Player Matchup

Sobek
Sobek
BeezelBobby69
Sobek
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 61L
1,660 Elo+
Solo
Izanami
Izanami
DanielC78
Izanami
Level 29
God Stats
7W - 3L
1,776 SR
Queue Stats
11W - 9L
1,348 Elo+
Party 3
Chang'e
Chang'e
Deathreguard
Chang'e
Level 35
God Stats
5W - 0L
1,699 SR
Queue Stats
22W - 22L
1,327 Elo+
Party 3
King Arthur
King Arthur
THEG1GACHAD
King Arthur
Level 32
God Stats
13W - 15L
1,568 SR
Queue Stats
141W - 126L
1,403 Elo+
Party 2
Lancelot
Lancelot
WMonster
Lancelot
Level 45
God Stats
17W - 15L
1,713 SR
Queue Stats
231W - 208L
1,403 Elo+
Party 2
Team Averages
Level 35
1,651 SR
1,428 Elo+

VS

Team Averages
Level 54
1,461 SR
1,428 Elo+
Atlas
Atlas
CDsNuts
Atlas
Level 51
God Stats
0W - 2L
1,317 SR
Queue Stats
44W - 43L
1,447 Elo+
Party 1
Mercury
Mercury
ChadTheDad420
Mercury
Level 36
God Stats
9W - 5L
1,691 SR
Queue Stats
181W - 171L
1,373 Elo+
Solo
Bellona
Bellona
Jauly
Bellona
Level 87
God Stats
4W - 4L
1,296 SR
Queue Stats
248W - 240L
1,423 Elo+
Solo
Janus
Janus
SunBurntPancake
Janus
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 70L
1,396 Elo+
Party 1
Skadi
Skadi
TTVMatthewmas22
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
8,951
527
9,459
19,675
21,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
DanielC78
Izanami
16
6 / 2 / 0
10,273
604
12,836
14,827
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Deathreguard
Chang'e
15
2 / 3 / 3
9,193
541
8,960
11,991
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
THEG1GACHAD
King Arthur
16
4 / 2 / 1
9,727
572
15,309
14,338
18,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
WMonster
Lancelot
16
5 / 3 / 5
9,871
581
10,015
16,990
8,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CDsNuts
Atlas
13
1 / 0 / 4
8,305
489
8,162
17,436
18,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
17
7 / 5 / 2
10,457
615
10,920
16,512
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jauly
Bellona
14
1 / 4 / 2
8,445
497
7,721
19,323
21,558
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 2
9,274
546
11,656
11,366
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 1
7,967
469
9,609
11,745
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
21
Kills
13
13
Deaths
21
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Atlas
CDsNuts
Atlas
1
0
4
3
L
Mercury
7
5
2
1.6
W
Izanami
DanielC78
Izanami
6
2
0
3
W
Chang'e
Deathreguard
Chang'e
2
3
3
1.17
L
Bellona
Jauly
Bellona
1
4
2
0.5
L
3
6
2
0.67
W
King Arthur
THEG1GACHAD
King Arthur
4
2
1
2.25
L
1
6
1
0.25
W
Lancelot
WMonster
Lancelot
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,579
Damage
48,068
77,821
Taken
76,382
59,150
Mitigated
56,912
27,554
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,459
1,396
0
7,247
19,675
21,590
0
8,088
11,587
32,721
0
L
Atlas
CDsNuts
Atlas
8,162
3,428
0
4,056
17,436
18,887
140
8,119
9,317
28,633
0
L
Mercury
10,920
4,550
0
4,610
16,512
7,435
0
4,351
12,161
0
93,729
W
Izanami
DanielC78
Izanami
12,836
8,238
0
6,682
14,827
6,228
255
3,091
11,736
0
78,652
W
Chang'e
Deathreguard
Chang'e
8,960
466
1,315
4,856
11,991
4,599
463
6,001
5,990
63,845
0
L
Bellona
Jauly
Bellona
7,721
2,715
0
3,634
19,323
21,558
0
1,205
18,118
87
47,073
L
11,656
1,399
0
1,090
11,366
4,604
0
6,252
5,114
81,657
1,589
W
King Arthur
THEG1GACHAD
King Arthur
15,309
1,807
0
2,425
14,338
18,709
0
87
14,251
3,547
65,858
L
9,609
5,225
0
776
11,745
4,428
577
684
11,061
0
63,137
W
Lancelot
WMonster
Lancelot
10,015
1,050
0
5,029
16,990
8,024
338
2,068
14,922
53
77,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,015
Gold Earned
44,448
507
Minions Killed
493
0
Camps Cleared
0
1,819,013
Distance Traveled
1,759,711
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,951
527
37
2
0
372,055
0
L
Atlas
8,305
489
24
1
0
364,487
4
L
Mercury
10,457
615
117
7
0
429,274
4
W
Izanami
10,273
604
142
8
0
330,466
0
W
Chang'e
9,193
541
121
7
0
345,040
2
L
Bellona
8,445
497
89
5
0
314,579
4
L
Janus
9,274
546
143
8
0
341,818
3
W
King Arthur
9,727
572
114
7
0
346,441
0
L
Skadi
7,967
469
120
7
0
309,553
0
W
Lancelot
9,871
581
93
5
0
425,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role