Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
PorkyLove
Shiva
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 68L
1,477 Elo+
Solo
Fenrir
Fenrir
Ygrtslinger69
Fenrir
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
21W - 19L
1,815 Elo+
Party 2
Izanami
Izanami
funkmaster69
Izanami
Level 60
God Stats
8W - 10L
1,461 SR
Queue Stats
199W - 205L
1,440 Elo+
Party 2
Team Averages
Level 66
1,492 SR
1,546 Elo+

VS

Team Averages
Level 63
1,449 SR
1,484 Elo+
Bacchus
Bacchus
 
Bacchus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BallManSack
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 90L
1,541 Elo+
Solo
Kukulkan
Kukulkan
LagatoGelado
Kukulkan
Level 108
God Stats
10W - 6L
1,465 SR
Queue Stats
361W - 350L
1,458 Elo+
Party 1
Ishtar
Ishtar
boom456987
Ishtar
Level 63
God Stats
1W - 1L
1,281 SR
Queue Stats
75W - 61L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 1 / 1
4,679
585
3,109
5,248
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
1
0 / 0 / 0
3,021
378
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
PorkyLove
Shiva
9
1 / 1 / 0
4,837
605
3,419
6,574
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 2
5,047
631
1,522
6,861
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
funkmaster69
Izanami
7
1 / 2 / 2
4,142
518
2,285
6,275
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 4
4,892
612
3,291
7,068
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
 
Awilix
8
1 / 0 / 1
4,755
594
606
4,305
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BallManSack
Cthulhu
8
1 / 1 / 0
4,714
589
3,366
5,356
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
LagatoGelado
Kukulkan
9
1 / 1 / 2
5,384
673
2,713
3,864
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
boom456987
Ishtar
8
3 / 1 / 1
4,931
616
4,861
4,653
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
6
6
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Scylla
 
Scylla
0
0
0
0
W
Bacchus
 
Bacchus
0
1
4
2
W
Awilix
 
Awilix
1
0
1
1.5
W
Cthulhu
BallManSack
Cthulhu
1
1
0
1
W
Kukulkan
LagatoGelado
Kukulkan
1
1
2
2
L
Shiva
PorkyLove
Shiva
1
1
0
1
L
1
2
2
1
W
Ishtar
boom456987
Ishtar
3
1
1
3.5
L
Izanami
funkmaster69
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,335
Damage
14,837
24,958
Taken
25,246
9,740
Mitigated
13,550
6,747
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,109
326
0
1,608
5,248
2,925
0
1,925
3,323
19,340
0
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
 
Bacchus
3,291
664
0
2,671
7,068
4,579
0
1,582
5,486
14,842
0
W
Awilix
 
Awilix
606
0
0
70
4,305
1,261
276
0
4,305
0
19,214
W
Cthulhu
BallManSack
Cthulhu
3,366
307
86
1,092
5,356
4,852
0
0
5,356
21,685
0
W
Kukulkan
LagatoGelado
Kukulkan
2,713
229
0
458
3,864
1,274
0
107
3,757
38,402
0
L
Shiva
PorkyLove
Shiva
3,419
644
0
1,500
6,574
2,495
0
2,822
3,208
0
26,416
L
1,522
656
0
1,672
6,861
2,472
0
1,747
5,114
0
28,442
W
Ishtar
boom456987
Ishtar
4,861
3,694
0
2,441
4,653
1,584
45
1,420
3,233
0
20,575
L
Izanami
funkmaster69
Izanami
2,285
1,472
0
1,967
6,275
1,848
0
2,332
3,943
0
18,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,726
Gold Earned
24,676
147
Minions Killed
200
0
Camps Cleared
0
655,419
Distance Traveled
809,701
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,679
585
22
3
0
158,947
0
L
Scylla
3,021
378
0
0
0
0
0
W
Bacchus
4,892
612
12
2
0
160,465
4
W
Awilix
4,755
594
47
6
0
193,409
0
W
Cthulhu
4,714
589
40
5
0
148,149
0
W
Kukulkan
5,384
673
65
8
0
168,830
0
L
Shiva
4,837
605
44
6
0
164,925
0
L
Fenrir
5,047
631
49
6
0
170,491
0
W
Ishtar
4,931
616
36
5
0
138,848
0
L
Izanami
4,142
518
32
4
0
161,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role