Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SuperWheat
Ah Muzen Cab
Level 66
God Stats
9W - 0L
1,754 SR
Queue Stats
36W - 31L
1,465 Elo+
Solo
Yu Huang
Yu Huang
SusRagna
Yu Huang
Level 60
God Stats
8W - 11L
1,390 SR
Queue Stats
823W - 847L
1,515 Elo+
Party 2
Bellona
Bellona
XxBrokenMoon12xX
Bellona
Level 103
God Stats
2W - 2L
1,307 SR
Queue Stats
475W - 502L
1,489 Elo+
Party 2
Team Averages
Level 76
1,484 SR
1,489 Elo+

VS

Team Averages
Level 96
1,561 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
Nativedesu90
Cu Chulainn
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,437 Elo+
Solo
Chiron
Chiron
Vampyroo_
Chiron
Level 67
God Stats
4W - 3L
1,704 SR
Queue Stats
13W - 19L
1,496 Elo+
Party 1
Chang'e
Chang'e
faversaver
Chang'e
Level 178
God Stats
1W - 1L
1,478 SR
Queue Stats
107W - 87L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SuperWheat
Ah Muzen Cab
16
4 / 4 / 10
10,273
790
14,581
11,812
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SusRagna
Yu Huang
16
5 / 2 / 7
10,170
782
11,083
7,831
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 0 / 7
10,713
824
13,348
15,550
18,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nativedesu90
Cu Chulainn
15
5 / 3 / 1
9,805
754
11,605
16,911
19,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Vampyroo_
Chiron
12
0 / 7 / 4
8,151
627
7,196
15,001
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
faversaver
Chang'e
14
1 / 6 / 4
8,944
688
11,991
15,770
6,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
6
6
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Nativedesu90
Cu Chulainn
5
3
1
1.83
W
Ah Muzen Cab
SuperWheat
Ah Muzen Cab
4
4
10
2.25
W
Yu Huang
SusRagna
Yu Huang
5
2
7
4.25
L
Chiron
Vampyroo_
Chiron
0
7
4
0.29
W
7
0
7
10.5
L
Chang'e
faversaver
Chang'e
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,012
Damage
30,792
35,193
Taken
47,682
27,905
Mitigated
32,293
6,038
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Nativedesu90
Cu Chulainn
11,605
1,878
0
1,900
16,911
19,469
278
4,143
12,399
0
33,956
W
Ah Muzen Cab
SuperWheat
Ah Muzen Cab
14,581
6,836
0
2,068
11,812
5,781
1,080
4,390
7,044
0
50,690
W
Yu Huang
SusRagna
Yu Huang
11,083
576
459
473
7,831
4,109
1,059
2,207
5,246
42,210
1,522
L
Chiron
Vampyroo_
Chiron
7,196
1,767
348
2,507
15,001
6,085
48
3,905
10,728
0
25,822
W
13,348
4,153
0
3,038
15,550
18,015
988
5,133
9,806
0
30,352
L
Chang'e
faversaver
Chang'e
11,991
287
2,503
3,472
15,770
6,739
0
2,502
12,821
40,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
26,900
179
Minions Killed
168
0
Camps Cleared
0
793,307
Distance Traveled
625,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,805
754
41
3
0
251,294
0
W
Ah Muzen Cab
10,273
790
82
6
0
252,596
0
W
Yu Huang
10,170
782
70
5
0
247,992
0
L
Chiron
8,151
627
45
3
0
174,914
0
W
Bellona
10,713
824
27
2
0
292,719
0
L
Chang'e
8,944
688
82
6
0
198,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role