingOfSpartan
Chiron
Level 92
God Stats
0W - 3L
1,201 SR
Queue Stats
45W - 53L
1,324 Elo+
Party 1
Anubis
Anubis
MoonBaboon86
Anubis
Level 9
God Stats
0W - 4L
1,164 SR
Queue Stats
7W - 20L
1,049 Elo+
Party 1
Team Averages
Level 56
1,373 SR
1,335 Elo+

VS

Team Averages
Level 92
1,520 SR
1,523 Elo+
Yu Huang
Yu Huang
Alexmee239
Yu Huang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,655 Elo+
Party 2
Ishtar
Ishtar
Galumine
Ishtar
Level 42
God Stats
2W - 4L
1,499 SR
Queue Stats
47W - 48L
1,512 Elo+
Party 2
Vamana
Vamana
Shōko
Vamana
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 243L
1,348 Elo+
Solo
Ne Zha
Ne Zha
jesvegbay
Ne Zha
Level 107
God Stats
23W - 12L
1,601 SR
Queue Stats
64W - 39L
1,549 Elo+
Solo
Khepri
Khepri
thomXRO
Khepri
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 2 / 0
6,400
533
3,272
7,820
3,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
 
Awilix
11
1 / 1 / 1
6,308
526
3,507
7,232
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Jehoffen
Yemoja
8
0 / 2 / 0
5,322
444
2,473
9,751
5,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 3 / 0
5,088
424
5,281
10,539
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
10
0 / 5 / 0
5,521
460
1,330
8,329
3,260
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alexmee239
Yu Huang
14
5 / 1 / 0
8,321
693
6,152
5,627
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Galumine
Ishtar
12
3 / 0 / 2
6,807
567
10,822
9,299
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Shōko
Vamana
11
0 / 1 / 2
6,087
507
4,361
7,169
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
jesvegbay
Ne Zha
11
3 / 0 / 1
6,942
579
6,259
8,963
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
thomXRO
Khepri
11
2 / 0 / 3
6,963
580
2,873
7,535
5,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
0
0.5
L
Awilix
 
Awilix
1
1
1
1.5
W
Yu Huang
Alexmee239
Yu Huang
5
1
0
5
W
Ishtar
Galumine
Ishtar
3
0
2
4
L
Yemoja
Jehoffen
Yemoja
0
2
0
0
L
0
3
0
0
L
Anubis
0
5
0
0
W
Vamana
Shōko
Vamana
0
1
2
1
W
Ne Zha
jesvegbay
Ne Zha
3
0
1
3.5
W
Khepri
thomXRO
Khepri
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
30,467
43,671
Taken
38,593
18,826
Mitigated
19,795
16,613
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,272
1,303
66
2,766
7,820
3,758
0
0
7,199
43,477
0
L
Awilix
 
Awilix
3,507
1,566
0
3,858
7,232
2,630
0
885
6,347
0
36,426
W
Yu Huang
Alexmee239
Yu Huang
6,152
1,133
0
721
5,627
1,982
308
792
4,835
69,445
814
W
Ishtar
Galumine
Ishtar
10,822
5,793
0
4,958
9,299
3,796
1,109
1,255
8,044
0
63,809
L
Yemoja
Jehoffen
Yemoja
2,473
458
2,014
2,943
9,751
5,896
0
1,265
8,486
14,880
0
L
5,281
1,271
629
1,464
10,539
3,282
0
1,608
8,931
0
40,050
L
Anubis
1,330
0
0
2,873
8,329
3,260
0
5,267
3,062
37,052
0
W
Vamana
Shōko
Vamana
4,361
1,578
0
1,311
7,169
5,215
0
2,935
4,234
0
28,642
W
Ne Zha
jesvegbay
Ne Zha
6,259
2,445
0
1,791
8,963
3,038
0
991
7,972
0
54,054
W
Khepri
thomXRO
Khepri
2,873
492
1,904
2,713
7,535
5,764
0
1,102
6,433
19,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
35,120
265
Minions Killed
366
0
Camps Cleared
0
1,116,433
Distance Traveled
1,179,902
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,400
533
67
6
0
218,660
0
L
Awilix
6,308
526
66
6
0
308,556
0
W
Yu Huang
8,321
693
125
10
0
224,429
5
W
Ishtar
6,807
567
116
10
0
236,643
0
L
Yemoja
5,322
444
14
1
0
187,434
0
L
Chiron
5,088
424
59
5
0
219,864
0
L
Anubis
5,521
460
59
5
0
181,919
0
W
Vamana
6,087
507
27
2
0
233,757
2
W
Ne Zha
6,942
579
81
7
0
244,798
0
W
Khepri
6,963
580
17
1
0
240,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role