Player Matchup

Scylla
Scylla
Grandmaster
 
Scylla
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
Awesomejake408
Ares
Masters
Level 220
God Stats
9W - 8L
1,779 SR
Queue Stats
218W - 178L
2,637 MMR
Party 1
Ne Zha
Ne Zha
Grandmaster
MainJisoo
Ne Zha
Grandmaster
Level 161
God Stats
10W - 10L
1,785 SR
Queue Stats
319W - 259L
3,091 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Smоke
Ao Kuang
Masters
Level 106
God Stats
3W - 6L
1,496 SR
Queue Stats
101W - 59L
2,788 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 170
1,612 SR
2,303 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 212
1,551 SR
2,305 MMR
Hades
Hades
Grandmaster
 
Hades
Grandmaster
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond I
 
Terra
Diamond I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Grandmaster
DonutDoug
Ullr
Grandmaster
Level 202
God Stats
28W - 26L
1,840 SR
Queue Stats
476W - 383L
3,155 MMR
Solo
Sun Wukong
Sun Wukong
Grandmaster
Nika
Sun Wukong
Grandmaster
Level 285
God Stats
7W - 12L
1,417 SR
Queue Stats
566W - 481L
2,887 MMR
Solo
Ravana
Ravana
Masters
Spiritedbook
Ravana
Masters
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 252L
2,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 0 / 2
9,561
683
7,913
5,169
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
 
Anhur
12
1 / 3 / 4
7,408
529
7,459
13,112
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
7,137
510
5,947
12,666
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
MainJisoo
Ne Zha
13
3 / 2 / 3
8,255
590
10,527
11,998
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Smоke
Ao Kuang
11
0 / 1 / 0
6,952
497
5,144
9,041
3,817
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThorSusanoOlorun

VS

Bans
SolHelHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
2 / 1 / 1
8,664
619
5,563
10,421
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
 
Terra
12
0 / 2 / 6
7,213
515
5,683
11,795
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
3 / 1 / 3
8,014
572
7,622
9,314
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Nika
Sun Wukong
14
1 / 0 / 1
8,482
606
7,716
13,946
9,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
13
2 / 4 / 1
7,455
533
7,140
9,935
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
8
9
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
0
2
4
L
Anhur
 
Anhur
1
3
4
1
W
Hades
 
Hades
2
1
1
2.5
W
Terra
 
Terra
0
2
6
1.5
L
1
3
3
0.83
W
Ullr
3
1
3
4.5
L
Ne Zha
MainJisoo
Ne Zha
3
2
3
2.25
W
Sun Wukong
Nika
Sun Wukong
1
0
1
1.5
L
Ao Kuang
Smоke
Ao Kuang
0
1
0
0
W
Ravana
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,990
Damage
33,724
51,986
Taken
55,411
31,729
Mitigated
31,007
17,362
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,913
2,058
0
2,055
5,169
1,694
0
2,922
2,247
86,780
705
L
Anhur
 
Anhur
7,459
4,736
0
5,862
13,112
5,172
792
3,410
9,702
0
58,929
W
Hades
 
Hades
5,563
659
1,138
6,592
10,421
4,437
0
4,766
5,655
106,340
0
W
Terra
 
Terra
5,683
1,470
1,126
3,664
11,795
9,716
0
4,423
7,353
16,339
0
L
5,947
253
0
3,032
12,666
14,902
32
3,615
9,051
25,399
0
W
Ullr
7,622
2,732
0
485
9,314
3,702
0
2,553
6,761
0
74,134
L
Ne Zha
MainJisoo
Ne Zha
10,527
3,693
0
2,141
11,998
6,144
0
1,491
10,507
0
68,225
W
Sun Wukong
Nika
Sun Wukong
7,716
1,867
0
8,231
13,946
9,563
0
5,208
8,484
0
68,608
L
Ao Kuang
Smоke
Ao Kuang
5,144
909
0
4,272
9,041
3,817
0
78
8,963
41,241
0
W
Ravana
7,140
2,603
0
1,114
9,935
3,589
0
1,781
8,154
0
51,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
39,828
490
Minions Killed
509
0
Camps Cleared
0
1,447,610
Distance Traveled
1,564,973
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,561
683
166
12
0
319,864
3
L
Anhur
7,408
529
112
8
0
266,343
4
W
Hades
8,664
619
183
13
0
310,802
0
W
Terra
7,213
515
21
2
0
306,730
3
L
Ares
7,137
510
21
2
0
298,466
3
W
Ullr
8,014
572
112
8
0
286,761
2
L
Ne Zha
8,255
590
104
7
0
337,534
2
W
Sun Wukong
8,482
606
115
8
0
314,955
0
L
Ao Kuang
6,952
497
87
6
0
225,403
0
W
Ravana
7,455
533
78
6
0
345,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role