Player Matchup

Surtr
Surtr
WHEELIEROD336
Surtr
Level 104
God Stats
19W - 15L
1,601 SR
Queue Stats
43W - 42L
1,479 Elo+
Solo
Heimdallr
Heimdallr
ZayinsShadow
Heimdallr
Level 27
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Tiamat
Tiamat
braky21
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 66
1,449 SR
1,493 Elo+

VS

Team Averages
Level 69
1,350 SR
1,438 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DA_BOSS1022
Charybdis
Level 67
God Stats
1W - 0L
1,285 SR
Queue Stats
11W - 7L
1,582 Elo+
Solo
Sol
Sol
Lil oak3968
Sol
Level 15
God Stats
5W - 8L
1,265 SR
Queue Stats
7W - 13L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,627
602
8,776
13,257
10,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
ZayinsShadow
Heimdallr
11
1 / 4 / 0
6,757
614
6,304
11,242
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
braky21
Tiamat
11
0 / 6 / 1
6,595
600
8,229
12,189
8,188
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 1 / 9
8,488
772
12,922
18,853
19,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
DA_BOSS1022
Charybdis
13
4 / 0 / 9
8,358
760
7,905
8,440
3,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 0 / 7
8,526
775
10,817
6,353
2,568
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
9
8.5
W
Charybdis
DA_BOSS1022
Charybdis
4
0
9
8.5
W
6
0
7
9.5
L
0
4
1
0.13
L
Heimdallr
ZayinsShadow
Heimdallr
1
4
0
0.25
L
Tiamat
braky21
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
31,644
36,688
Taken
33,646
24,168
Mitigated
25,779
10,779
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,922
3,580
0
8,512
18,853
19,800
0
5,249
13,604
0
26,258
W
Charybdis
DA_BOSS1022
Charybdis
7,905
3,678
794
3,726
8,440
3,411
384
1,766
6,674
0
27,799
W
10,817
2,653
0
2,246
6,353
2,568
1,146
1,476
4,877
31,794
0
L
8,776
2,118
0
2,843
13,257
10,895
0
5,478
7,525
524
26,972
L
Heimdallr
ZayinsShadow
Heimdallr
6,304
2,178
605
2,524
11,242
5,085
0
3,272
7,585
0
19,102
L
Tiamat
braky21
Tiamat
8,229
1,598
557
4,250
12,189
8,188
0
2,205
9,609
20,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,979
Gold Earned
25,372
89
Minions Killed
133
0
Camps Cleared
0
589,886
Distance Traveled
700,877
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,488
772
26
2
0
253,568
0
W
Charybdis
8,358
760
46
4
0
252,242
1
W
Sol
8,526
775
61
6
0
195,067
0
L
Surtr
6,627
602
37
3
0
203,415
0
L
Heimdallr
6,757
614
20
2
0
188,032
0
L
Tiamat
6,595
600
32
3
0
198,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role