Player Matchup

Atlas
Atlas
Eternal_Wolf72
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,536 Elo+
Party 1
Hel
Hel
Lost_Moon_
Hel
Level 97
God Stats
0W - 1L
1,824 SR
Queue Stats
49W - 39L
1,599 Elo+
Party 1
Hercules
Hercules
XxEl_PapixX21
Hercules
Level 89
God Stats
2W - 1L
1,806 SR
Queue Stats
50W - 46L
1,492 Elo+
Party 1
Team Averages
Level 104
1,710 SR
1,542 Elo+

VS

Team Averages
Level 94
1,514 SR
1,430 Elo+
Sol
Sol
FleurDeGeek
Sol
Level 90
God Stats
7W - 3L
1,541 SR
Queue Stats
35W - 34L
1,519 Elo+
Solo
Atlas
Atlas
Milk-Shaq
Atlas
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
84W - 82L
1,272 Elo+
Party 2
Surtr
Surtr
UNITY-ethrax
Surtr
Level 103
God Stats
10W - 9L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
9,668
691
8,194
14,698
20,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 1 / 0
8,045
575
4,132
4,936
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
XxEl_PapixX21
Hercules
14
0 / 3 / 1
8,669
619
6,033
12,200
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
10,184
727
11,097
11,657
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
Milk-Shaq
Atlas
16
0 / 0 / 4
9,567
683
8,354
6,291
6,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 0 / 2
9,841
703
6,333
8,758
9,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
2
1
2
3
L
0
1
0
0
W
Atlas
Milk-Shaq
Atlas
0
0
4
2
W
2
0
2
3
L
Hercules
XxEl_PapixX21
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
25,784
31,834
Taken
26,706
30,100
Mitigated
22,063
12,441
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,194
2,979
0
2,281
14,698
20,034
35
8,423
6,275
30,549
0
W
11,097
3,260
0
6,338
11,657
5,794
2,446
4,470
6,985
69,201
7,262
L
4,132
79
5,486
2,786
4,936
2,619
0
3,706
1,230
20,345
0
W
Atlas
Milk-Shaq
Atlas
8,354
3,217
548
1,475
6,291
6,974
546
3,089
3,090
27,324
0
W
6,333
1,545
523
1,746
8,758
9,295
208
4,449
4,161
1,383
32,902
L
Hercules
XxEl_PapixX21
Hercules
6,033
1,600
0
1,888
12,200
7,447
0
7,157
5,043
0
30,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
29,592
154
Minions Killed
200
0
Camps Cleared
0
741,600
Distance Traveled
829,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,668
691
40
3
0
278,829
0
W
Sol
10,184
727
121
9
0
255,377
0
L
Hel
8,045
575
52
4
0
190,653
0
W
Atlas
9,567
683
30
2
0
275,853
0
W
Surtr
9,841
703
49
4
0
298,217
0
L
Hercules
8,669
619
62
4
0
272,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role