Player Matchup

Tsukuyomi
Tsukuyomi
Ethayn
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,193 Elo+
Party 1
Bacchus
Bacchus
HiIchBinTimo
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Party 2
Chaac
Chaac
Marvenil
Chaac
Level 66
God Stats
1W - 0L
1,448 SR
Queue Stats
2W - 6L
1,038 Elo+
Party 1
Sol
Sol
Xéllïan
Sol
Level 16
God Stats
2W - 1L
1,082 SR
Queue Stats
2W - 2L
1,193 Elo+
Party 1
Apollo
Apollo
thisgamehorrible
Apollo
Level 48
God Stats
2W - 0L
1,772 SR
Queue Stats
58W - 56L
1,530 Elo+
Party 2
Team Averages
Level 31
1,460 SR
1,249 Elo+

VS

Team Averages
Level 54
1,510 SR
1,495 Elo+
Kukulkan
Kukulkan
Ballowatz1393
Kukulkan
Level 11
God Stats
0W - 1L
1,729 SR
Queue Stats
9W - 4L
1,709 Elo+
Party 3
Surtr
Surtr
Rhiuko314
Surtr
Level 94
God Stats
4W - 7L
1,292 SR
Queue Stats
233W - 222L
1,401 Elo+
Party 4
Sol
Sol
Sparkaid
Sol
Level 19
God Stats
4W - 3L
1,368 SR
Queue Stats
20W - 25L
1,324 Elo+
Party 4
Fenrir
Fenrir
VeniVidiAmavi
Fenrir
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,709 Elo+
Party 3
Tsukuyomi
Tsukuyomi
apkolypso
Tsukuyomi
Level 44
God Stats
3W - 4L
1,661 SR
Queue Stats
314W - 332L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ethayn
Tsukuyomi
15
3 / 3 / 4
9,514
595
7,740
15,961
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
HiIchBinTimo
Bacchus
11
0 / 1 / 3
7,594
475
4,897
12,278
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Marvenil
Chaac
14
2 / 3 / 4
8,864
554
11,228
17,644
15,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 2 / 1
9,896
619
7,834
10,506
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 1
10,019
626
16,280
12,291
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ballowatz1393
Kukulkan
11
2 / 2 / 0
7,339
459
4,522
5,118
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
Rhiuko314
Surtr
11
0 / 3 / 3
7,418
464
6,482
19,325
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 1
7,226
452
12,705
13,024
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 0
8,814
551
10,188
15,143
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
apkolypso
Tsukuyomi
11
2 / 5 / 2
7,292
456
7,450
14,859
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
9
9
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ballowatz1393
Kukulkan
2
2
0
1
W
Tsukuyomi
Ethayn
Tsukuyomi
3
3
4
1.67
W
Bacchus
HiIchBinTimo
Bacchus
0
1
3
1.5
W
Chaac
Marvenil
Chaac
2
3
4
1.33
L
Surtr
Rhiuko314
Surtr
0
3
3
0.5
L
1
3
1
0.5
L
4
2
0
2
W
4
2
1
2.25
L
Tsukuyomi
apkolypso
Tsukuyomi
2
5
2
0.6
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,979
Damage
41,347
68,680
Taken
67,469
42,960
Mitigated
45,745
26,487
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ballowatz1393
Kukulkan
4,522
49
0
529
5,118
1,811
0
2,222
2,896
39,678
0
W
Tsukuyomi
Ethayn
Tsukuyomi
7,740
1,800
0
6,842
15,961
6,340
850
2,543
13,298
0
76,845
W
Bacchus
HiIchBinTimo
Bacchus
4,897
716
199
3,577
12,278
10,076
427
5,896
6,382
14,441
0
W
Chaac
Marvenil
Chaac
11,228
2,756
0
3,462
17,644
15,921
1,089
544
16,342
0
54,892
L
Surtr
Rhiuko314
Surtr
6,482
1,680
259
5,898
19,325
19,503
0
4,048
15,277
317
32,464
L
12,705
6,802
0
4,649
13,024
4,976
0
2,018
11,006
55,625
0
L
10,188
5,044
0
6,801
15,143
13,359
315
1,929
13,214
0
56,488
W
7,834
2,960
0
4,447
10,506
4,723
5,660
2,889
7,568
69,483
6,095
L
Tsukuyomi
apkolypso
Tsukuyomi
7,450
3,124
119
5,060
14,859
6,096
0
2,187
12,672
0
37,711
W
16,280
10,624
0
7,960
12,291
5,900
1,684
6,419
5,872
0
93,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,887
Gold Earned
38,089
498
Minions Killed
344
0
Camps Cleared
0
1,607,267
Distance Traveled
1,472,120
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,339
459
81
5
0
226,339
0
W
Tsukuyomi
9,514
595
103
6
0
351,376
0
W
Bacchus
7,594
475
20
1
0
332,875
0
W
Chaac
8,864
554
86
5
0
278,501
0
L
Surtr
7,418
464
39
2
0
313,664
1
L
Sol
7,226
452
74
5
0
312,114
0
L
Fenrir
8,814
551
97
6
0
280,221
1
W
Sol
9,896
619
126
8
0
315,766
0
L
Tsukuyomi
7,292
456
53
3
0
339,782
0
W
Apollo
10,019
626
163
10
0
328,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role