Player Matchup

Apollo
Apollo
BronzeDiamond12
Apollo
Level 35
God Stats
2W - 3L
1,478 SR
Queue Stats
97W - 103L
1,304 Elo+
Solo
Maui
Maui
Hamel1234
Maui
Level 26
God Stats
1W - 3L
1,423 SR
Queue Stats
16W - 21L
1,403 Elo+
Party 3
Hera
Hera
MasterYosf
Hera
Level 108
God Stats
2W - 1L
1,761 SR
Queue Stats
34W - 32L
1,490 Elo+
Party 3
Sun Wukong
Sun Wukong
ThirstierStone
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,284 Elo+
Party 3
Hun Batz
Hun Batz
yosifpro
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,447 Elo+
Party 3
Team Averages
Level 64
1,532 SR
1,386 Elo+

VS

Team Averages
Level 48
1,592 SR
1,433 Elo+
Osiris
Osiris
 
Osiris
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Bayl0r
Kumbhakarna
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 24L
1,358 Elo+
Party 1
Izanami
Izanami
DarkSubconscious
Izanami
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 15L
1,358 Elo+
Party 1
Anubis
Anubis
UzbekiSam
Anubis
Level 65
God Stats
2W - 0L
1,797 SR
Queue Stats
25W - 22L
1,485 Elo+
Party 2
Fenrir
Fenrir
馬女槍馬女槍
Fenrir
Level 48
God Stats
31W - 33L
1,666 SR
Queue Stats
130W - 140L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
6,712
516
4,951
10,052
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
10
3 / 4 / 2
6,600
508
5,223
14,548
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 6 / 0
6,069
467
6,021
9,293
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ThirstierStone
Sun Wukong
8
0 / 3 / 2
5,109
393
1,716
8,541
4,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
yosifpro
Hun Batz
12
2 / 4 / 2
6,625
510
6,457
11,983
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 1 / 3
7,294
561
5,068
8,877
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
Bayl0r
Kumbhakarna
10
0 / 1 / 4
6,563
505
2,945
10,765
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 3 / 2
7,058
543
8,600
9,032
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
UzbekiSam
Anubis
13
3 / 2 / 4
7,719
594
10,838
11,112
5,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 1 / 2
8,637
664
10,761
10,818
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
18
18
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
3
2.5
W
Kumbhakarna
Bayl0r
Kumbhakarna
0
1
4
2
L
0
1
4
2
W
3
3
2
1.33
L
Maui
3
4
2
1
L
2
6
0
0.33
L
Sun Wukong
ThirstierStone
Sun Wukong
0
3
2
0.33
W
Anubis
UzbekiSam
Anubis
3
2
4
2.5
L
Hun Batz
yosifpro
Hun Batz
2
4
2
0.75
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,368
Damage
38,212
54,417
Taken
50,604
25,230
Mitigated
27,913
8,633
Healing
21,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,068
1,166
0
4,050
8,877
7,281
556
585
8,292
732
38,761
W
Kumbhakarna
Bayl0r
Kumbhakarna
2,945
543
433
3,559
10,765
7,333
13
2,670
8,095
15,355
0
L
4,951
2,940
0
4,594
10,052
3,825
0
841
9,211
0
59,597
W
8,600
7,165
0
4,242
9,032
3,143
921
1,605
7,427
0
52,328
L
Maui
5,223
1,534
239
2,062
14,548
10,801
0
3,827
10,721
12,408
0
L
6,021
1,248
0
1,159
9,293
2,284
0
4,879
4,414
36,042
0
L
Sun Wukong
ThirstierStone
Sun Wukong
1,716
535
0
579
8,541
4,427
0
2,138
6,403
0
14,436
W
Anubis
UzbekiSam
Anubis
10,838
611
0
6,335
11,112
5,290
990
4,619
6,493
53,793
0
L
Hun Batz
yosifpro
Hun Batz
6,457
2,397
0
0
11,983
3,893
0
2,757
9,226
0
52,789
W
10,761
2,009
0
2,500
10,818
4,866
0
1,765
9,053
0
66,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
37,271
271
Minions Killed
344
0
Camps Cleared
0
1,181,750
Distance Traveled
1,216,835
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,294
561
52
4
0
216,396
1
W
Kumbhakarna
6,563
505
12
1
0
244,826
4
L
Apollo
6,712
516
89
7
0
230,026
4
W
Izanami
7,058
543
93
7
0
228,817
0
L
Maui
6,600
508
16
1
0
222,468
1
L
Hera
6,069
467
54
4
0
210,596
5
L
Sun Wukong
5,109
393
26
2
0
239,440
0
W
Anubis
7,719
594
85
7
0
227,612
0
L
Hun Batz
6,625
510
86
7
0
279,220
0
W
Fenrir
8,637
664
102
8
0
299,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role