Player Matchup

Hercules
Hercules
 
Hercules
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ElEduPOWN
Sol
Level 89
God Stats
3W - 3L
1,530 SR
Queue Stats
51W - 45L
1,527 Elo+
Party 1
Bakasura
Bakasura
ElJuliPOWN
Bakasura
Level 98
God Stats
4W - 2L
1,852 SR
Queue Stats
12W - 18L
1,523 Elo+
Party 1
Artio
Artio
Piñe
Artio
Level 69
God Stats
1W - 0L
1,650 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 1
Neith
Neith
Santidad
Neith
Level 121
God Stats
2W - 1L
1,535 SR
Queue Stats
17W - 17L
1,605 Elo+
Party 1
Team Averages
Level 109
1,613 SR
1,491 Elo+

VS

Team Averages
Level 90
1,396 SR
1,473 Elo+
Kali
Kali
Fr4nc02oo401
Kali
Level 109
God Stats
2W - 8L
1,299 SR
Queue Stats
234W - 239L
1,416 Elo+
Solo
Ares
Ares
Lauchita_G
Ares
Level 44
God Stats
1W - 4L
1,411 SR
Queue Stats
51W - 65L
1,502 Elo+
Solo
Surtr
Surtr
Paulo Mendes17
Surtr
Level 88
God Stats
79W - 85L
1,510 SR
Queue Stats
1,225W - 1,239L
1,416 Elo+
Solo
Neith
Neith
Risley_X
Neith
Level 107
God Stats
2W - 5L
1,259 SR
Queue Stats
20W - 23L
1,478 Elo+
Solo
Hera
Hera
SND Tonyy6106
Hera
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 171L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 0 / 2
9,459
631
9,874
13,837
14,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 3 / 1
9,459
631
14,875
13,923
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
ElJuliPOWN
Bakasura
15
7 / 3 / 4
8,985
599
13,080
14,771
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Piñe
Artio
10
0 / 0 / 6
6,452
430
2,443
11,594
9,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Santidad
Neith
11
1 / 3 / 3
7,183
479
3,238
8,796
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
8,634
576
8,303
14,154
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 1
6,374
425
3,316
14,039
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 7 / 0
6,797
453
6,293
13,886
7,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Risley_X
Neith
12
0 / 4 / 3
6,922
461
5,938
11,659
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

13
3 / 5 / 2
7,728
515
11,117
9,144
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
21
Kills
9
9
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
2
8
W
6
3
1
2.17
W
Bakasura
ElJuliPOWN
Bakasura
7
3
4
3
L
5
2
2
3
L
1
3
1
0.5
L
0
7
0
0
W
Artio
Piñe
Artio
0
0
6
3
L
Neith
Risley_X
Neith
0
4
3
0.38
L
3
5
2
0.8
W
Neith
Santidad
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
34,967
62,921
Taken
62,882
40,280
Mitigated
33,952
23,712
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,874
4,034
0
8,374
13,837
14,958
186
919
12,918
138
73,866
W
14,875
6,110
0
7,627
13,923
5,481
3,455
1,990
11,933
94,140
0
W
Bakasura
ElJuliPOWN
Bakasura
13,080
9,479
0
1,958
14,771
6,520
0
1,917
12,854
0
68,506
L
8,303
4,734
0
2,626
14,154
6,220
0
2,298
10,961
0
60,799
L
3,316
185
0
2,506
14,039
11,638
0
5,759
7,421
17,549
0
L
6,293
2,152
0
2,627
13,886
7,988
0
1,628
11,730
284
47,639
W
Artio
Piñe
Artio
2,443
290
458
3,256
11,594
9,727
0
5,002
6,592
17,744
0
L
Neith
Risley_X
Neith
5,938
1,573
0
2,590
11,659
4,557
195
6,941
4,473
0
57,456
L
11,117
2,522
103
1,759
9,144
3,549
0
830
7,436
63,027
0
W
Neith
Santidad
Neith
3,238
571
0
2,039
8,796
3,594
0
4,730
4,066
0
46,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,538
Gold Earned
36,455
503
Minions Killed
380
0
Camps Cleared
0
1,526,310
Distance Traveled
1,501,702
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,459
631
151
10
0
339,976
5
W
Sol
9,459
631
149
10
0
261,324
4
W
Bakasura
8,985
599
105
7
0
342,247
0
L
Kali
8,634
576
80
5
0
362,660
0
L
Ares
6,374
425
29
2
0
301,534
1
L
Surtr
6,797
453
81
5
0
297,993
0
W
Artio
6,452
430
12
1
0
330,284
4
L
Neith
6,922
461
78
5
0
252,797
0
L
Hera
7,728
515
112
7
0
286,718
1
W
Neith
7,183
479
86
6
0
252,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role