Player Matchup

Kukulkan
Kukulkan
Fragsauce
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 1
Apollo
Apollo
Jigggsy
Apollo
Level 101
God Stats
1W - 2L
1,246 SR
Queue Stats
4W - 11L
1,228 Elo+
Party 1
Atlas
Atlas
dairyleaduncs
Atlas
Level 17
God Stats
1W - 1L
1,488 SR
Queue Stats
4W - 8L
1,290 Elo+
Party 1
Team Averages
Level 47
1,411 SR
1,223 Elo+

VS

Team Averages
Level 77
1,352 SR
1,465 Elo+
Chang'e
Chang'e
DohaerisVhagar
Chang'e
Level 154
God Stats
3W - 3L
1,532 SR
Queue Stats
64W - 53L
1,475 Elo+
Party 2
Atlas
Atlas
Maldium
Atlas
Level 48
God Stats
2W - 3L
1,285 SR
Queue Stats
70W - 73L
1,480 Elo+
Party 2
Neith
Neith
Slurrrp
Neith
Level 29
God Stats
1W - 2L
1,239 SR
Queue Stats
58W - 65L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fragsauce
Kukulkan
14
3 / 6 / 2
9,668
744
12,717
10,395
4,806
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Jigggsy
Apollo
13
2 / 6 / 2
8,720
671
8,854
14,974
6,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 4
9,716
747
8,786
18,631
24,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
10,726
825
14,569
13,735
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Maldium
Atlas
15
5 / 2 / 11
10,616
817
12,324
19,797
25,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Slurrrp
Neith
15
7 / 4 / 5
10,072
775
10,375
10,437
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
17
17
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Kukulkan
Fragsauce
Kukulkan
3
6
2
0.67
L
Apollo
Jigggsy
Apollo
2
6
2
0.5
W
Atlas
Maldium
Atlas
5
2
11
5.25
W
Neith
Slurrrp
Neith
7
4
5
2.38
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
37,268
44,000
Taken
43,969
35,531
Mitigated
37,883
3,319
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,569
1,548
3,999
6,045
13,735
6,818
1,059
5,408
8,327
50,547
0
L
Kukulkan
Fragsauce
Kukulkan
12,717
2,362
0
920
10,395
4,806
0
7,099
3,296
34,519
131
L
Apollo
Jigggsy
Apollo
8,854
5,645
0
1,265
14,974
6,696
0
9,212
5,762
0
42,858
W
Atlas
Maldium
Atlas
12,324
5,149
0
2,485
19,797
25,206
234
10,423
9,374
26,041
0
W
Neith
Slurrrp
Neith
10,375
5,251
0
548
10,437
5,859
1,105
5,684
4,753
0
28,453
L
8,786
3,638
0
1,134
18,631
24,029
0
10,646
7,985
22,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
31,414
130
Minions Killed
130
0
Camps Cleared
0
579,401
Distance Traveled
681,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,726
825
60
5
0
242,511
0
L
Kukulkan
9,668
744
64
5
0
181,160
0
L
Apollo
8,720
671
57
4
0
192,312
0
W
Atlas
10,616
817
28
2
0
231,250
0
W
Neith
10,072
775
42
3
0
207,991
0
L
Atlas
9,716
747
9
1
0
205,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role