Player Matchup

Agni
Agni
JJJOKERZ
Agni
Level 128
God Stats
3W - 1L
1,700 SR
Queue Stats
270W - 264L
1,544 Elo+
Party 2
Yu Huang
Yu Huang
Kanooxi
Yu Huang
Level 24
God Stats
2W - 1L
1,278 SR
Queue Stats
47W - 71L
1,359 Elo+
Solo
Zeus
Zeus
Yojhan
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,691 Elo+
Party 2
Anhur
Anhur
assassinXninin
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,406 Elo+
Solo
Hel
Hel
stealthy99
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 58L
1,360 Elo+
Solo
Team Averages
Level 44
1,495 SR
1,472 Elo+

VS

Team Averages
Level 59
1,592 SR
1,445 Elo+
Chronos
Chronos
Tatarus28
Chronos
Level 17
God Stats
1W - 2L
1,719 SR
Queue Stats
3W - 6L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
Thuzir
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,557 Elo+
Solo
Poseidon
Poseidon
adriansanmi
Poseidon
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
202W - 203L
1,441 Elo+
Solo
Xbalanque
Xbalanque
natrzenej
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,383 Elo+
Party 1
Aphrodite
Aphrodite
ultrastyle89
Aphrodite
Level 143
God Stats
16W - 9L
1,741 SR
Queue Stats
800W - 827L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
2 / 6 / 14
10,769
718
18,372
14,497
6,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Kanooxi
Yu Huang
20
11 / 2 / 9
12,755
850
15,295
11,090
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Yojhan
Zeus
20
13 / 2 / 10
12,448
830
37,764
15,274
7,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 8
9,919
661
6,895
14,698
6,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 4 / 9
8,878
592
3,672
14,273
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Tatarus28
Chronos
18
3 / 5 / 6
10,133
676
5,905
14,370
6,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Thuzir
Jormungandr
15
2 / 7 / 5
9,285
619
12,344
18,558
16,484
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
adriansanmi
Poseidon
20
10 / 5 / 5
12,467
831
28,376
21,258
9,695
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
natrzenej
Xbalanque
13
0 / 7 / 5
8,392
559
5,634
15,051
5,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
ultrastyle89
Aphrodite
17
2 / 4 / 8
9,387
626
6,980
18,713
15,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
28
Kills
17
19
Deaths
28
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
2
6
14
1.5
W
Yu Huang
Kanooxi
Yu Huang
11
2
9
7.75
L
Chronos
Tatarus28
Chronos
3
5
6
1.2
L
Jormungandr
Thuzir
Jormungandr
2
7
5
0.64
W
Zeus
Yojhan
Zeus
13
2
10
9
L
Poseidon
adriansanmi
Poseidon
10
5
5
2.5
W
2
5
8
1.2
L
Xbalanque
natrzenej
Xbalanque
0
7
5
0.36
W
0
4
9
1.13
L
Aphrodite
ultrastyle89
Aphrodite
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,998
Damage
59,239
69,832
Taken
87,950
33,827
Mitigated
53,824
32,203
Healing
36,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
18,372
1,095
1,900
2,435
14,497
6,419
155
10,006
4,466
33,344
2,006
W
Yu Huang
Kanooxi
Yu Huang
15,295
1,047
1,260
2,036
11,090
5,740
819
7,822
3,239
36,224
0
L
Chronos
Tatarus28
Chronos
5,905
48
542
1,570
14,370
6,802
419
11,712
2,658
22,763
0
L
Jormungandr
Thuzir
Jormungandr
12,344
1,653
498
2,130
18,558
16,484
24
14,434
4,124
22,389
0
W
Zeus
Yojhan
Zeus
37,764
1,930
4,292
5,325
15,274
7,830
458
10,971
4,283
56,155
2,370
L
Poseidon
adriansanmi
Poseidon
28,376
2,888
2,498
6,036
21,258
9,695
0
18,238
3,020
56,804
3,187
W
6,895
1,761
1,847
2,338
14,698
6,676
1,591
11,569
3,114
0
16,048
L
Xbalanque
natrzenej
Xbalanque
5,634
3,886
779
2,716
15,051
5,577
540
12,925
2,126
0
10,579
W
3,672
463
6,058
4,712
14,273
7,162
317
11,281
2,966
9,276
393
L
Aphrodite
ultrastyle89
Aphrodite
6,980
0
9,874
9,695
18,713
15,266
102
14,704
4,009
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
49,664
173
Minions Killed
169
0
Camps Cleared
0
1,394,505
Distance Traveled
1,396,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,769
718
41
3
0
255,034
0
W
Yu Huang
12,755
850
41
3
0
286,218
0
L
Chronos
10,133
676
39
3
0
293,386
0
L
Jormungandr
9,285
619
17
1
0
258,686
0
W
Zeus
12,448
830
63
4
0
308,013
0
L
Poseidon
12,467
831
84
6
0
303,113
0
W
Anhur
9,919
661
21
1
0
289,272
0
L
Xbalanque
8,392
559
12
1
0
245,824
0
W
Hel
8,878
592
7
0
0
255,968
0
L
Aphrodite
9,387
626
17
1
0
295,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role