Player Matchup

Sun Wukong
Sun Wukong
Its-Cal49
Sun Wukong
Level 126
God Stats
15W - 11L
1,556 SR
Queue Stats
133W - 146L
1,435 Elo+
Party 2
Chaac
Chaac
KING_2REAL_713
Chaac
Level 147
God Stats
179W - 168L
1,578 SR
Queue Stats
771W - 791L
1,487 Elo+
Party 2
Raijin
Raijin
wildcatgonecrazy
Raijin
Level 138
God Stats
34W - 30L
1,487 SR
Queue Stats
442W - 458L
1,467 Elo+
Party 2
Team Averages
Level 137
1,541 SR
1,463 Elo+

VS

Team Averages
Level 80
1,514 SR
1,426 Elo+
Ao Kuang
Ao Kuang
ImGlobal76
Ao Kuang
Level 56
God Stats
3W - 3L
1,418 SR
Queue Stats
35W - 29L
1,487 Elo+
Party 1
Chaac
Chaac
Manny1900
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
Yo it Antwon
Danzaburou
Level 96
God Stats
13W - 4L
1,624 SR
Queue Stats
105W - 98L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Its-Cal49
Sun Wukong
12
0 / 2 / 10
8,195
683
7,639
9,399
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 3 / 8
9,389
782
8,884
12,325
14,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 3
10,784
899
18,655
7,387
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ImGlobal76
Ao Kuang
12
4 / 5 / 2
8,400
700
7,912
13,161
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Manny1900
Chaac
13
1 / 4 / 3
8,510
709
6,678
14,195
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
Yo it Antwon
Danzaburou
14
2 / 3 / 3
9,310
776
6,508
12,305
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
7
7
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ImGlobal76
Ao Kuang
4
5
2
1
W
Sun Wukong
Its-Cal49
Sun Wukong
0
2
10
2.5
W
3
3
8
2.33
L
Chaac
Manny1900
Chaac
1
4
3
0.63
L
Danzaburou
Yo it Antwon
Danzaburou
2
3
3
1.17
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,178
Damage
21,098
29,111
Taken
39,661
26,315
Mitigated
17,884
2,466
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ImGlobal76
Ao Kuang
7,912
2,320
0
3,165
13,161
5,589
176
5,827
6,942
17,054
0
W
Sun Wukong
Its-Cal49
Sun Wukong
7,639
1,687
0
894
9,399
7,732
379
3,402
5,997
0
16,329
W
8,884
512
0
1,572
12,325
14,989
417
3,368
8,957
0
19,681
L
Chaac
Manny1900
Chaac
6,678
1,275
423
3,172
14,195
7,253
0
6,622
7,484
0
36,358
L
Danzaburou
Yo it Antwon
Danzaburou
6,508
1,856
0
4,225
12,305
5,042
0
5,592
6,463
0
41,353
W
18,655
865
0
0
7,387
3,594
1,404
1,176
6,211
57,782
3,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
26,220
130
Minions Killed
147
0
Camps Cleared
0
666,027
Distance Traveled
688,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,400
700
21
2
0
227,924
0
W
Sun Wukong
8,195
683
26
2
0
216,018
0
W
Chaac
9,389
782
22
2
0
238,511
0
L
Chaac
8,510
709
64
5
0
231,867
0
L
Danzaburou
9,310
776
62
5
0
228,625
0
W
Raijin
10,784
899
82
7
0
211,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role