Player Matchup

Neith
Neith
Prussick
Neith
Level 42
God Stats
19W - 15L
1,710 SR
Queue Stats
135W - 122L
1,561 Elo+
Party 2
Thanatos
Thanatos
SirAbel_
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 59L
1,598 Elo+
Party 3
Ymir
Ymir
burning buffalo
Ymir
Level 29
God Stats
26W - 24L
1,696 SR
Queue Stats
43W - 55L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
soluspedro
Cthulhu
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 3
Anubis
Anubis
towly35
Anubis
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 92L
1,577 Elo+
Party 2
Team Averages
Level 70
1,581 SR
1,527 Elo+

VS

Team Averages
Level 79
1,490 SR
1,495 Elo+
Kukulkan
Kukulkan
DrgnSlyr27
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Fafnir
Fafnir
Hopon
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kinggoat99
Tsukuyomi
Level 145
God Stats
0W - 2L
1,452 SR
Queue Stats
9W - 9L
1,467 Elo+
Party 1
Cerberus
Cerberus
Lancelot24
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
Stidhammer
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Prussick
Neith
15
5 / 4 / 5
9,925
473
18,538
13,370
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SirAbel_
Thanatos
19
4 / 0 / 2
11,208
534
4,200
16,311
7,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 11
9,841
469
6,746
15,167
19,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
soluspedro
Cthulhu
16
2 / 1 / 6
10,195
485
8,038
12,933
14,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
towly35
Anubis
19
12 / 1 / 6
12,278
585
30,643
17,621
10,547
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrgnSlyr27
Kukulkan
13
0 / 7 / 1
7,900
376
10,672
11,337
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Hopon
Fafnir
11
0 / 3 / 1
8,560
408
5,645
20,020
24,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Kinggoat99
Tsukuyomi
16
3 / 5 / 1
9,922
472
15,780
22,284
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Lancelot24
Cerberus
13
1 / 3 / 0
8,621
411
4,480
21,746
24,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Stidhammer
Jing Wei
16
3 / 5 / 0
9,894
471
11,023
17,575
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
23
Kills
7
7
Deaths
23
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrgnSlyr27
Kukulkan
0
7
1
0.07
L
Fafnir
Hopon
Fafnir
0
3
1
0.17
L
Tsukuyomi
Kinggoat99
Tsukuyomi
3
5
1
0.7
L
Cerberus
Lancelot24
Cerberus
1
3
0
0.33
W
Neith
Prussick
Neith
5
4
5
1.88
W
Thanatos
SirAbel_
Thanatos
4
0
2
5
L
Jing Wei
Stidhammer
Jing Wei
3
5
0
0.6
W
0
1
11
5.5
W
Cthulhu
soluspedro
Cthulhu
2
1
6
5
W
Anubis
towly35
Anubis
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,165
Damage
47,600
75,402
Taken
92,962
59,352
Mitigated
68,895
41,072
Healing
23,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrgnSlyr27
Kukulkan
10,672
705
0
355
11,337
3,841
0
8,311
2,946
62,151
0
L
Fafnir
Hopon
Fafnir
5,645
1,594
0
3,040
20,020
24,624
189
7,783
12,127
23,917
0
L
Tsukuyomi
Kinggoat99
Tsukuyomi
15,780
4,089
0
8,332
22,284
8,988
0
11,094
10,992
0
85,150
L
Cerberus
Lancelot24
Cerberus
4,480
116
0
5,337
21,746
24,408
191
11,392
9,952
32,205
0
W
Neith
Prussick
Neith
18,538
9,246
0
3,248
13,370
7,210
1,063
2,711
10,659
0
87,812
W
Thanatos
SirAbel_
Thanatos
4,200
1,171
0
19,091
16,311
7,715
2,282
906
15,405
0
95,993
L
Jing Wei
Stidhammer
Jing Wei
11,023
9,843
0
6,443
17,575
7,034
798
6,057
11,518
0
71,296
W
6,746
1,869
0
2,799
15,167
19,857
0
6,449
8,718
24,005
0
W
Cthulhu
soluspedro
Cthulhu
8,038
187
587
2,654
12,933
14,023
143
3,942
8,991
53,108
0
W
Anubis
towly35
Anubis
30,643
749
0
12,693
17,621
10,547
128
7,181
10,440
129,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,447
Gold Earned
44,897
560
Minions Killed
435
0
Camps Cleared
0
2,091,180
Distance Traveled
2,049,281
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,900
376
100
5
0
393,709
2
L
Fafnir
8,560
408
38
2
0
410,674
2
L
Tsukuyomi
9,922
472
120
6
0
441,156
0
L
Cerberus
8,621
411
73
3
0
440,582
0
W
Neith
9,925
473
104
5
0
372,583
0
W
Thanatos
11,208
534
126
6
0
467,159
6
L
Jing Wei
9,894
471
104
5
0
363,160
0
W
Ymir
9,841
469
54
3
0
434,835
7
W
Cthulhu
10,195
485
108
5
0
444,098
0
W
Anubis
12,278
585
168
8
0
372,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role