Player Matchup

Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ECFR_Balou
Thor
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 157L
1,233 Elo+
Party 1
Bastet
Bastet
TruSyn1
Bastet
Level 105
God Stats
6W - 7L
1,394 SR
Queue Stats
229W - 261L
1,325 Elo+
Solo
Cerberus
Cerberus
binelles
Cerberus
Level 70
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 125L
1,125 Elo+
Party 1
Surtr
Surtr
somango30
Surtr
Level 100
God Stats
4W - 3L
1,194 SR
Queue Stats
184W - 192L
1,421 Elo+
Party 1
Team Averages
Level 93
1,418 SR
1,321 Elo+

VS

Team Averages
Level 111
1,506 SR
1,358 Elo+
Neith
Neith
DarkSaint87
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 75L
1,275 Elo+
Party 2
Merlin
Merlin
Demondragon8917
Merlin
Level 26
God Stats
1W - 2L
1,519 SR
Queue Stats
20W - 36L
1,318 Elo+
Party 2
Chaac
Chaac
Gingr N Rage
Chaac
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 65L
1,406 Elo+
Solo
Janus
Janus
Truenova1313
Janus
Level 156
God Stats
9W - 4L
1,513 SR
Queue Stats
399W - 395L
1,366 Elo+
Party 2
Vulcan
Vulcan
kleinepanda75
Vulcan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 3 / 1
5,266
878
2,140
8,889
5,977
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 0
5,299
883
542
4,561
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
TruSyn1
Bastet
6
0 / 1 / 0
4,612
769
1,317
1,556
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
binelles
Cerberus
9
0 / 5 / 2
5,286
881
3,553
7,864
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
somango30
Surtr
13
1 / 0 / 1
6,188
1,031
2,021
5,745
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 4
4,931
822
1,773
673
192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 8
5,357
893
3,691
2,143
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 4
7,130
1,188
7,456
6,985
7,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 5
5,814
969
3,949
1,313
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 5
6,817
1,136
8,129
2,188
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
11
11
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
1
0.17
W
0
0
4
2
W
0
0
8
4
L
1
2
0
0.5
W
5
1
4
7
L
Bastet
TruSyn1
Bastet
0
1
0
0
W
2
1
5
4.5
L
Cerberus
binelles
Cerberus
0
5
2
0.2
W
4
0
5
6.5
L
Surtr
somango30
Surtr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,573
Damage
24,998
28,615
Taken
13,302
18,678
Mitigated
9,880
5,507
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,140
114
227
888
8,889
5,977
0
5,250
3,257
0
8,889
W
1,773
664
449
410
673
192
96
22
651
0
2,515
W
3,691
464
194
1,366
2,143
581
33
1,174
969
5,872
0
L
542
0
657
357
4,561
2,051
0
2,523
1,988
0
8,075
W
7,456
724
315
1,813
6,985
7,918
70
1,403
5,582
0
19,964
L
Bastet
TruSyn1
Bastet
1,317
108
407
189
1,556
569
0
649
905
0
1,734
W
3,949
266
113
59
1,313
398
0
181
1,132
8,673
0
L
Cerberus
binelles
Cerberus
3,553
270
0
485
7,864
5,171
0
4,175
3,467
8,031
0
W
8,129
5,062
118
662
2,188
791
0
893
1,295
15,122
0
L
Surtr
somango30
Surtr
2,021
652
177
2,120
5,745
4,910
0
2,328
3,229
120
6,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
30,049
48
Minions Killed
84
0
Camps Cleared
0
516,046
Distance Traveled
531,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,266
878
20
3
0
111,041
0
W
Neith
4,931
822
6
1
0
76,463
0
W
Merlin
5,357
893
11
2
0
90,731
0
L
Thor
5,299
883
7
1
0
116,167
0
W
Chaac
7,130
1,188
22
4
0
126,571
0
L
Bastet
4,612
769
2
0
0
54,647
0
W
Janus
5,814
969
16
3
0
104,790
0
L
Cerberus
5,286
881
12
2
0
100,090
0
W
Vulcan
6,817
1,136
29
5
0
133,439
0
L
Surtr
6,188
1,031
7
1
0
134,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role