Player Matchup

Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Audiomental
Surtr
Level 124
God Stats
57W - 33L
1,717 SR
Queue Stats
480W - 478L
1,566 Elo+
Solo
Heimdallr
Heimdallr
BruhhChamp
Heimdallr
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
171W - 158L
1,434 Elo+
Party 3
Hades
Hades
DrTreelo
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,476 Elo+
Party 2
Fafnir
Fafnir
FunkM0nk3y
Fafnir
Level 104
God Stats
5W - 6L
1,629 SR
Queue Stats
139W - 156L
1,451 Elo+
Party 3
Team Averages
Level 85
1,569 SR
1,485 Elo+

VS

Team Averages
Level 79
1,545 SR
1,494 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ItDarkgoji
Fenrir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,675 Elo+
Party 1
Kuzenbo
Kuzenbo
Stivvyy
Kuzenbo
Level 44
God Stats
4W - 3L
1,594 SR
Queue Stats
55W - 57L
1,420 Elo+
Party 1
Xbalanque
Xbalanque
TameDrip
Xbalanque
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 128L
1,409 Elo+
Party 1
Surtr
Surtr
maxbizzy
Surtr
Level 80
God Stats
11W - 8L
1,631 SR
Queue Stats
107W - 99L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 7 / 3
6,706
447
11,264
18,941
13,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 4 / 2
7,660
511
7,667
12,026
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
BruhhChamp
Heimdallr
12
0 / 3 / 2
7,169
478
9,385
12,312
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
DrTreelo
Hades
11
0 / 1 / 1
6,026
402
2,222
4,914
2,937
Fafnir
FunkM0nk3y
Fafnir
9
2 / 6 / 2
6,893
460
4,179
16,401
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 5
9,088
606
9,422
7,207
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
ItDarkgoji
Fenrir
11
4 / 2 / 7
7,764
518
5,706
10,185
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Stivvyy
Kuzenbo
12
2 / 0 / 13
8,554
570
5,276
9,713
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
TameDrip
Xbalanque
15
7 / 1 / 5
9,522
635
10,027
11,125
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
maxbizzy
Surtr
13
5 / 2 / 10
9,111
607
14,835
16,740
14,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
21
21
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
3
0.36
W
Janus
 
Janus
3
1
5
5.5
L
3
4
2
1
L
Heimdallr
BruhhChamp
Heimdallr
0
3
2
0.33
L
Hades
DrTreelo
Hades
0
1
1
0.5
L
Fafnir
FunkM0nk3y
Fafnir
2
6
2
0.5
W
Fenrir
ItDarkgoji
Fenrir
4
2
7
3.75
W
Kuzenbo
Stivvyy
Kuzenbo
2
0
13
8.5
W
Xbalanque
TameDrip
Xbalanque
7
1
5
9.5
W
Surtr
maxbizzy
Surtr
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,717
Damage
45,266
64,594
Taken
54,970
45,219
Mitigated
39,296
18,793
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,264
1,886
0
5,569
18,941
13,242
0
4,745
14,196
0
51,141
W
Janus
 
Janus
9,422
477
203
1,979
7,207
3,229
728
1,392
5,815
77,840
0
L
7,667
2,502
0
2,145
12,026
6,305
0
3,911
8,115
615
54,935
L
Heimdallr
BruhhChamp
Heimdallr
9,385
4,327
0
5,286
12,312
5,219
0
2,366
9,946
0
56,394
L
Hades
DrTreelo
Hades
2,222
131
0
2,118
4,914
2,937
0
1,500
3,414
27,361
0
L
Fafnir
FunkM0nk3y
Fafnir
4,179
1,277
247
3,428
16,401
17,516
0
3,632
12,769
21,247
0
W
Fenrir
ItDarkgoji
Fenrir
5,706
2,822
0
2,016
10,185
3,995
141
1,296
8,889
0
26,015
W
Kuzenbo
Stivvyy
Kuzenbo
5,276
2,474
0
2,096
9,713
13,274
442
1,208
8,505
22,563
0
W
Xbalanque
TameDrip
Xbalanque
10,027
6,602
0
6,847
11,125
4,775
2,413
1,328
9,797
0
70,730
W
Surtr
maxbizzy
Surtr
14,835
5,532
0
7,042
16,740
14,023
755
1,823
14,917
2,896
61,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
44,039
332
Minions Killed
407
0
Camps Cleared
0
1,363,003
Distance Traveled
1,623,162
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,706
447
71
5
0
281,817
2
W
Janus
9,088
606
131
9
0
301,878
7
L
Surtr
7,660
511
87
6
0
324,311
5
L
Heimdallr
7,169
478
105
7
0
287,046
0
L
Hades
6,026
402
43
3
0
207,581
5
L
Fafnir
6,893
460
26
2
0
262,248
0
W
Fenrir
7,764
518
32
2
0
356,545
0
W
Kuzenbo
8,554
570
28
2
0
318,495
0
W
Xbalanque
9,522
635
115
8
0
361,924
0
W
Surtr
9,111
607
101
7
0
284,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role