Player Matchup

Guan Yu
Guan Yu
Odifer
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,504 Elo+
Party 1
Atlas
Atlas
Surait
Atlas
Level 68
God Stats
2W - 1L
1,719 SR
Queue Stats
36W - 32L
1,508 Elo+
Party 1
Hera
Hera
davidprados_18
Hera
Level 121
God Stats
8W - 2L
1,500 SR
Queue Stats
201W - 212L
1,471 Elo+
Party 3
Jormungandr
Jormungandr
islayergod_ps
Jormungandr
Level 129
God Stats
11W - 9L
1,500 SR
Queue Stats
429W - 458L
1,376 Elo+
Solo
Freya
Freya
jon_mj23
Freya
Level 113
God Stats
3W - 3L
1,859 SR
Queue Stats
184W - 195L
1,468 Elo+
Party 3
Team Averages
Level 100
1,616 SR
1,465 Elo+

VS

Team Averages
Level 131
1,501 SR
1,492 Elo+
Kuzenbo
Kuzenbo
DarkKingDred
Kuzenbo
Level 121
God Stats
1W - 2L
1,296 SR
Queue Stats
79W - 65L
1,520 Elo+
Party 2
Artemis
Artemis
Hily3
Artemis
Level 131
God Stats
13W - 4L
1,925 SR
Queue Stats
285W - 296L
1,479 Elo+
Solo
Discordia
Discordia
Kiniboy
Discordia
Level 146
God Stats
6W - 5L
1,285 SR
Queue Stats
239W - 232L
1,492 Elo+
Party 2
Chang'e
Chang'e
Skarled
Chang'e
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,485 Elo+
Party 4
Thanatos
Thanatos
ZalozycielKlanu
Thanatos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Odifer
Guan Yu
20
11 / 4 / 13
12,625
789
17,678
32,503
44,677
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Atlas
Surait
Atlas
18
2 / 6 / 19
11,731
733
11,751
26,159
40,444
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

20
7 / 4 / 13
11,972
748
23,282
14,666
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
islayergod_ps
Jormungandr
19
4 / 5 / 24
11,984
749
19,145
23,583
24,426
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Freya
jon_mj23
Freya
20
7 / 6 / 12
12,248
766
15,527
23,312
12,728
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkKingDred
Kuzenbo
17
1 / 6 / 15
11,158
697
6,284
24,297
48,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Hily3
Artemis
18
2 / 6 / 12
10,855
678
20,694
15,051
6,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Kiniboy
Discordia
20
6 / 5 / 9
11,895
743
34,229
18,595
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Skarled
Chang'e
19
4 / 5 / 8
11,444
715
13,359
18,674
7,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
12 / 10 / 7
13,459
841
19,552
28,070
21,583
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
76
31
Kills
25
25
Deaths
32
81
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DarkKingDred
Kuzenbo
1
6
15
1.42
L
Artemis
Hily3
Artemis
2
6
12
1.33
L
Discordia
Kiniboy
Discordia
6
5
9
2.1
W
Guan Yu
Odifer
Guan Yu
11
4
13
4.38
L
Chang'e
Skarled
Chang'e
4
5
8
1.6
W
Atlas
Surait
Atlas
2
6
19
1.92
L
Thanatos
12
10
7
1.55
W
7
4
13
3.38
W
Jormungandr
islayergod_ps
Jormungandr
4
5
24
3.2
W
Freya
jon_mj23
Freya
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,383
Damage
94,118
120,223
Taken
104,687
129,851
Mitigated
92,525
52,916
Healing
44,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DarkKingDred
Kuzenbo
6,284
2,231
853
2,384
24,297
48,714
302
13,892
10,405
12,512
0
L
Artemis
Hily3
Artemis
20,694
7,492
1,558
1,833
15,051
6,536
1,872
8,657
6,394
0
39,612
L
Discordia
Kiniboy
Discordia
34,229
1,778
1,683
5,074
18,595
8,143
94
10,965
7,630
59,488
0
W
Guan Yu
Odifer
Guan Yu
17,678
2,482
17,139
14,223
32,503
44,677
1,106
13,226
19,277
0
26,073
L
Chang'e
Skarled
Chang'e
13,359
1,043
9,389
6,794
18,674
7,549
1,161
14,293
4,381
33,922
0
W
Atlas
Surait
Atlas
11,751
4,309
1,855
3,272
26,159
40,444
1,354
12,530
13,629
26,328
0
L
Thanatos
19,552
6,382
1,226
14,117
28,070
21,583
1,775
19,156
8,914
0
28,436
W
23,282
4,952
3,619
2,249
14,666
7,576
1,734
7,299
7,367
51,268
2,491
W
Jormungandr
islayergod_ps
Jormungandr
19,145
2,310
1,596
3,306
23,583
24,426
696
12,247
11,336
34,029
4,074
W
Freya
jon_mj23
Freya
15,527
4,598
577
5,080
23,312
12,728
1,939
8,570
14,742
37,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,560
Gold Earned
58,811
183
Minions Killed
139
0
Camps Cleared
0
1,374,747
Distance Traveled
1,365,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,158
697
7
0
0
286,787
0
L
Artemis
10,855
678
34
2
0
266,906
0
L
Discordia
11,895
743
50
3
0
264,948
0
W
Guan Yu
12,625
789
14
1
0
310,064
0
L
Chang'e
11,444
715
38
2
0
281,001
0
W
Atlas
11,731
733
21
1
0
241,645
0
L
Thanatos
13,459
841
10
1
0
265,846
0
W
Hera
11,972
748
75
5
0
275,747
0
W
Jormungandr
11,984
749
24
2
0
282,970
0
W
Freya
12,248
766
49
3
0
264,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role