Player Matchup

Danzaburou
Danzaburou
IMPECCABLE-JUNO
Danzaburou
Level 128
God Stats
3W - 2L
1,523 SR
Queue Stats
127W - 128L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Prophet0fOdin
Cthulhu
Level 54
God Stats
1W - 1L
1,360 SR
Queue Stats
8W - 14L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
UchihaDende
Baron Samedi
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 104L
1,437 Elo+
Party 1
Team Averages
Level 75
1,461 SR
1,424 Elo+

VS

Team Averages
Level 122
1,546 SR
1,516 Elo+
Agni
Agni
charlexlune
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,331 Elo+
Solo
Pele
Pele
discotiger85
Pele
Level 159
God Stats
2W - 0L
1,489 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
explorer_godd889
Surtr
Level 158
God Stats
2W - 0L
1,648 SR
Queue Stats
15W - 11L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IMPECCABLE-JUNO
Danzaburou
15
4 / 3 / 6
10,335
738
11,400
15,503
6,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
3 / 3 / 5
9,747
696
8,485
18,137
13,219
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
UchihaDende
Baron Samedi
14
4 / 6 / 8
10,022
716
17,793
17,619
8,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
10,683
763
15,997
12,162
5,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 2 / 6
12,233
874
17,316
18,240
8,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 7 / 7
9,625
688
10,300
17,197
16,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
11
Kills
12
12
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IMPECCABLE-JUNO
Danzaburou
4
3
6
2.33
L
Cthulhu
3
3
5
1.83
L
Baron Samedi
UchihaDende
Baron Samedi
4
6
8
1.33
W
4
4
5
1.63
W
6
2
6
4.5
W
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,678
Damage
43,613
51,259
Taken
47,599
28,188
Mitigated
29,978
13,603
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IMPECCABLE-JUNO
Danzaburou
11,400
3,291
0
3,660
15,503
6,217
0
4,371
10,617
0
44,381
L
Cthulhu
8,485
907
650
1,237
18,137
13,219
0
7,448
9,944
30,250
0
L
Baron Samedi
UchihaDende
Baron Samedi
17,793
1,685
2,605
5,451
17,619
8,752
39
3,578
13,674
35,491
0
W
15,997
1,282
0
1,887
12,162
5,311
631
5,798
6,364
37,442
0
W
17,316
3,294
0
7,392
18,240
8,521
1,282
9,249
8,991
0
79,862
W
10,300
3,402
0
1,883
17,197
16,146
1,128
11,366
5,831
1,046
32,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
32,541
160
Minions Killed
208
0
Camps Cleared
0
731,661
Distance Traveled
759,829
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,335
738
63
5
0
263,024
0
L
Cthulhu
9,747
696
47
3
0
276,189
0
L
Baron Samedi
10,022
716
50
4
0
192,448
1
W
Agni
10,683
763
55
4
0
237,123
0
W
Pele
12,233
874
108
8
0
289,815
0
W
Surtr
9,625
688
45
3
0
232,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role