Player Matchup

Rama
Rama
BESTIONIKER
Rama
Level 62
God Stats
1W - 0L
1,767 SR
Queue Stats
10W - 3L
1,507 Elo+
Party 2
Ra
Ra
Jonanh11
Ra
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,486 Elo+
Party 2
Set
Set
TheFoxySeda02
Set
Level 145
God Stats
1W - 0L
1,745 SR
Queue Stats
80W - 66L
1,559 Elo+
Party 2
Team Averages
Level 104
1,671 SR
1,518 Elo+

VS

Team Averages
Level 82
1,497 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
Cloudslice
Tsukuyomi
Level 119
God Stats
18W - 17L
1,500 SR
Queue Stats
41W - 56L
1,442 Elo+
Solo
Chang'e
Chang'e
GoJoSaToRu353
Chang'e
Level 7
God Stats
1W - 9L
1,491 SR
Queue Stats
3W - 11L
1,398 Elo+
Party 1
Nike
Nike
GodZews
Nike
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
8,375
761
9,722
7,565
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 7
8,332
757
8,616
8,077
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 9
8,175
743
11,524
13,731
15,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cloudslice
Tsukuyomi
11
2 / 2 / 0
7,052
641
6,487
10,254
4,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
11
1 / 6 / 3
7,374
670
2,849
10,284
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
GodZews
Nike
12
0 / 4 / 3
7,284
662
8,970
16,184
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Tsukuyomi
Cloudslice
Tsukuyomi
2
2
0
1
L
Chang'e
1
6
3
0.42
L
Nike
GodZews
Nike
0
4
3
0.38
W
4
1
7
7.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
18,306
29,373
Taken
36,722
23,130
Mitigated
22,304
9,672
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,722
7,401
0
2,946
7,565
3,466
1,016
889
6,445
0
17,309
L
Tsukuyomi
Cloudslice
Tsukuyomi
6,487
1,618
0
1,998
10,254
4,432
0
2,487
7,767
0
26,172
L
Chang'e
2,849
352
518
615
10,284
3,577
0
2,194
8,090
10,818
0
L
Nike
GodZews
Nike
8,970
835
0
1,244
16,184
14,295
0
4,010
12,174
0
31,057
W
8,616
719
1,835
2,489
8,077
3,914
875
857
7,096
49,132
0
W
11,524
5,323
0
2,402
13,731
15,750
372
1,113
12,101
0
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,882
Gold Earned
21,710
121
Minions Killed
93
0
Camps Cleared
0
610,741
Distance Traveled
528,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,375
761
20
2
0
193,740
0
L
Tsukuyomi
7,052
641
27
2
0
197,686
0
L
Chang'e
7,374
670
20
2
0
137,076
0
L
Nike
7,284
662
46
4
0
194,209
0
W
Ra
8,332
757
74
7
0
204,670
0
W
Set
8,175
743
27
2
0
212,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role