Player Matchup

Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
E7K_NaThan
Neith
Level 8
God Stats
0W - 1L
1,792 SR
Queue Stats
17W - 16L
1,293 Elo+
Party 2
Mercury
Mercury
joaostone567
Mercury
Level 29
God Stats
4W - 5L
1,154 SR
Queue Stats
136W - 146L
1,164 Elo+
Party 4
Hel
Hel
lomdellop
Hel
Level 54
God Stats
0W - 3L
1,264 SR
Queue Stats
4W - 8L
1,388 Elo+
Party 2
Da Ji
Da Ji
mmaliloGD
Da Ji
Level 44
God Stats
1W - 5L
1,401 SR
Queue Stats
207W - 215L
1,090 Elo+
Party 4
Team Averages
Level 36
1,422 SR
1,287 Elo+

VS

Team Averages
Level 39
1,426 SR
1,309 Elo+
Gilgamesh
Gilgamesh
Baby Yega
Gilgamesh
Level 41
God Stats
1W - 0L
1,292 SR
Queue Stats
38W - 37L
1,185 Elo+
Party 3
Susano
Susano
Dr0pMoFFV O I D
Susano
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
51W - 51L
1,185 Elo+
Party 3
Guan Yu
Guan Yu
ace_ventura154
Guan Yu
Level 63
God Stats
7W - 7L
1,452 SR
Queue Stats
215W - 172L
1,431 Elo+
Party 1
Yu Huang
Yu Huang
pinoysveganwater
Yu Huang
Level 24
God Stats
3W - 2L
1,520 SR
Queue Stats
27W - 22L
1,418 Elo+
Party 1
Artemis
Artemis
rolling_rocks33
Artemis
Level 36
God Stats
86W - 92L
1,366 SR
Queue Stats
91W - 113L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 0 / 1
3,751
625
2,868
3,099
1,072
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
1
0 / 0 / 0
2,715
453
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
joaostone567
Mercury
5
0 / 1 / 1
3,412
569
822
2,895
787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
1,215
203
0
0
0
Da Ji
mmaliloGD
Da Ji
5
1 / 3 / 0
3,476
579
1,155
3,890
1,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baby Yega
Gilgamesh
6
2 / 0 / 1
4,119
687
1,897
3,295
1,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 1
3,953
659
1,951
4,362
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
4,012
669
0
3,117
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
2 / 1 / 1
4,131
689
2,191
3,245
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
4,325
721
470
3,025
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
1
0.5
W
Gilgamesh
Baby Yega
Gilgamesh
2
0
1
2.5
W
0
1
1
0.5
L
Neith
0
0
0
0
W
0
0
0
0
L
Mercury
joaostone567
Mercury
0
1
1
0.5
L
0
0
0
0
L
Da Ji
mmaliloGD
Da Ji
1
3
0
0.33
W
2
1
1
2.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,845
Damage
6,509
9,884
Taken
17,044
3,393
Mitigated
6,288
1,004
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,868
419
0
186
3,099
1,072
0
643
2,456
18,382
0
W
Gilgamesh
Baby Yega
Gilgamesh
1,897
301
142
932
3,295
1,566
0
198
2,962
0
10,914
W
1,951
171
0
880
4,362
1,187
0
1,081
3,220
0
16,980
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
0
0
213
1,007
3,117
1,952
252
370
2,747
0
12,845
L
Mercury
joaostone567
Mercury
822
116
0
0
2,895
787
0
430
2,392
0
8,582
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
mmaliloGD
Da Ji
1,155
379
125
693
3,890
1,534
0
1,118
2,631
0
10,985
W
2,191
291
0
750
3,245
813
1,062
268
2,939
24,312
0
W
470
195
0
2,485
3,025
770
0
951
2,074
0
20,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,569
Gold Earned
20,540
65
Minions Killed
143
0
Camps Cleared
0
395,954
Distance Traveled
587,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,751
625
37
6
0
116,493
0
W
Gilgamesh
4,119
687
15
3
0
130,925
0
W
Susano
3,953
659
29
5
0
136,362
0
L
Neith
2,715
453
0
0
0
0
0
W
Guan Yu
4,012
669
29
5
0
106,197
0
L
Mercury
3,412
569
12
2
0
143,524
0
L
Hel
1,215
203
0
0
0
0
0
L
Da Ji
3,476
579
16
3
0
135,937
0
W
Yu Huang
4,131
689
25
4
0
124,630
0
W
Artemis
4,325
721
45
8
0
88,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role