Player Matchup

Terra
Terra
COA Bloom
Terra
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 53L
1,372 Elo+
Solo
Thor
Thor
Drakestar111
Thor
Level 57
God Stats
5W - 7L
1,118 SR
Queue Stats
15W - 18L
1,275 Elo+
Party 1
King Arthur
King Arthur
GravyVent
King Arthur
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
347W - 288L
1,585 Elo+
Party 1
Freya
Freya
Katastremeno
Freya
Level 140
God Stats
3W - 5L
1,159 SR
Queue Stats
193W - 216L
1,447 Elo+
Party 1
Sol
Sol
Makitakake
Sol
Level 98
God Stats
5W - 9L
1,456 SR
Queue Stats
51W - 70L
1,405 Elo+
Party 1
Team Averages
Level 102
1,347 SR
1,417 Elo+

VS

Team Averages
Level 63
1,443 SR
1,489 Elo+
Thanatos
Thanatos
AnoxicToxxic
Thanatos
Level 109
God Stats
4W - 6L
1,604 SR
Queue Stats
74W - 76L
1,506 Elo+
Solo
Tiamat
Tiamat
BrettyPad
Tiamat
Level 65
God Stats
1W - 2L
1,245 SR
Queue Stats
89W - 58L
1,655 Elo+
Party 2
Khepri
Khepri
CoryCyclops
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 127L
1,459 Elo+
Solo
Awilix
Awilix
Defiantstukita
Awilix
Level 44
God Stats
34W - 46L
1,357 SR
Queue Stats
258W - 244L
1,530 Elo+
Solo
Ullr
Ullr
NickTheNinja05
Ullr
Level 27
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
COA Bloom
Terra
10
2 / 1 / 4
6,592
599
1,855
9,605
6,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 3 / 3
6,751
614
4,966
8,989
3,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
GravyVent
King Arthur
13
6 / 0 / 0
7,875
716
6,360
7,157
6,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 2 / 3
6,532
594
7,350
5,820
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 5
7,429
675
6,722
10,165
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnoxicToxxic
Thanatos
9
0 / 5 / 0
4,792
436
2,342
7,564
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
BrettyPad
Tiamat
11
6 / 3 / 2
6,821
620
8,005
9,059
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
8
0 / 2 / 3
4,894
445
2,724
7,644
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 3 / 5
6,247
568
6,233
8,004
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 5 / 1
4,196
381
2,564
7,322
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
8
8
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AnoxicToxxic
Thanatos
0
5
0
0
L
Tiamat
BrettyPad
Tiamat
6
3
2
2.33
W
Terra
COA Bloom
Terra
2
1
4
4
L
Khepri
0
2
3
0.75
L
2
3
5
1.5
W
3
3
3
1.5
W
King Arthur
GravyVent
King Arthur
6
0
0
6
W
4
2
3
2.75
W
1
2
5
1.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
21,868
41,736
Taken
39,593
21,977
Mitigated
20,901
14,437
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AnoxicToxxic
Thanatos
2,342
255
0
3,246
7,564
4,593
0
1,097
6,467
610
20,039
L
Tiamat
BrettyPad
Tiamat
8,005
1,160
0
2,462
9,059
5,470
0
4,911
4,112
36,096
0
W
Terra
COA Bloom
Terra
1,855
572
2,099
3,737
9,605
6,507
365
2,631
6,974
19,419
0
L
Khepri
2,724
452
505
1,819
7,644
5,476
0
3,784
3,810
19,926
0
L
6,233
2,130
0
490
8,004
3,064
0
2,940
4,880
0
40,509
W
4,966
870
0
1,270
8,989
3,180
0
1,539
7,450
0
44,981
W
King Arthur
GravyVent
King Arthur
6,360
794
0
710
7,157
6,436
29
205
6,952
3,745
55,006
W
7,350
2,299
0
1,323
5,820
1,980
477
1,383
4,437
37,468
0
W
6,722
2,785
0
5,298
10,165
3,874
1,112
5,176
4,989
56,495
0
L
2,564
1,625
0
0
7,322
2,298
0
3,801
3,300
0
12,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,179
Gold Earned
26,950
342
Minions Killed
197
0
Camps Cleared
0
1,105,578
Distance Traveled
1,044,901
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,792
436
42
4
0
223,496
0
L
Tiamat
6,821
620
51
5
0
229,223
0
W
Terra
6,592
599
34
3
0
226,924
0
L
Khepri
4,894
445
24
2
0
192,081
4
L
Awilix
6,247
568
63
6
0
235,825
1
W
Thor
6,751
614
61
6
0
219,917
0
W
King Arthur
7,875
716
82
7
0
238,686
0
W
Freya
6,532
594
65
6
0
205,365
0
W
Sol
7,429
675
100
9
0
214,686
0
L
Ullr
4,196
381
17
2
0
164,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role