Player Matchup

Chaac
Chaac
Bronze III
Dirtybird3434
Chaac
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,363 MMR
Party 1
Olorun
Olorun
Bronze III
MovesLikeMike
Olorun
Bronze III
Level 127
God Stats
1W - 0L
1,319 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
reaperthe2nd
Fenrir
Bronze III
Level 74
God Stats
2W - 0L
1,927 SR
Queue Stats
5W - 5L
1,363 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,582 SR
1,409 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,365 SR
1,399 MMR
Izanami
Izanami
Bronze III
Chris59706
Izanami
Bronze III
Level 85
God Stats
0W - 1L
1,386 SR
Queue Stats
2W - 7L
1,394 MMR
Solo
Sol
Sol
Gold V
LOxDAxGOAT
Sol
Gold V
Level 142
God Stats
6W - 5L
1,277 SR
Queue Stats
16W - 24L
1,402 MMR
Solo
Maui
Maui
Silver III
xAbsolutism
Maui
Silver III
Level 66
God Stats
9W - 15L
1,433 SR
Queue Stats
16W - 23L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
7,463
933
8,715
11,696
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 0 / 7
8,047
1,006
12,849
7,385
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
6 / 1 / 5
7,620
953
7,672
5,800
2,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ZeusHeraOdinShivaVulcan

VS

Bans
HadesTsukuyomiYmirDa JiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chris59706
Izanami
10
0 / 6 / 1
5,625
703
2,673
10,225
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,515
689
7,493
11,158
3,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
6,208
776
3,150
11,156
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chris59706
Izanami
0
6
1
0.08
W
3
0
9
7.5
L
0
4
1
0.13
W
4
0
7
7.5
W
Fenrir
6
1
5
8.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
13,316
24,881
Taken
32,539
14,194
Mitigated
12,955
11,012
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chris59706
Izanami
2,673
1,288
0
1,060
10,225
2,655
0
3,388
6,505
0
13,678
W
8,715
1,643
0
5,525
11,696
8,651
266
4,415
7,281
0
29,970
L
7,493
1,424
320
4,796
11,158
3,223
0
5,294
5,664
23,362
0
W
12,849
6,809
702
3,649
7,385
3,095
1,923
3,585
3,800
43,424
0
W
Fenrir
7,672
2,157
0
1,136
5,800
2,448
690
2,741
3,059
0
24,257
L
3,150
1,153
277
2,950
11,156
7,077
0
4,171
6,736
8,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,130
Gold Earned
17,348
133
Minions Killed
77
0
Camps Cleared
0
538,216
Distance Traveled
426,862
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,625
703
27
3
0
133,948
0
W
Chaac
7,463
933
35
4
0
188,525
0
L
Sol
5,515
689
39
5
0
143,988
2
W
Olorun
8,047
1,006
71
9
0
157,267
0
W
Fenrir
7,620
953
27
3
0
192,424
0
L
Maui
6,208
776
11
1
0
148,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role