Player Matchup

Kumbhakarna
Kumbhakarna
HugeeeeeCheeto
Kumbhakarna
Level 29
God Stats
6W - 3L
1,791 SR
Queue Stats
16W - 4L
1,851 Elo+
Party 2
Heimdallr
Heimdallr
II_Dio_Brando_lI
Heimdallr
Level 65
God Stats
18W - 19L
1,503 SR
Queue Stats
62W - 69L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
Quetko
Cu Chulainn
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 62L
1,599 Elo+
Party 2
Vulcan
Vulcan
RingusTheDingus
Vulcan
Level 65
God Stats
8W - 2L
1,500 SR
Queue Stats
60W - 49L
1,291 Elo+
Solo
Thor
Thor
TheFirulays
Thor
Level 103
God Stats
30W - 14L
1,700 SR
Queue Stats
102W - 78L
1,654 Elo+
Party 2
Team Averages
Level 74
1,599 SR
1,563 Elo+

VS

Team Averages
Level 79
1,668 SR
1,523 Elo+
Terra
Terra
DesertOctopus
Terra
Level 155
God Stats
4W - 1L
1,917 SR
Queue Stats
298W - 265L
1,576 Elo+
Party 1
Apollo
Apollo
Mattsplot
Apollo
Level 70
God Stats
1W - 3L
1,267 SR
Queue Stats
24W - 22L
1,404 Elo+
Solo
Mulan
Mulan
PureGalaxy17
Mulan
Level 35
God Stats
4W - 1L
1,846 SR
Queue Stats
101W - 80L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
chusdu1812
Kukulkan
Level 94
God Stats
3W - 3L
1,654 SR
Queue Stats
21W - 19L
1,470 Elo+
Solo
Mercury
Mercury
dipdipchip
Mercury
Level 43
God Stats
13W - 15L
1,656 SR
Queue Stats
173W - 183L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HugeeeeeCheeto
Kumbhakarna
12
0 / 1 / 8
8,504
500
5,056
16,327
15,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
14
1 / 3 / 1
8,755
515
9,338
9,660
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Quetko
Cu Chulainn
17
7 / 0 / 6
10,620
625
10,214
10,564
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 8 / 4
8,214
483
12,421
10,864
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 1 / 4
11,347
667
17,858
15,494
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,299
488
6,483
16,111
13,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Mattsplot
Apollo
14
2 / 5 / 3
8,160
480
9,913
20,175
7,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 0
7,743
455
3,312
14,180
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
chusdu1812
Kukulkan
13
1 / 6 / 4
8,273
487
7,272
14,992
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
dipdipchip
Mercury
11
6 / 3 / 2
7,795
459
6,921
10,130
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
21
Kills
13
13
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
W
Kumbhakarna
HugeeeeeCheeto
Kumbhakarna
0
1
8
4
W
Heimdallr
1
3
1
0.5
L
Apollo
Mattsplot
Apollo
2
5
3
0.7
L
0
6
0
0
W
Cu Chulainn
Quetko
Cu Chulainn
7
0
6
10
W
2
8
4
0.5
W
11
1
4
13
L
Kukulkan
chusdu1812
Kukulkan
1
6
4
0.5
L
Mercury
dipdipchip
Mercury
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,887
Damage
33,901
62,909
Taken
75,588
44,567
Mitigated
41,187
19,977
Healing
22,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,483
702
2,929
6,421
16,111
13,917
0
5,318
10,610
21,334
0
W
Kumbhakarna
HugeeeeeCheeto
Kumbhakarna
5,056
1,455
2,576
5,476
16,327
15,260
264
4,320
11,626
17,980
0
W
Heimdallr
9,338
4,966
0
1,896
9,660
4,497
3,331
598
9,062
0
66,045
L
Apollo
Mattsplot
Apollo
9,913
6,586
0
7,118
20,175
7,935
324
2,745
17,430
0
63,032
L
3,312
463
0
4,926
14,180
9,924
0
2,690
10,961
0
57,228
W
Cu Chulainn
Quetko
Cu Chulainn
10,214
1,337
0
2,192
10,564
12,580
178
1,408
8,770
1,091
67,990
W
12,421
3,805
0
250
10,864
4,474
484
4,113
6,497
54,632
0
W
17,858
5,540
0
7,587
15,494
7,756
0
2,704
12,734
0
100,194
L
Kukulkan
chusdu1812
Kukulkan
7,272
750
0
720
14,992
5,800
0
5,773
9,118
68,554
0
L
Mercury
dipdipchip
Mercury
6,921
3,488
0
655
10,130
3,611
0
1,583
8,471
0
47,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
40,270
451
Minions Killed
436
0
Camps Cleared
0
1,731,606
Distance Traveled
1,657,211
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,299
488
19
1
0
364,226
2
W
Kumbhakarna
8,504
500
21
1
0
347,436
8
W
Heimdallr
8,755
515
108
6
0
301,251
2
L
Apollo
8,160
480
92
5
0
394,098
0
L
Mulan
7,743
455
109
6
0
350,464
0
W
Cu Chulainn
10,620
625
111
7
0
356,898
0
W
Vulcan
8,214
483
84
5
0
317,459
0
W
Thor
11,347
667
127
7
0
408,562
0
L
Kukulkan
8,273
487
141
8
0
318,553
2
L
Mercury
7,795
459
75
4
0
229,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role