Player Matchup

Charybdis
Charybdis
Bjubuy
Charybdis
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 77L
1,542 Elo+
Party 2
Agni
Agni
ERIC444890
Agni
Level 129
God Stats
10W - 13L
1,427 SR
Queue Stats
78W - 98L
1,454 Elo+
Party 2
Fenrir
Fenrir
NoobSloth16
Fenrir
Level 30
God Stats
11W - 16L
1,361 SR
Queue Stats
140W - 169L
1,480 Elo+
Party 2
Ares
Ares
ToscoFM
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 172L
1,488 Elo+
Party 2
Ullr
Ullr
warxa9mas
Ullr
Level 158
God Stats
7W - 7L
1,383 SR
Queue Stats
54W - 45L
1,504 Elo+
Party 2
Team Averages
Level 118
1,434 SR
1,494 Elo+

VS

Team Averages
Level 71
1,423 SR
1,567 Elo+
Medusa
Medusa
AraAraDIO-Sama
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,683 Elo+
Party 3
Guan Yu
Guan Yu
Giodude1708
Guan Yu
Level 44
God Stats
6W - 7L
1,293 SR
Queue Stats
100W - 102L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
ITS NOT ME gg
Hun Batz
Level 139
God Stats
2W - 2L
1,452 SR
Queue Stats
69W - 63L
1,619 Elo+
Party 1
Ymir
Ymir
Off1ziell_HaZ3
Ymir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,683 Elo+
Party 3
Baba Yaga
Baba Yaga
carguy9992765
Baba Yaga
Level 47
God Stats
4W - 7L
1,372 SR
Queue Stats
47W - 76L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bjubuy
Charybdis
12
4 / 0 / 3
7,208
655
10,573
6,404
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 0
7,315
665
3,084
5,306
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
1 / 0 / 8
6,687
608
6,703
9,291
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
ToscoFM
Ares
11
5 / 2 / 4
7,225
657
5,033
9,583
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
13
3 / 0 / 0
7,437
676
6,678
6,789
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,354
396
2,478
8,593
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Giodude1708
Guan Yu
9
0 / 2 / 1
5,556
505
2,883
9,790
9,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
ITS NOT ME gg
Hun Batz
12
3 / 3 / 0
6,889
626
6,150
10,071
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
4,954
450
2,369
8,534
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
carguy9992765
Baba Yaga
11
1 / 3 / 0
6,178
562
2,613
7,244
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
4
4
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Charybdis
Bjubuy
Charybdis
4
0
3
5.5
W
2
2
0
1
L
Guan Yu
Giodude1708
Guan Yu
0
2
1
0.25
L
Hun Batz
ITS NOT ME gg
Hun Batz
3
3
0
1
W
Fenrir
1
0
8
5
L
0
2
0
0
W
Ares
ToscoFM
Ares
5
2
4
3.5
L
Baba Yaga
carguy9992765
Baba Yaga
1
3
0
0.33
W
Ullr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,071
Damage
16,493
37,373
Taken
44,232
17,540
Mitigated
24,718
13,334
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,478
1,702
0
685
8,593
2,635
0
1,448
7,145
0
15,932
W
Charybdis
Bjubuy
Charybdis
10,573
6,256
0
4,965
6,404
2,554
1,483
1,622
4,782
0
61,577
W
3,084
245
0
1,158
5,306
1,712
26
461
4,845
64,177
0
L
Guan Yu
Giodude1708
Guan Yu
2,883
414
0
1,379
9,790
9,050
0
472
9,318
0
35,384
L
Hun Batz
ITS NOT ME gg
Hun Batz
6,150
2,388
0
500
10,071
3,674
0
2,847
7,224
0
52,568
W
Fenrir
6,703
1,083
0
4,328
9,291
3,781
0
1,663
7,628
0
43,787
L
2,369
308
0
1,904
8,534
6,402
0
509
8,025
19,307
0
W
Ares
ToscoFM
Ares
5,033
449
0
1,656
9,583
7,099
0
1,043
8,540
14,864
0
L
Baba Yaga
carguy9992765
Baba Yaga
2,613
196
0
1,737
7,244
2,957
0
2,841
4,403
39,773
0
W
Ullr
6,678
3,620
0
1,227
6,789
2,394
96
193
6,596
0
60,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
27,931
396
Minions Killed
286
0
Camps Cleared
0
1,146,784
Distance Traveled
1,085,455
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,354
396
21
2
0
216,398
0
W
Charybdis
7,208
655
99
9
0
195,669
0
W
Agni
7,315
665
111
10
0
232,335
4
L
Guan Yu
5,556
505
66
6
0
233,298
0
L
Hun Batz
6,889
626
83
8
0
258,908
0
W
Fenrir
6,687
608
69
6
0
271,549
0
L
Ymir
4,954
450
23
2
0
172,838
0
W
Ares
7,225
657
13
1
0
236,913
2
L
Baba Yaga
6,178
562
93
8
0
204,013
0
W
Ullr
7,437
676
104
9
0
210,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role