Player Matchup

Neith
Neith
James7293
Neith
Level 147
God Stats
1W - 0L
1,297 SR
Queue Stats
5W - 9L
1,567 Elo+
Party 2
Olorun
Olorun
McGovern x 6
Olorun
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,514 Elo+
Party 2
Arachne
Arachne
SplizZ_Elle
Arachne
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 162L
1,460 Elo+
Solo
Nox
Nox
Thiefvd
Nox
Level 155
God Stats
3W - 9L
1,167 SR
Queue Stats
378W - 354L
1,508 Elo+
Solo
Cthulhu
Cthulhu
maryanpawer
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 52L
1,434 Elo+
Solo
Team Averages
Level 128
1,393 SR
1,497 Elo+

VS

Team Averages
Level 102
1,531 SR
1,542 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItsBambi
Ah Muzen Cab
Level 116
God Stats
0W - 2L
1,289 SR
Queue Stats
20W - 31L
1,476 Elo+
Solo
Anubis
Anubis
JeffTidus
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,681 Elo+
Party 1
Cupid
Cupid
Nani84
Cupid
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
476W - 484L
1,491 Elo+
Solo
King Arthur
King Arthur
Sour Dumplin
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,582 Elo+
Party 1
Cernunnos
Cernunnos
Sunrey
Cernunnos
Level 106
God Stats
3W - 2L
1,865 SR
Queue Stats
150W - 136L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
James7293
Neith
20
7 / 5 / 16
12,657
791
23,631
19,049
9,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
20
8 / 1 / 18
13,520
845
20,365
14,772
8,284
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
SplizZ_Elle
Arachne
19
5 / 2 / 19
12,078
755
14,198
17,595
13,513
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
19
5 / 4 / 20
11,921
745
20,194
15,376
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
maryanpawer
Cthulhu
19
7 / 5 / 19
12,459
779
15,799
19,825
27,347
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsBambi
Ah Muzen Cab
18
2 / 6 / 11
10,954
685
24,507
19,766
9,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
JeffTidus
Anubis
18
5 / 7 / 7
10,693
668
12,018
18,330
11,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Nani84
Cupid
17
3 / 7 / 10
10,459
654
10,337
18,285
9,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Sour Dumplin
King Arthur
18
5 / 5 / 10
11,291
706
14,374
25,566
27,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Sunrey
Cernunnos
17
2 / 7 / 8
10,068
629
19,276
22,561
24,775
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
63
32
Kills
17
17
Deaths
32
92
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ItsBambi
Ah Muzen Cab
2
6
11
1.25
W
Neith
James7293
Neith
7
5
16
3
L
Anubis
JeffTidus
Anubis
5
7
7
1.21
W
Olorun
8
1
18
17
L
Cupid
Nani84
Cupid
3
7
10
1.14
L
King Arthur
Sour Dumplin
King Arthur
5
5
10
2
W
Arachne
SplizZ_Elle
Arachne
5
2
19
7.25
L
Cernunnos
Sunrey
Cernunnos
2
7
8
0.86
W
Nox
5
4
20
3.75
W
Cthulhu
maryanpawer
Cthulhu
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,187
Damage
80,512
86,617
Taken
104,508
66,438
Mitigated
82,057
41,350
Healing
36,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ItsBambi
Ah Muzen Cab
24,507
6,892
2,528
5,638
19,766
9,793
1,027
10,544
9,222
0
59,677
W
Neith
James7293
Neith
23,631
8,760
1,481
5,294
19,049
9,315
3,089
3,703
15,346
0
49,769
L
Anubis
JeffTidus
Anubis
12,018
480
1,552
4,733
18,330
11,064
0
8,920
9,410
26,749
0
W
Olorun
20,365
6,481
7,889
5,313
14,772
8,284
2,560
3,492
11,280
46,784
5,156
L
Cupid
Nani84
Cupid
10,337
4,804
5,889
3,552
18,285
9,115
96
9,891
8,394
0
29,154
L
King Arthur
Sour Dumplin
King Arthur
14,374
712
2,792
7,192
25,566
27,310
0
9,231
16,335
4,869
22,034
W
Arachne
SplizZ_Elle
Arachne
14,198
10,391
2,851
3,707
17,595
13,513
1,573
5,130
12,465
0
19,535
L
Cernunnos
Sunrey
Cernunnos
19,276
3,306
1,384
1,661
22,561
24,775
12
12,301
10,260
14,186
19,831
W
Nox
20,194
1,110
4,160
3,595
15,376
7,979
1,791
5,161
10,215
26,702
3,451
W
Cthulhu
maryanpawer
Cthulhu
15,799
745
4,699
2,361
19,825
27,347
421
5,672
14,153
30,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,635
Gold Earned
53,465
209
Minions Killed
214
0
Camps Cleared
0
1,549,949
Distance Traveled
1,283,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,954
685
81
5
0
251,623
0
W
Neith
12,657
791
58
4
0
273,414
0
L
Anubis
10,693
668
32
2
0
269,105
0
W
Olorun
13,520
845
60
4
0
313,138
0
L
Cupid
10,459
654
55
3
0
244,125
0
L
King Arthur
11,291
706
20
1
0
270,600
0
W
Arachne
12,078
755
28
2
0
360,522
0
L
Cernunnos
10,068
629
26
2
0
248,383
0
W
Nox
11,921
745
23
1
0
298,580
0
W
Cthulhu
12,459
779
40
3
0
304,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role