Player Matchup

Loki
Loki
Gold III
Affiliate6
Loki
Gold III
Level 137
God Stats
11W - 6L
1,643 SR
Queue Stats
455W - 531L
1,517 MMR
Solo
Sobek
Sobek
Gold IV
MATUBRUH 2
Sobek
Gold IV
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
176W - 190L
1,501 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
ThousandFlea792
Kukulkan
Gold IV
Level 108
God Stats
17W - 16L
1,583 SR
Queue Stats
182W - 185L
1,501 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,575 SR
1,506 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,628 SR
1,504 MMR
Khepri
Khepri
Bronze III
Kaabii13
Khepri
Bronze III
Level 127
God Stats
9W - 5L
1,648 SR
Queue Stats
10W - 6L
1,497 MMR
Party 1
Thanatos
Thanatos
Gold III
MURDEROFDREAMS
Thanatos
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 133L
1,517 MMR
Solo
Anubis
Anubis
Bronze III
Robohagensen88
Anubis
Bronze III
Level 121
God Stats
4W - 3L
1,735 SR
Queue Stats
10W - 6L
1,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
6,981
698
4,651
5,161
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
12
2 / 0 / 1
7,937
794
2,149
6,236
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
12
0 / 0 / 3
6,892
689
4,778
2,114
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Ne ZhaFenrirAo KuangAtlasBaron Samedi

VS

Bans
AchillesRaAresAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kaabii13
Khepri
11
0 / 0 / 0
6,793
679
1,571
3,817
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
10
0 / 2 / 0
5,976
598
2,150
4,777
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 1 / 0
6,768
677
4,695
5,481
2,785
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Khepri
Kaabii13
Khepri
0
0
0
0
W
Sobek
2
0
1
2.5
L
Thanatos
0
2
0
0
L
0
1
0
0
W
Kukulkan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,578
Damage
8,416
13,511
Taken
14,075
11,279
Mitigated
8,209
5,647
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,651
589
0
1,586
5,161
3,774
27
3,748
1,413
0
15,817
L
Khepri
Kaabii13
Khepri
1,571
83
139
975
3,817
3,317
0
2,671
1,105
5,970
0
W
Sobek
2,149
353
240
3,310
6,236
6,862
105
2,371
3,865
9,228
0
L
Thanatos
2,150
268
0
2,400
4,777
2,107
0
1,477
3,079
0
19,500
L
4,695
301
61
2,777
5,481
2,785
0
2,824
2,208
37,625
0
W
Kukulkan
4,778
542
0
511
2,114
643
275
167
1,947
46,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,810
Gold Earned
19,537
135
Minions Killed
119
0
Camps Cleared
0
547,045
Distance Traveled
462,895
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,981
698
25
3
0
181,792
0
L
Khepri
6,793
679
8
1
0
141,315
0
W
Sobek
7,937
794
12
1
0
184,896
1
L
Thanatos
5,976
598
35
4
0
156,308
0
L
Anubis
6,768
677
76
8
0
165,272
0
W
Kukulkan
6,892
689
98
10
0
180,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role