Player Matchup

Sylvanus
Sylvanus
Frenzylullaby
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,603 Elo+
Party 2
Erlang Shen
Erlang Shen
OmegaKuma
Erlang Shen
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,430 Elo+
Solo
Freya
Freya
SgtSkiddmark
Freya
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 107L
1,496 Elo+
Party 3
Fafnir
Fafnir
TeeDabs
Fafnir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 124L
1,507 Elo+
Party 3
Hachiman
Hachiman
squeefrog
Hachiman
Level 121
God Stats
1W - 1L
1,716 SR
Queue Stats
37W - 32L
1,545 Elo+
Party 2
Team Averages
Level 107
1,543 SR
1,516 Elo+

VS

Team Averages
Level 101
1,577 SR
1,578 Elo+
Kumbhakarna
Kumbhakarna
Hly69
Kumbhakarna
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,793 Elo+
Party 4
Ra
Ra
TrippleDukes
Ra
Level 157
God Stats
3W - 1L
1,559 SR
Queue Stats
112W - 109L
1,528 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Viottic
Ah Muzen Cab
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
499W - 480L
1,642 Elo+
Solo
Vamana
Vamana
Zerocius
Vamana
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 70L
1,467 Elo+
Party 1
Freya
Freya
murgle1012
Freya
Level 48
God Stats
5W - 4L
1,828 SR
Queue Stats
73W - 82L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frenzylullaby
Sylvanus
17
4 / 6 / 10
10,380
649
13,605
25,184
29,784
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
OmegaKuma
Erlang Shen
16
3 / 5 / 7
10,398
650
12,509
19,972
19,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
6 / 4 / 7
11,001
688
26,964
21,320
13,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
TeeDabs
Fafnir
17
2 / 4 / 9
10,047
628
8,271
24,753
36,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
squeefrog
Hachiman
16
3 / 6 / 9
10,063
629
21,528
15,988
8,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hly69
Kumbhakarna
16
2 / 4 / 13
10,068
629
4,529
30,408
38,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 4 / 17
11,711
732
18,907
20,793
15,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Viottic
Ah Muzen Cab
20
14 / 0 / 9
13,673
855
31,678
12,351
7,031
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Zerocius
Vamana
17
2 / 6 / 17
10,505
657
18,689
22,994
24,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
17
5 / 5 / 13
11,063
691
17,132
16,505
7,810
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
94
18
Kills
25
25
Deaths
19
42
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Frenzylullaby
Sylvanus
4
6
10
1.5
W
Kumbhakarna
Hly69
Kumbhakarna
2
4
13
2.13
L
Erlang Shen
OmegaKuma
Erlang Shen
3
5
7
1.3
L
6
4
7
2.38
L
Fafnir
TeeDabs
Fafnir
2
4
9
1.63
W
2
4
17
2.63
W
Ah Muzen Cab
Viottic
Ah Muzen Cab
14
0
9
18.5
W
Vamana
Zerocius
Vamana
2
6
17
1.75
W
Freya
5
5
13
2.3
L
Hachiman
squeefrog
Hachiman
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,877
Damage
90,935
107,217
Taken
103,051
108,384
Mitigated
93,720
43,137
Healing
51,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Frenzylullaby
Sylvanus
13,605
1,602
11,148
6,897
25,184
29,784
239
9,526
15,658
20,333
0
W
Kumbhakarna
Hly69
Kumbhakarna
4,529
521
3,890
7,507
30,408
38,278
889
14,167
16,241
7,685
0
L
Erlang Shen
OmegaKuma
Erlang Shen
12,509
4,941
3,409
4,876
19,972
19,881
309
7,294
12,678
0
22,755
L
26,964
7,625
1,447
9,500
21,320
13,603
1,531
6,976
14,344
46,252
0
L
Fafnir
TeeDabs
Fafnir
8,271
1,934
645
4,268
24,753
36,616
337
9,279
15,474
20,442
0
W
18,907
829
11,727
7,696
20,793
15,662
1,340
8,454
12,339
52,856
2,889
W
Ah Muzen Cab
Viottic
Ah Muzen Cab
31,678
19,070
4,669
6,228
12,351
7,031
3,681
4,860
7,491
0
64,471
W
Vamana
Zerocius
Vamana
18,689
9,119
1,359
1,828
22,994
24,939
476
10,637
12,357
580
24,899
W
Freya
17,132
4,469
3,007
4,045
16,505
7,810
1,098
10,722
5,783
22,282
0
L
Hachiman
squeefrog
Hachiman
21,528
10,707
215
732
15,988
8,500
0
6,333
9,655
0
39,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,889
Gold Earned
57,020
169
Minions Killed
187
0
Camps Cleared
0
1,286,549
Distance Traveled
1,422,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,380
649
12
1
0
267,595
0
W
Kumbhakarna
10,068
629
2
0
0
281,790
0
L
Erlang Shen
10,398
650
30
2
0
292,586
0
L
Freya
11,001
688
57
4
0
256,187
0
L
Fafnir
10,047
628
24
2
0
238,008
0
W
Ra
11,711
732
87
5
0
293,663
0
W
Ah Muzen Cab
13,673
855
79
5
0
292,648
0
W
Vamana
10,505
657
8
1
0
249,269
0
W
Freya
11,063
691
11
1
0
304,776
0
L
Hachiman
10,063
629
46
3
0
232,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role