Player Matchup

Bacchus
Bacchus
Jsambition
Bacchus
Level 141
God Stats
22W - 16L
1,500 SR
Queue Stats
667W - 639L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
kakyu
Baron Samedi
Level 93
God Stats
1W - 1L
1,800 SR
Queue Stats
100W - 99L
1,478 Elo+
Party 1
Bastet
Bastet
koolio12345
Bastet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,380 Elo+
Party 1
Team Averages
Level 98
1,600 SR
1,454 Elo+

VS

Team Averages
Level 96
1,529 SR
1,513 Elo+
Nike
Nike
ElYesh
Nike
Level 81
God Stats
6W - 7L
1,500 SR
Queue Stats
103W - 104L
1,575 Elo+
Party 2
Discordia
Discordia
Lovely0923
Discordia
Level 28
God Stats
28W - 18L
1,528 SR
Queue Stats
78W - 80L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
jhoncelll
Hou Yi
Level 180
God Stats
6W - 4L
1,558 SR
Queue Stats
183W - 158L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jsambition
Bacchus
15
0 / 1 / 2
8,742
583
11,986
17,175
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
kakyu
Baron Samedi
15
1 / 4 / 1
9,247
616
7,860
11,509
5,519
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
14
2 / 4 / 0
8,929
595
3,868
12,056
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ElYesh
Nike
17
4 / 0 / 4
10,718
715
13,922
11,781
10,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Lovely0923
Discordia
17
4 / 0 / 3
10,579
705
12,497
5,761
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
jhoncelll
Hou Yi
14
1 / 3 / 3
9,649
643
8,057
10,851
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
ElYesh
Nike
4
0
4
6
L
Bacchus
Jsambition
Bacchus
0
1
2
1
W
Discordia
Lovely0923
Discordia
4
0
3
5.5
W
Hou Yi
jhoncelll
Hou Yi
1
3
3
0.83
L
Baron Samedi
kakyu
Baron Samedi
1
4
1
0.38
L
Bastet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
34,476
40,740
Taken
28,393
26,329
Mitigated
17,338
12,513
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ElYesh
Nike
13,922
1,720
0
1,346
11,781
10,172
0
6,353
4,941
0
46,172
L
Bacchus
Jsambition
Bacchus
11,986
1,063
0
8,144
17,175
15,657
0
4,780
12,395
28,071
0
W
Discordia
Lovely0923
Discordia
12,497
130
0
215
5,761
2,424
253
4,281
1,078
50,261
634
W
Hou Yi
jhoncelll
Hou Yi
8,057
3,945
0
0
10,851
4,742
1,820
7,996
2,410
0
34,346
L
Baron Samedi
kakyu
Baron Samedi
7,860
227
570
2,728
11,509
5,519
0
2,732
8,777
49,466
0
L
Bastet
3,868
1,395
28
1,043
12,056
5,153
0
4,740
7,316
0
19,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
30,946
153
Minions Killed
193
0
Camps Cleared
0
772,384
Distance Traveled
778,762
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,718
715
61
4
0
297,164
0
L
Bacchus
8,742
583
24
2
0
290,207
0
W
Discordia
10,579
705
69
5
0
244,414
4
W
Hou Yi
9,649
643
63
4
0
237,184
2
L
Baron Samedi
9,247
616
89
6
0
241,317
0
L
Bastet
8,929
595
40
3
0
240,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role