Player Matchup

Scylla
Scylla
CrazierMetal4
Scylla
Level 78
God Stats
6W - 1L
1,527 SR
Queue Stats
12W - 18L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
NeededCarcass41
Cernunnos
Level 87
God Stats
3W - 2L
1,528 SR
Queue Stats
21W - 16L
1,579 Elo+
Party 1
Horus
Horus
SPARTACARCAS
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Sceptile5
Ao Kuang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
King Arthur
King Arthur
TONY1000
King Arthur
Level 149
God Stats
1W - 1L
1,292 SR
Queue Stats
16W - 19L
1,399 Elo+
Party 1
Team Averages
Level 81
1,470 SR
1,494 Elo+

VS

Team Averages
Level 88
1,522 SR
1,539 Elo+
Odin
Odin
DASGING3R
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,746 Elo+
Party 2
Surtr
Surtr
Hoseberg
Surtr
Level 108
God Stats
9W - 6L
1,516 SR
Queue Stats
15W - 11L
1,528 Elo+
Solo
Ra
Ra
PapiKrunch
Ra
Level 18
God Stats
2W - 1L
1,594 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 2
Anubis
Anubis
Stratovarius2021
Anubis
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,431 Elo+
Solo
Tiamat
Tiamat
UR not BETTER
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
9,118
1,140
17,102
3,740
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
NeededCarcass41
Cernunnos
14
2 / 1 / 4
8,704
1,088
8,872
4,831
2,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 8
9,748
1,219
6,397
12,325
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Sceptile5
Ao Kuang
14
2 / 0 / 4
8,641
1,080
7,848
4,338
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
TONY1000
King Arthur
14
1 / 1 / 5
8,479
1,060
8,373
11,579
11,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

329

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 1 / 0
8,039
1,005
6,618
12,882
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Hoseberg
Surtr
14
0 / 3 / 2
8,384
1,048
12,322
20,681
15,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 2 / 1
7,947
993
4,719
7,644
2,817
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
0 / 3 / 1
7,759
970
1,932
3,794
1,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 1
8,005
1,001
4,547
5,721
6,536
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
9
Kills
2
2
Deaths
9
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Odin
1
1
0
1
L
Surtr
Hoseberg
Surtr
0
3
2
0.33
W
Cernunnos
NeededCarcass41
Cernunnos
2
1
4
4
L
1
2
1
0.75
W
1
0
8
5
W
Ao Kuang
Sceptile5
Ao Kuang
2
0
4
4
L
0
3
1
0.17
W
King Arthur
TONY1000
King Arthur
1
1
5
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,592
Damage
30,138
36,813
Taken
50,722
36,302
Mitigated
36,134
12,776
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,102
1,333
0
0
3,740
1,778
0
1,052
2,652
34,295
0
L
Odin
6,618
1,053
27
677
12,882
9,825
0
6,845
5,780
0
10,473
L
Surtr
Hoseberg
Surtr
12,322
3,865
0
3,503
20,681
15,637
0
7,926
12,474
1,126
31,762
W
Cernunnos
NeededCarcass41
Cernunnos
8,872
2,668
0
808
4,831
2,881
0
1,611
3,178
0
41,400
L
4,719
550
1,636
1,018
7,644
2,817
0
3,485
4,121
9,736
0
W
6,397
2,374
1,782
4,632
12,325
16,900
0
3,637
8,322
0
12,753
W
Ao Kuang
Sceptile5
Ao Kuang
7,848
1,320
0
1,614
4,338
3,420
0
1,825
2,429
15,243
0
L
1,932
151
0
376
3,794
1,319
0
2,426
1,287
16,889
0
W
King Arthur
TONY1000
King Arthur
8,373
214
0
3,940
11,579
11,323
0
3,565
7,765
0
25,265
L
4,547
612
166
957
5,721
6,536
0
3,506
2,110
18,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
40,134
200
Minions Killed
150
5
Camps Cleared
3
802,563
Distance Traveled
664,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,118
1,140
46
6
2
152,730
0
L
Odin
8,039
1,005
35
4
0
157,991
0
L
Surtr
8,384
1,048
43
5
1
163,730
0
W
Cernunnos
8,704
1,088
83
10
2
145,083
0
L
Ra
7,947
993
13
2
0
115,886
0
W
Horus
9,748
1,219
9
1
0
162,414
0
W
Ao Kuang
8,641
1,080
24
3
1
168,664
0
L
Anubis
7,759
970
30
4
1
80,734
0
W
King Arthur
8,479
1,060
38
5
0
173,672
0
L
Tiamat
8,005
1,001
29
4
1
146,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role