Player Matchup

Cernunnos
Cernunnos
GorillaGlue112
Cernunnos
Level 98
God Stats
2W - 6L
1,500 SR
Queue Stats
29W - 33L
1,481 Elo+
Party 1
Maui
Maui
JPZen
Maui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 124L
1,580 Elo+
Solo
Chronos
Chronos
VigorHunter69
Chronos
Level 136
God Stats
8W - 6L
1,600 SR
Queue Stats
77W - 76L
1,527 Elo+
Party 1
Mulan
Mulan
YaBoiiMeow
Mulan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,446 Elo+
Party 3
Ne Zha
Ne Zha
YaboiiYogi
Ne Zha
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 49L
1,482 Elo+
Party 3
Team Averages
Level 118
1,520 SR
1,503 Elo+

VS

Team Averages
Level 77
1,436 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
Just-_-L3gs
Morgan Le Fay
Level 83
God Stats
52W - 38L
1,628 SR
Queue Stats
75W - 59L
1,574 Elo+
Party 2
Persephone
Persephone
JustT_TSas
Persephone
Level 55
God Stats
1W - 3L
1,051 SR
Queue Stats
45W - 50L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Justx_xW
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,432 Elo+
Party 2
Achilles
Achilles
Slayster77
Achilles
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 48L
1,489 Elo+
Solo
Skadi
Skadi
elias679
Skadi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 136L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GorillaGlue112
Cernunnos
16
0 / 4 / 2
9,039
695
8,518
17,548
7,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
JPZen
Maui
16
2 / 4 / 4
9,489
730
6,945
17,162
21,724
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chronos
16
2 / 8 / 2
9,563
736
12,101
17,278
8,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
15
1 / 5 / 2
8,624
663
8,761
16,051
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
YaboiiYogi
Ne Zha
16
2 / 8 / 2
9,227
710
9,747
18,812
10,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Just-_-L3gs
Morgan Le Fay
19
5 / 2 / 14
11,184
860
17,210
16,546
10,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
JustT_TSas
Persephone
18
6 / 1 / 6
11,424
879
11,166
7,090
3,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Justx_xW
Cthulhu
17
2 / 4 / 15
10,081
775
13,228
18,368
24,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Slayster77
Achilles
19
11 / 0 / 14
11,783
906
17,775
14,693
25,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
elias679
Skadi
18
5 / 0 / 14
11,084
853
16,972
9,230
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
7
Kills
29
29
Deaths
7
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GorillaGlue112
Cernunnos
0
4
2
0.25
L
Maui
JPZen
Maui
2
4
4
1
W
Morgan Le Fay
Just-_-L3gs
Morgan Le Fay
5
2
14
6
W
Persephone
JustT_TSas
Persephone
6
1
6
9
W
Cthulhu
Justx_xW
Cthulhu
2
4
15
2.38
W
Achilles
Slayster77
Achilles
11
0
14
18
L
Chronos
2
8
2
0.38
L
Mulan
1
5
2
0.4
L
Ne Zha
YaboiiYogi
Ne Zha
2
8
2
0.38
W
Skadi
elias679
Skadi
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,072
Damage
76,351
86,851
Taken
65,927
58,619
Mitigated
69,049
7,196
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GorillaGlue112
Cernunnos
8,518
3,726
59
2,266
17,548
7,826
195
7,709
9,327
0
43,872
L
Maui
JPZen
Maui
6,945
1,266
127
1,702
17,162
21,724
0
8,070
8,095
16,244
0
W
Morgan Le Fay
Just-_-L3gs
Morgan Le Fay
17,210
1,449
570
5,015
16,546
10,194
2,207
3,610
12,398
46,293
0
W
Persephone
JustT_TSas
Persephone
11,166
1,567
0
3,442
7,090
3,383
2,917
3,103
3,939
45,060
0
W
Cthulhu
Justx_xW
Cthulhu
13,228
566
1,716
3,950
18,368
24,871
0
5,651
12,629
21,132
1,301
W
Achilles
Slayster77
Achilles
17,775
3,499
0
3,305
14,693
25,461
610
3,278
11,283
2,859
33,322
L
Chronos
12,101
5,192
0
703
17,278
8,421
722
6,699
9,944
34,959
0
L
Mulan
8,761
1,012
0
1,450
16,051
10,454
221
8,771
6,265
0
24,125
L
Ne Zha
YaboiiYogi
Ne Zha
9,747
1,533
0
889
18,812
10,194
0
7,200
10,854
0
32,026
W
Skadi
elias679
Skadi
16,972
6,309
0
1,110
9,230
5,140
4,807
3,403
5,827
0
54,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
55,556
214
Minions Killed
283
0
Camps Cleared
0
1,223,032
Distance Traveled
1,368,347
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,039
695
60
5
0
221,333
0
L
Maui
9,489
730
21
2
0
230,626
0
W
Morgan Le Fay
11,184
860
73
6
0
265,538
0
W
Persephone
11,424
879
79
6
0
252,948
0
W
Cthulhu
10,081
775
16
1
0
267,067
0
W
Achilles
11,783
906
42
3
0
301,508
0
L
Chronos
9,563
736
58
4
0
234,421
2
L
Mulan
8,624
663
31
2
0
291,341
0
L
Ne Zha
9,227
710
44
3
0
245,311
0
W
Skadi
11,084
853
73
6
0
281,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role